This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:16:22
The video explores a detailed "Death Mage" build for New Game Plus in a game, focusing on optimal stat allocation and equipment choices to enhance spellcasting, particularly death spells. Key elements include the Prince of Death Staff, offering top sorcery scaling at high Faith and Intelligence levels, and the strategic use of the Twin Sage Glintstone Crown for efficient stat gains. The build also utilizes the Sword of Night and Flame for balancing melee situations, and various talismans and armor sets like the Golden Order Sacred Seal, Fia’s set, and the Spellblade set to boost spell damage and protection.
Patch 1.07 improvements are discussed, with key spells like Rancor Call, Ancient Death Rancor, Explosive Ghost Flame, and Ricard's Rancor becoming more effective. Important buffs include "Flame, Grant Me Strength," "Golden Vow," and "Terra Magica" for enhancing damage. The speaker suggests level 166 as optimal, despite lower-than-ideal vigor and mind stats, compensated by intelligent use of flasks and defensive items.
Lastly, the video advises on the importance of light armor due to low FP costs, and suggests potential strategies like dual wielding the Sword of Night and Flame and using Godric’s or Radahn's Great Runes for added stat boosts. Future content will cover more elemental builds and viewer-requested builds.
00:00:00
In this part of the video, the creator presents a detailed walkthrough of their “Death Mage” build for New Game Plus, which is an evolution of the Death Knight or Deathblade build. The build emphasizes the use of death spells and takes advantage of the Prince of Death Staff, which offers the highest sorcery scaling in the game at very high stat levels (80 in both Faith and Intelligence). They note the build was updated for version 1.07 of the game and discuss the efficiency of using the Prince of Death Staff over the Carian Regal Scepter only after surpassing the 50-point attribute threshold. The creator also mentions the strategic use of the Twin Sage Glintstone Crown to save points in Intelligence to reach the necessary stat milestones faster. Additionally, they discuss the use of the Sword of Night and Flame as a secondary weapon but emphasize that the focus remains on magic rather than a hybrid approach.
00:03:00
In this part of the video, the focus is on optimizing a build by balancing spellcasting and melee combat effectively. The player previously used ancient death ranker but found it ineffective at close range, so now they incorporate the Sword of Night and Flame for melee situations. The Golden Order Sacred Seal is mentioned, mainly for spells like Golden Vow and Flame, Grant Me Strength, which enhance spell damage and protection. For armor, they mix Fia’s set with the Spellblade set to boost the Knight Comet ability. Talismans used include the Dragoncrest Greatshield for physical protection, Graven-Mass Talisman for increased spell damage, Magic Scorpion Charm for boosting magic attacks, Fire Scorpion Charm for fire damage, and Ritual Sword Talisman for overall damage enhancement when at full health. Shard of Alexander is suggested for those frequently using the Sword of Night and Flame’s abilities.
00:06:00
In this segment of the video, the focus is on discussing various spells that have been improved in patch 1.07 for a particular game build. The key spells highlighted are Rancor Call, Ancient Death Rancor, Explosive Ghost Flame, and a new addition, Ricard’s Rancor. Rancor Call and Ancient Death Rancor had their FP costs reduced and improved tracking, making them more effective in combat, with Rancor Call becoming a cost-efficient option for regular enemies. Ancient Death Rancor is noted for its increased damage and stagger capacity, ideal for challenging foes and bosses.
Explosive Ghost Flame has been significantly buffed, now with increased initial frostbite buildup, damage, stamina damage, residual area effect, and faster damage ticks, making it highly viable for dealing with groups or large enemies. Despite its long cast time, it’s a powerful AoE option. Ricard’s Rancor offers fire damage as opposed to magical damage, providing an effective alternative against magic-resistant or fire-weak enemies, especially large targets like Erdtree Avatars.
00:09:00
In this segment, the speaker discusses strategies and tips for optimizing a specific game build. They highlight the effectiveness of a spammed explosive ability for area-of-effect damage, especially on horseback. The use of “Flame, Grant Me Strength” and swapping charms can further enhance damage. They mention various buffs such as “Terra Magica” for magic damage and “Golden Vow” for overall damage and defense. Additionally, the “Sword of Night and Flame” has been improved in a recent patch. The “Tibia Summons” were tested but found ineffective due to block issues and long cast times. The speaker then outlines their build stats at level 166, noting lower-than-ideal vigor and mind due to heavy investment in intelligence and faith, but compensates with strategic use of flasks and defensive items.
00:12:00
In this part of the video, the speaker discusses the optimal attribute distribution and equipment for a mage build. They highlight that endurance is not essential due to low FP cost for spells and suggest wearing light armor. Strength and dexterity are kept at 12 to meet the minimum requirements for the Sword of Night and Flame, while maximizing intelligence and faith for better sorcery scaling. The build is designed to be powerful even in New Game Plus by continually enhancing damage. The speaker also mentions an optional strategy of dual wielding two Swords of Night and Flame for increased attack power, recommended in combination with Millicent’s Prosthesis or Winged Sword Insignia for additional damage. Finally, they advise using specific flask tiers to boost magic and stamina performance.
00:15:00
In this part of the video, the speaker discusses various strategies for enhancing a character’s damage output and effectiveness in a game, focusing on the use of both magic and fire. They highlight that using both damage types on a weapon can increase regular attack damage and make weapon skills and spells more effective. Additionally, they recommend using Godric’s Great Rune for stat-heavy builds or Radahn’s Great Rune for increases in FP, health, and stamina. The speaker also mentions upcoming content, including more elemental build guides and weapon videos, and acknowledges working on viewer-requested builds.