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00:00:00 – 00:08:23
Intel introduces their new Arc Pro GPUs, the A40 and A50, targeting small form factor PCs. Super Micro showcases Intel's Arctic Sound M server-grade GPUs with hardware video encoders. Nvidia's absence raises questions about metaverse plans. Advanced finger tracking gloves for VR immersion and Keanu Reeves' motion capture are highlighted. Enterplask's software for converting 2D video into motion data is mentioned. Additionally, a sponsored game, Crossout, is introduced.Overall, the segments cover new GPU releases, hardware advancements, software innovations, and immersive VR technology at the Siggraph event.
00:00:00
In this segment of the video, Intel introduces their new Arc Pro GPUs – the A40 and A50 – at Siggraph. The A40 is described as an entry-level professional card with a TDP of 50 watts and integrated AV1 encode engine. It is demonstrated with a 5D renderer connected to SketchUp and Topaz AI video enhancement. The A50 has a higher TDP of 75 watts and similar specs to the A40. Both cards do not require external power connectors, making them suitable for small form factor PCs like NUCs. Display outputs include quad mini DisplayPort 2.0 connections and HDMI 2.1 output. Intel aims for aggressive price points but has not disclosed pricing yet.
00:03:00
This segment of the video discusses Super Micro’s booth showcasing Intel’s Arctic Sound M server-grade GPUs based on Big Alchemist cores. These GPUs began shipping in late July, and they come in two SKUs – one at 75 watts and the other at 150 watts. Super Micro emphasizes the GPUs’ hardware video encoders, with the low-profile card tested to handle 60 streams of 1080p 60 video. Contrasting with Nvidia’s absence at the event and lack of new GPU announcements, the focus shifted to Nvidia’s plans for the metaverse and updates to the Omniverse platform, raising questions about real-world hardware applications. Additionally, Enterplask is highlighted for their software to convert 2D video into motion data, a modernized form of rotoscoping, which may interest v tubers as the software is free for individual use.
00:06:00
In this segment of the video, the focus is on advanced finger tracking gloves that offer high accuracy and immersion for VR experiences. This technology was used by Keanu Reeves for motion capture in the Matrix demo for Unreal Engine 5. The gloves map out the layout of the hand, capturing fine movements, joints, and bone segments at 120 hertz. They are wireless, support Unity and Unreal Engine, and use SteamVR. The gloves have the potential to enhance VR experiences once available to consumers. Additionally, the video briefly mentions the slow pace of AR development and Nvidia’s updates, and introduces a sponsored game, Crossout, a free-to-play online vehicle shooter with various customization options and game modes.