The summary of ‘THE COMPLETE GUIDE TO "ZOMBIES ONSLAUGHT" (Black Ops Cold War Zombies)’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:05:35

In the video, Jason explains the "Zombies Onslaught" mode in Call of Duty: Black Ops Cold War, available to Xbox and PC players beginning November 1st. This mode is set on multiplayer maps and replaces traditional rounds with "surges" that players advance by filling an orb's power meter. As players progress by defeating zombies and plaguehounds, the orb shifts locations, keeping players within a safe zone. Elite enemies appear every three surges, offering rewards such as weapons, perks, and intel. Significant completion markers include the silver chalice at surge 15 and the gold chalice at surge 24, which grant XP. The video also covers "Onslaught Containment," a variant where the orb is stationary on smaller maps, leading to more intense and higher surges without map selection or intel collection. The speaker encourages viewers to engage, share thoughts, and ask questions about these game modes.

00:00:00

In this part of the video, Jason introduces and explains the Zombies Onslaught mode in Call of Duty: Black Ops Cold War. He notes that starting November 1st, Xbox and PC players can access this mode. Zombies Onslaught takes place on multiplayer maps and replaces traditional rounds with “surges.” Players must fill an orb power meter to move to the next surge, with zombies contributing different percentages to the meter based on the surge level. As surges increase, plaguehounds also spawn and contribute to the orb’s power. Players and the orb stay within a safe zone, which moves and initiates new surges upon completion. Every three surges, starting at surge three, an elite enemy spawns, marking an elite surge, and players must kill this elite for rewards such as weapons, perks, and intel. Specific elite surges reward players with chalices, acting as marks of completion.

00:03:00

In this part of the video, the speaker discusses the mechanics and rewards of the Zombies Onslaught mode. Players earn the silver chalice at surge 15 and the gold chalice at surge 24, both serving as marks of completion and providing a bit of XP. The mode features specific power-ups like insta-kill, max ammo, and full power, but lacks others such as fire sales, double points, carpenters, and nukes due to the absence of certain game elements.

The progression in Zombies Onslaught involves filling up an orb’s power to move it to new locations, with elite enemies appearing every three surges for weapon upgrades.

Additionally, the speaker introduces Onslaught Containment, a variant mode played on smaller gunfight maps where the orb remains stationary, leading to increasingly higher surges. This mode is more chaotic, doesn’t allow map selection, and lacks intel collection.

The video concludes with the speaker inviting viewers to share their thoughts on Zombies Onslaught, ask questions, and engage with the channel.

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