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00:00:00 – 00:05:38
The video explores the creator's experimentation in creating an invincible juggernaut using a Shield Maiden in the game "Halls of Torment." Key strategies include enhancing the Shield Maiden's block strength for both defensive and offensive advantages. Specific items like reverber and tincture on boulevard rate, as well as health equipment like the blood-soaked shirt and the blood catcher necklace, play pivotal roles in the build's optimization. The creator's approach evolved to emphasize out-healing damage taken by integrating items and abilities that enhance healing through enemy kills and damage dealt. Essential abilities noted are Astronomer's Orbs, Radiant Aura, and Dragon's Breath. Despite numerous adjustments and test runs involving defense, health, and attack speed traits, the final strategy shows promise in maintaining the character's endurance against waves of enemies, especially in dense stages and during battles with elites and bosses. The video concludes with an invitation to consult additional guides for further gameplay tips.
00:00:00
In this part of the video, the creator experiments with creating an unkillable juggernaut using a Shield Maiden in “Halls of Torment.” The strategy focuses on enhancing the Shield Maiden’s block strength, which offers both defensive and offensive benefits. By prioritizing block-centric traits and utilizing specific items like reverber and tincture on boulevard rate for increased defense and block strength, the creator aims to surpass 80% damage reduction.
Test runs adjust elements like fencer gauntlets, Jada Miller, and various defense and health equipment to find the optimal build. Despite maximizing defense and block rates, initial builds still allowed some damage through. Further adjustments included trying different gear such as defiant plate and elven slippers, which still failed to render the Shield Maiden unkillable. The final promising strategy combined healing items—blood-soaked shirt and blood catcher necklace—suggesting out-healing damage as a potential path to achieving the invincible build.
00:03:00
In this part of the video, the creator discusses a specific build strategy. They explain how the combination of a bloodstocked shirt and blood catcher assists in healing: the shirt heals 1 HP for every three enemies killed, while the catcher heals 1 HP for every 100 times the maximum HP dealt. To optimize healing, the creator replaces the hood with the Fighter’s headband, reducing overall HP but increasing healing after defeating elites and bosses. Additionally, they remove the health capacity upgrade and avoid trades that increase health, resulting in a requirement of 40,000 damage to heal 1 HP rather than 60,000.
As the build progresses, it proves highly effective, allowing the creator to sustain through enemy waves by consistently out-healing the damage taken. The build peaks in performance during high enemy density stages and remains effective against single targets, including bosses. The creator highlights the importance of acquiring specific abilities such as Astronomer’s Orbs, Radiant Aura, and Dragon’s Breath, with upgrades focusing on increased damage and reduced ability range for proximity effectiveness. This successful build strategy is intended to prioritize block, defense, and attack speed traits. The video concludes with an encouragement to watch the creator’s class and character guide for more gameplay tips.