The summary of ‘How To Use All 14 Elden Ring DLC Sorceries…’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:19:40

The video delves into various sorceries within a game, focusing on their mechanics, tactical applications, and effectiveness against enemies. Sorceries like "Blades of Stone" and "glint blade Trio" are analyzed for their unique projectile behaviors and damage output, with particular attention to their charging options and how they affect enemy poise. The creator highlights the importance of synergy between spells, such as using Poise-boosting items and combining with stagger-heavy or gravity sorceries to maximize effects. Items like the "bull-goat talisman" and the "Godkin Swaddling Cloth" are noted for enhancing sorcery effectiveness.

Furthermore, the video scrutinizes the balance of certain spells, criticizing some for being either overpowered or underwhelming, such as the "Mantle of Thorns" and the "Brier armor" set. Practical advice is given for using spells like "Miriam’s Vanishing" for evasion and the "Putrid Vortex" for potential crowd control, despite the latter's misunderstood mechanics. The significant role of frostbite damage in certain builds is also discussed, emphasizing the strategic blend of spells to exploit enemy weaknesses and maintain combat flow.

Overall, the video provides a comprehensive examination of sorceries, guiding how to optimize their use in various combat scenarios and exploring the nuances of their strategic applications in both PVP and single-player modes.

00:00:00

In this part of the video, the creator shares an embarrassing story about how they forgot to write an intro for their script but quickly transitions to discussing the “Blades of Stone” sorcery in detail. They highlight the unique feature of the charged variant, which spawns three groupings of projectiles instead of one. The video covers how these projectiles behave, their tracking ability, and their effectiveness against hyper-aggressive enemies and bosses. The creator also mentions useful tactics like using the “bull-goat talisman” and exploiting map geometry to enhance the sorcery’s potency. Furthermore, they discuss the utility of the sorcery in relation to the game’s quest line and its surprising characteristics, such as inflicting physical damage and the significant difference in damage between charged and uncharged variants.

00:03:00

In this part of the video, the speaker discusses the optimal usage of a specific spell in a game, highlighting that casting it immediately upon seeing a particular animation is key due to its long deflection window. The spell synergizes well with stagger-heavy sorceries, particularly gravity sorceries, which can hold targets in place. The speaker advises using Poise boosting items to compensate for hyper armor deficits. They compare the spell’s damage output and effectiveness to that of the “grav missile,” noting that while the fleeting microcosm spell deals slightly more damage, the grav missile has a larger hit radius and better utility. Additionally, the speaker describes how to find the “glint blade Trio” spell and compares it to the “magic glint blade,” noting the trio’s higher Poise damage potential and benefits for multi-hit spell effects.

00:06:00

In this segment of the video, the discussion centers on various sorceries and their effectiveness in combat scenarios, specifically focusing on options that affect stamina and poise. The “Godkin Swaddling Cloth” is highlighted for its significant stamina damage, making it effective against foes with large shields. The “glint stone nail” is highly recommended for its damage and tracking capabilities, regardless of being locked on to a target. Furthermore, the benefits and drawbacks of using the “maternal staff” are examined, noting its high maintenance due to the need for significant intelligence and arcane investment. The advantages of multi-hit sorceries over single-shot versions are also explored, particularly in terms of poise damage, which is crucial for dealing with tougher enemies. The segment concludes with advice on choosing the appropriate sorcery based on the desired combat outcome, whether it’s maximizing DPS with a single shot or dominating larger foes with multi-shot variants.

00:09:00

In this part of the video, the speaker discusses a sorcery spell’s mechanics and usage in a game. The spell can function as a damage projectile or an area-of-effect attack with crowd control, depending on how it’s cast. Charging the spell is deemed unnecessary for those focusing on breaking enemy poise due to equal poise damage in both charged and uncharged states. The spell flinches enemies reliably, allowing for follow-up attacks with close-quarter sorceries. The spell is considered underpriced for its utility and synergizes well with other gravity sorceries. The speaker provides detailed directions to find the spell and explains the mechanics around its high damage and bleed buildup potential, suggesting it is either an overpowered feature or an intentional design. The speaker also highlights their personal experience, mentioning they defeated a boss inadvertently due to the spell’s potency.

00:12:00

In this part of the video, the speaker offers a critical analysis of certain game spells and items. They express frustration over a specific spell’s high damage number, noting that it wasn’t balanced during development. The “Mantle of Thorns” and “Brier armor” set are criticized for being underwhelming and impractical, with the armor even being less effective in a sorcery slot. A particular spell’s function is highlighted as unreliable and inconsistent, despite resembling other known spells. For PVP and single-player benefits, the “Miriam’s Vanishing” sorcery is discussed for its versatility in avoiding attacks and synergizing with other spells. This sorcery, while seemingly dull, offers strategic advantages, such as evasion and initiating close-quarter combat.

00:15:00

In this segment, the video explores various spells and sorceries, focusing on their applications, strengths, and limitations. A relocation spell is highlighted for its ability to facilitate safer casting of other spells. Rana’s Twin Moons is praised for its effectiveness against NPC enemies and Invaders by sustaining damage output even when interrupted. The video advises using it in combination with grav missiles for added control. Another discussed spell involves vertical displacement, which is useful against ground attacks but requires careful positioning. Rings of spectral light can be found at a specific location marked by a grave statue.

The narrator discusses leveraging it with frostbite-enhancing tools and other sorceries, noting its supportive rather than primary role in combat. Lastly, the “Putrid Vortex” spell from a remembrance is mentioned, detailing a failed attempt to replicate a previously observed double-hit on large enemies. The presenter concludes that its intended mechanics may have been misunderstood or incorrectly reported.

00:18:00

In this segment, the speaker discusses the inefficiency and situational limitations of a particular sorcery in a game, primarily due to its late acquisition in the DLC. They note that high intelligence and faith requirements are less of an issue in the postgame but criticize the spell’s cost-effectiveness, as it occupies two spell slots while only costing 29 FP. Despite these drawbacks, the sorcery has quick cast animation, the ability to flinch smaller enemies, and high frostbite damage, making it useful in a spell sword build when used with other frost spells. The speaker remains uncertain about its overall worth but hopes future discoveries will enhance its effectiveness.

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