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00:00:00 – 00:23:50
The video discusses a shift in the review and grading system for characters in the game "Saga re Universe" due to frequent updates and the release of powerful new characters. Previously, characters were rated on a tier list based on their abilities in sustain, healing, support, and damage, but this has become ineffective. The video introduces a new grading scale from 0 to 5 to better reflect current dynamics and character utility.
Key characters are highlighted, such as Joe, Liz, Al Kaiser, Kihachi, and many others, who have significantly impacted the game’s meta with their unique abilities. The new review system aims to simplify assessments and help players better understand the strategic use of characters in various scenarios, particularly in managing buffs, debuffs, and defense boosts.
The video underscores the importance of selecting the right characters for specific battles, noting the introduction of game mechanics that counteract excessive debuffs and the challenges posed by bosses requiring effective BP management. Notable characters like Julian, Asper, Rock Bookie, Gard, Ania, and Darus are evaluated for their roles in providing debuffs, buffs, defense, and healing.
Additionally, the presentation discusses the complementary strengths and weaknesses of characters like Shereé and Hargy, emphasizing their situational usefulness. The video concludes by encouraging viewers to consider the overall value and the longevity of characters in the game while celebrating the channel's 5th anniversary and inviting viewer engagement.
00:00:00
In this part of the video, Shar explains why they are no longer updating the tier list for “Saga re Universe” and introduces a new grading system for their reviews. They discuss significant changes in the game, particularly since December, such as the impactful release of Joe, whose passive abilities altered gameplay by boosting defenses and attacks. Liz’s enhancements made her the best healer, defense booster, and BP generator, while Al Kaiser became crucial for various challenges. These characters, along with others like Kihachi, shifted the game’s meta. Previously, the tier list categorized units based on their superiority in sustain, healing, support, and damage, but this became difficult with the introduction of exceptionally powerful new characters. Furthermore, the co-creator, sji, faced real-life challenges, impacting the tier list updates.
00:03:00
In this part of the video, the speaker discusses the changes they have implemented in their content, particularly the switch to a new grading system for game reviews. They explain that due to frequent game updates and the release of new, more powerful characters, the old grading system (which may have rated characters as “OP” or “overpowered”) no longer worked effectively. To address this, they adopted a new system that rates characters on a scale from 0 to 5, simplifying the evaluation process. They provide examples of characters and their strengths, such as Kihachi, who excels in specific scenarios, and Al Kaiser, who is versatile in providing support. The grading system change aims to better reflect the game’s evolving dynamics and assist viewers in understanding character utility based on current game challenges.
00:06:00
In this part of the video, the speaker discusses strategies for managing debuffs and buffs in battle. Key points include selecting characters who can effectively remove debuffs from the team, like Serus and Razen. The importance of forming a party with appropriate characters for specific fights is emphasized, especially against bosses that exploit weaknesses or break the game using certain skills. The character Paulos is highlighted as game-breaking due to his ability to massively debuff enemies, making them significantly weaker over turns. However, the game has introduced mechanics to counter excessive debuffs, such as enemies using ‘fire weakness’ to cleanse debuffs, posing a challenge to players.
00:09:00
In this segment, the discussion revolves around the importance of defense boosts in the game, noting that L defense boosts stack and cannot be removed, significantly reducing damage taken. The use of dragon’s blasting is highlighted, which decreases damage by 25% and can stack four times with external BP generation. Emphasis is placed on new character abilities like healing, placing defensive boosts, and generating BP, which have changed gameplay dynamics drastically.
The introduction of bosses that increase BP cost necessitates bringing characters that manage BP effectively. Mentioned are characters like Jer, Sheree, and Candy, who impact the difficulty of using high-cost skills. Hardy is noted for his situational superiority depending on the enemy’s actions, such as BP increase or damage patterns.
Strategizing for fights now involves understanding enemy behavior, which can be unpredictable and hidden within the game system. Characters need to be chosen based on their passive abilities and situational advantages, making it challenging to declare any character universally superior.
00:12:00
In this segment, the presenter discusses the benefits and drawbacks of the characters Shereé and Hargy, emphasizing their distinct damage reduction capabilities and their playstyles. Shereé provides a 15% damage decrease for all types, while Hargy offers a 30% indirect damage reduction with a reliance on RNG (random number generation). The presenter explains that neither character is definitively better; rather, they complement each other, and it’s beneficial to have both.
The discussion then shifts to evaluating top characters in the game, such as Kihachi, Tatiana, Match, Joe, and Al Kaiser. Kihachi and Tatiana are highlighted as powerful damage dealers, with Kihachi being particularly impactful due to her monster damage and ability to simplify challenges. Match is praised as the best buffer in the game, enhancing various stats and reviving characters. Joe is noted for her damage reduction abilities, making her vital in multi-attacking scenarios. Finally, Al Kaiser is recognized for mitigating shadow damage and boosting defensive and offensive capabilities through his versatile skillset.
00:15:00
In this part of the video, the speaker discusses various characters and their effectiveness in different squads. Key points include the character Julian, who deserves a 5 out of 5 rating due to his ability to counter effectively, provide numerous defense boosts, and be ready from the first turn. The speaker is less certain about other top-tier units but mentions that several characters still perform well enough to clear content. Specific mention is made of Asper, who has a powerful debuff skill, and the new character Rock Bookie, who excels in buffing party damage. Additionally, the characters Gard and Ania are highlighted for their strong support roles, with Gard offering substantial defense and attack boosts.
00:18:00
In this part of the video, several characters are discussed in terms of their abilities and usefulness in the game. One character can maintain up to three defense boosts while also buffing the party. The character named “paos” is highlighted for removing buffs from four status effects, making them very useful. “Shia” is recognized as the best debuffer in the game, effective even against single targets. Other notable mentions include “Huda” who requires being attacked for her effects to take place, and “Beauty” who provides both attack and defense boosts but is less effective due to her inability to stack effects. “Ran” is a good buffer but has BP (battle points) generation issues. Characters like “Miran” and “Poker” are considered less effective now, rated 3.5 out of 5 due to their outdated capabilities. “Darus,” on the other hand, serves as a main healer and defense booster, making him a meta unit in the current game landscape.
00:21:00
In this part of the video, the speaker discusses different characters’ strengths and weaknesses in a game, comparing damage potential and utility. Characters like Arpa and Kihachi are mentioned for their potential when used together, while Aulus is considered versatile but limited by low agility. The speaker highlights how important it is to consider a character’s overall value, current relevance, and longevity rather than just raw damage output. They invite viewers to share their opinions in the comments and express interest in ongoing viewer support as the channel celebrates its 5th anniversary.