This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:11:52
The video provides an in-depth analysis of Ubisoft's game "Immortals Phoenix Rising," highlighting it as a notable shift from the company's typical microtransaction-heavy titles. The game, originally inspired by a bug in "Assassin's Creed Odyssey," underwent a name change from "Gods and Monsters" due to legal concerns. Its gameplay combines elements of "Assassin's Creed Odyssey" with innovative features like aerial combat and a combo counter similar to "Devil May Cry,” giving it a distinctive, arcade-like feel.
Key gameplay mechanics include a blend of light and heavy attacks, enhanced through a skill tree that allows for powerful Godly moves and familiar bow and arrow functionality. The game incorporates "farsight mode" for exploration and presents a smaller, more manageable world divided into seven sections filled with quests and rewards. It draws comparisons to "Breath of the Wild" through its environmental puzzles, stamina-based climbing, and crafting system.
Set in mythological Greece, the narrative follows Phoenix, a Greek soldier tasked with saving the gods from the monster Typhon. The story, infused with humor and narrated by Prometheus with Zeus's commentary, contributes to a light-hearted tone. Visually, the game is praised for its vibrant, cartoonish graphics and stable performance.
Additional content includes a variety of cosmetic upgrades, a new game plus mode, and three DLCs that expand the game. "A New God" focuses on trials in Olympus, "Myths of the Eastern Realm" explores Chinese mythology, and "The Lost Gods" shifts to an isometric view with a new protagonist, Ash. The video wraps up by encouraging viewers to subscribe and leave comments, while emphasizing that the DLCs significantly enhance the game experience.
00:00:00
In this part of the video, the speaker discusses Ubisoft’s game “Immortals Phoenix Rising,” noting it as a significant departure from Ubisoft’s usual franchise releases often criticized for microtransactions. The game itself is praised for its quality and includes three well-received DLCs, with a spin-off in development. The origin of the game came from an amusing bug in “Assassin’s Creed Odyssey,” and its name changed from “Gods and Monsters” due to potential legal issues with Monster Energy drink. The combat mechanics mirror those of “Assassin’s Creed Odyssey” but introduce aerial combat and a combo counter akin to “Devil May Cry,” enhancing the gameplay with a fun, arcade-like feel.
00:03:00
In this segment, the gameplay mechanics of the game are discussed in detail. The combination of light and heavy attacks can be expanded through skill tree unlocks, which impact gameplay significantly, especially with powerful Godly moves. The game incorporates bow and arrow mechanics familiar to fans of Assassin’s Creed Odyssey, including guided missile arrows useful during puzzles. Stealth is possible but seems less integrated compared to the lively, direct combat. Climbing structures to unlock the map resembles Ubisoft’s signature feature but adds a new “farsight mode” for first-person world scoping. The game world is notably smaller and more manageable than other Ubisoft games, which enhances player experience. Divided into seven varied sections, each with specific quests and rewards, the game encourages exploration, puzzle-solving, and treasure hunting. Collectibles like flora can be crafted into potions with passive traits upgrades, paralleling mechanics from Breath of the Wild, including a stamina gauge for climbing. Upgrades for Phoenix’s skills and stats, as well as appearance customization, are available at the Hall of Gods.
00:06:00
In this segment of the video, the focus is on discussing the environmental puzzles in “Breath of the Wild” and how these range from enjoyable, challenging puzzles to frustrating ones that can be easily ruined by a single mistake. The video then shifts to another game set in mythological Greece, featuring a Greek soldier named Phoenix who must save the world from the monster Typhon. Typhon has trapped and transformed the gods into strange forms and is wreaking havoc on mortal civilization. The game’s storytelling is highlighted for its light-hearted and comedic tone, primarily narrated by Prometheus with Zeus providing humorous commentary. Graphically, the game is compared to “Zelda” but with more Disney-like vibes, boasting fantastic visuals, vibrant colors, and excellent performance with high frame rates and minimal frame drops. The game has had minimal updates post-release due to its stability.
00:09:00
In this part of the video, the speaker discusses additional content for the game Immortals Phoenix Rising, including cosmetic upgrades, a new game plus mode, and three new DLCs. They highlight purchasing the season pass for a great price on Games Planet. The first DLC, “A New God,” centers on Olympus and offers new challenge trials. The second DLC, “Myths of the Eastern Realm,” introduces Chinese mythology with new characters, world, and mechanics. The third DLC, “The Lost Gods,” shifts gameplay to an isometric POV with a new protagonist, Ash, and a new progression system. Overall, the DLCs enhance and diversify the original game experience, which the speaker praises despite some comparisons to Zelda. The video concludes with a call to subscribe to the channel and a prompt for viewer comments.