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00:00:00 – 00:22:12
The video provides an overview of the game Shadow of War, a sequel released in 2017 that continues the story of Talion and Celebrimbor. It introduces new gameplay mechanics, such as fortresses, abilities, and the Nemesis system. The video discussion covers elements like sieges, branding orcs, and the complexity of the game's storyline. The narrative touches on issues like attire not updating in cutscenes and potential storylines for future installments. The speaker praises the game's combat, stealth, Orc characters, and overall engaging experience. It also mentions Monolith's development of a Wonder Woman game and recommends Shadow of War for its visuals, voice acting, music, and attention to detail.
00:00:00
In this segment of the video, the narrator discusses the sequel to a popular game, Shadow of War. They compare successful sequels like Arkham City and Gears of War II to less successful ones like Dawn of War III. Shadow of War, released in 2017, continues the story of Talion and Celebrimbor creating a new ring to rival Sauron. The game starts with Talion creating the new ring in the fires of Mount Doom before embarking on a mission to save the city of Minas Ithil from Mordor’s armies. The tutorial aspects of the game are highlighted, and the segment concludes with Minas Ithil falling to the Witch King and becoming Minas Morgul.
00:03:00
In this part of the video, Zaron sends the Nazgul to retrieve the ring from Sheila, and the ring is returned to us due to Shob’s interference. We then set out to build our army to oppose Saron. Shadow of War offers refined gameplay mechanics compared to Shadow of Mordor, introducing new abilities, a Talent Tree, fortresses to siege and defend, and the ability to ride Drakes. The combat and stealth remain similar, including sneaking, stealth kills, and new abilities like summoning followers. The focus bar returns for ranged combat. The Nemesis system allows for interactions with Orc captains, each with unique strengths and weaknesses. Combat features executions, instant executions, area-of-attack damage, and branding Orcs to fight on your side. New features include mind-controlling Orcs and assigning bodyguards.
00:06:00
In this part of the video, the speaker discusses the gameplay mechanics of Shadow of War, specifically focusing on the ability to brainwash captains to become bodyguards, summoning allies in battle, and using the Elvin rage super ability. The video also explains fortress sieges, where players face off against powerful war chiefs and captains to take control of the fortress. The importance of managing siege levels, upgrading siege forces, capturing control points, and defeating the warchief in a boss fight is emphasized. After capturing a fortress, players can promote a captain to warchief, make upgrades, and defend against enemy attacks.
00:09:00
In this segment of the video, the speaker discusses the gameplay of “Shadow of War,” highlighting the new abilities, fortresses, and missions in the game. They mention that the storyline of “Shadow of War” is more complex compared to its predecessor, involving Talion being kidnapped by Shelob and various missions in Mordor. The speaker expresses some dissatisfaction with the multitude of side quests and customization options in the game, feeling that it detracts from Talion’s identity and the core storyline. They also touch upon the significance of Talion’s gear, particularly his connection to his sword and dagger.
00:12:00
In this segment of the video, the speaker discusses issues with attire not updating in cutscenes in the game Shadow of War, particularly with Italian’s cloak appearing stiff and like cardboard. The problem is related to the frame rate setting, where at 30 frames per second the clothing moves naturally but appears stiff at higher frame rates. The speaker also talks briefly about the ending of the game, mentioning some story spoilers involving capturing fortresses, facing Nazgul, and Talion becoming a Nazgul himself, which deviates from The Lord of the Rings canon.
00:15:00
In this segment of the video, the speaker discusses the potential for the game to have ended on a cliffhanger for a third installment with Talion turning into a Nazgul and facing new challenges outside of Mordor. They suggest a storyline where Talion seeks revenge against Calibrinbor, teams up with Sauron briefly, and explores regions like the forest of Mirkwood or Rohan. The speaker mentions the possibility of capturing famous fortresses and facing new enemies like dwarves, elves, and the Riders of Rohan. The video suggests that the game’s actual ending, where Talion becomes a Nazgul, defends fortresses in Mordor, is likened to tower defense and not as engaging as potential storylines for a third game.
00:18:00
In this part of the video, the speaker discusses the diverse environments in the game, the introduction of ologs as enemies, the voice acting, character names, perks and nerfs, and the world design inspired by Peter Jackson’s world and artistic interpretations. They praise the smooth combat, enjoyable stealth mechanics, and the fantastic Orc characters. The speaker mentions how the missions and challenges kept them engaged, especially the fortress capturing and upgrading mechanics. They also highlight the emotional attachment to the characters and the potential setbacks when they turn on the player. Overall, the speaker recommends playing Shadow of War, noting the fun gameplay, visually appealing graphics, and the engaging experience provided by the game.
00:21:00
In this segment of the video, the YouTuber discusses various YouTube channels where people play “Shadow of War,” creating entertaining rivalries with Orcs. Monolith, the game developers, are currently working on a Wonder Woman game using their Nemesis system, which was successful in “Shadow of War.” The system revolves around enemies gaining power after defeating the player. The video recommends checking out “Shadow of Mordor” and “Shadow of War” for their stunning visuals, great voice acting, music, attention to detail, and design, making it a must-play for any Lord of the Rings fan.