This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:17:17
The video covers the successful Kickstarter campaign for "Eiyuden Chronicle: Hundred Heroes," which raised $4.6 million, making it the third most funded video game on Kickstarter. The video details multiple updates, including the addition of new gameplay features and systems, such as mini-games, a collectible card game, a theater system, and asynchronous mode for offline challenges. Director Osamu Kamuta emphasizes giving every hero a chance to shine, with voting for additional characters bringing the total to 110. Notable backer rewards and upcoming free DLCs are announced, including a fortress town asset pack and a side story DLC. The companion game, developed in collaboration with Natsume Atari, will offer town-building elements and mini-games that integrate with the main game, though it requires a small fee due to distribution costs. The closing stream featured a humorous Q&A with developers and noted the collaborative and creative spirit of the campaign. Development is set to take approximately two and a half years, with the speaker expressing continued excitement and plans for future updates.
00:00:00
In this part of the video, the speaker discusses the conclusion of the Eiyuden Chronicle: Hundred Heroes Kickstarter campaign, which raised a total of $4.6 million, making it the third most funded video game on Kickstarter. The video covers updates released during the second half of the campaign, including an interview with the game’s director Osamu Kamuta, who emphasizes giving every hero a chance to shine and mentions the addition of numerous mini-games. Mini-games detailed include fishing, a Beyblade-like game called Begumer, trading, and raising and racing creatures called Egglegs. Additional backer rewards such as a steel case for the physical game and a cloth map are briefly mentioned along with a look at the 3D modeling of figure prototypes. Furthermore, there was a backer vote for the 109th character, although an explanation was given for not stopping the character count at 108.
00:03:00
In this part of the video, the discussion focuses on the character recruitment in the game, mentioning that having 108 recruitable characters might feel unoriginal. Voting for hero 109 took place on the official Discord channel, with the winner being announced, and a promise to possibly include the runner-up.
The segment also covers two new characters added in the update, but these will be detailed later in their own section. The update includes messages from the music composers on the team, and interestingly, backers can contribute to the game’s soundtrack by recording a phrase from the ending theme.
Further updates include the announcement of the first official DLC package, a 5 to 10-hour adventure featuring Marissa, free for Kickstarter backers. Additionally, a live stream was held on the official Twitch channel.
Lastly, the proper pronunciation of the game’s name is clarified, and an interview with Junichi Murakami, the producer and art director, is highlighted. He shared insights into his production and art direction approach, and it was revealed that there will be no unite attacks in the game, but instead, united hero attacks. The next update teased a potential mini-game.
00:06:00
In this part of the video, the speaker discusses various new features and systems added to the game ‘Odin Chronicle’. These include a collectible card game featuring characters and monsters, a one-on-one dueling system with unique mechanics and dramatic cutscenes, and a farming system where players can grow crops and raise livestock. The development team addresses concerns about potential ‘feature creep’ and reassures backers of their capability to manage the increased workload by expanding their team if necessary. Additionally, the speaker mentions a novel to be written by Yoshitaka Moriyama, based on the game’s backstory, and hints at a new theater system. There is also a character vote for a new hero, bringing the total to 110.
00:09:00
In this part of the video, the focus is on updates and features from a game-related campaign. The results of a recent character poll for hero 110 were announced, and a new theater system for fortress towns was unlocked. This theater allows players to put on plays and attract famous in-game actors and writers. A 4.25 million hero mode was also unlocked, featuring special randomized dungeons with unique challenges and a stamina system for party members.
Additionally, asynchronous mode was introduced, enabling players to share their game data with friends for offline challenges. New free DLCs for backers includes a fortress town asset pack themed around Chinese or Japanese castles, and battle defense mode to defend against invaders. A side story DLC featuring the character Seine was unlocked, providing more narrative content from the perspective of the Galdean Empire.
Finally, a companion game, a town creation RPG, was announced in collaboration with Natsume Atari, known for games like Harvest Moon. This game aims to be released before the main game, offering players something to engage with during the main game’s development.
00:12:00
In this part of the video, they discuss a lifestyle companion game that features mini-games enabling players to gather materials for building their town, farm, or house. These materials can be transferred to the main game for a head start in crafting and building a fortress town. The companion game will also introduce characters from the main game and possibly include a battle system. There is a fee of seven dollars for backers to access the companion game due to high costs of distributing download codes, despite it not being free like other main game DLC. Additionally, they introduce four new characters:
– Gokto, a wealthy and intimidating guild leader with a traumatic past,
– Iris, an enthusiastic architect from a prestigious academy,
– Marcus the Skeleton King, an undead leader with a loyal band, and
– Hakujin, a composed warrior and an old friend of Mio.
The closing live stream included a Q&A session with the developers, featuring humorous answers that left the actual answers to be revealed in two years.
00:15:00
In this part of the video, the speaker mentions some intriguing behaviors of a character, including detaching his jaw and playing around with it frequently. A final question about the character’s weak point reveals that he cannot swim and gets sand in his gills from living in the desert. The speaker then summarizes the closing stream, highlighting guest appearances, silly games, and celebrations for a successful campaign. The Kickstarter for “Eiyuden Chronicle: Hundred Heroes” has ended, and development is set to begin, with an estimated two and a half years until completion. The speaker expresses excitement about the game’s development and plans to create future update videos, inviting viewers to subscribe and check out their Twitch channel for related content.