The summary of ‘MW3 – Zombies Aetherium and Hades Ultra Operators (Evolving Operator)’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:13:00

The video reviews two new Ultra skins in Modern Warfare 3: the reactive dark ether zombie skin and the Roman god skin from the Underworld Hades Ultra skin bundle. Features of these skins include various cosmetic elements like weapon blueprints, calling cards, decals, and double XP tokens. The skins' appearance and evolution with kills are explored, noting potential disadvantages in gameplay due to visibility issues. The Roman god skin's cape and the dark ether skin's glowing elements are highlighted as potentially revealing player positions in multiplayer modes. Additionally, aspects such as the lack of tracers in the weapons and the aesthetic appeal of Pack-a-Punch effects on certain weapons are discussed. The reviewer expresses mixed feelings about the value of these expensive bundles, suggesting that more features like tracers could enhance their worth. The video concludes with an invitation for viewer feedback and a call to subscribe for future content.

00:00:00

In this part of the video, two new Ultra skins in Modern Warfare 3 are reviewed: a reactive dark ether zombie skin and a Roman god skin. The Roman god skin, part of the Underworld Hades Ultra skin bundle, includes the Modern God skin, two weapon blueprints, a calling card, a large decal, an emblem, and a double XP token. This skin features a holographic visor, three-headed dog designs, and a problematic cape that expands and contracts, potentially giving away the user’s position in PVP modes.

The second skin, part of the Zombies Ethereum Ultra skin bundle, includes the Out Broken Scor reactive skin, which evolves with kills, two dark ether blueprints, two find ethereum crystals, a calling card, a large decal, and a weapon charm. This skin also includes noticeable glowing elements which might disadvantage players in darker environments. The base version of the Out Broken skin has ethereum crystals in the eye socket and other details but not the notable blue Mr. Peaks bunny from zombies. The reviewer hopes that some visibility issues with these skins will be patched in the future.

00:03:00

In this part of the video, the host explores the different stages of skin evolution in a game based on the number of kills. The skin evolves to its second stage after two kills, with expanded ethereum crystals and glowing eyes. The third and final evolution is achieved at five kills, featuring massive crystals and ethereum gas. However, the skin resets to the base stage upon death, requiring players to maintain kill streaks to keep the evolved forms.

The video also shows how the final reactive form of the skin appears in dark environments, warning that it may give away the player’s position in multiplayer modes. Additionally, the host reviews weapons in the ethereum bundle, highlighting features like textures and scratches resembling a dark ether effect. While praising some aesthetic choices, the host notes the absence of tracers in the bundle and examines camo combinations that alter the weapon appearances.

00:06:00

In this part of the video, the host discusses various aspects of certain video game weapons and skins, specifically focusing on their visual effects under different conditions. They examine the Underworld Hades weapon bundle, noting that these weapons appear glowy in the dark but lack tracers, instead using incendiary rounds. The MTZ 556 blueprint’s camo is criticized for covering up the weapon’s light-up feature, while the Haymaker shotgun blueprint retains this feature even with camos applied, except for a few specific camo types. The host then reviews how the ethereum skin evolves in a Zombie mode, indicating it takes five zombie kills to reach the skin’s final form. They appreciate the visual effect of the evolution, notably in third-person view, and describe how the skin and hands look after the final evolution.

00:09:00

In this part of the video, the reviewer discusses their experience using a skin that fits perfectly on the Aether bike, although they encounter an issue where the reactive parts of the skin disappear unexpectedly. They hope this bug gets fixed since it affects players, especially those who enjoy the zombie theme. The reviewer then showcases the Pack-a-Punch effects on different weapons, highlighting that the Striker 9 blueprint is the most impressive. They also explore the modern God skin in Zombies mode, noting its glowing effects and visual appeal, and test how the weapons look when Pack-a-Punched, finding some disappointing results with visibility of glowing parts. Lastly, they mention this was a dual bundle review covering new Ultra skins.

00:12:00

In this part of the video, the speaker shares their mixed feelings about the current bundle format in the game, expressing that the bundles are underwhelming for the cost of 2,400 Cod points. While they acknowledge the cool appearance of the ultra skins, particularly the “dark a through1 Especial” skin, they criticize the lack of additional features like tracers or finishing moves. The speaker suggests that the inclusion of tracers, even reused ones from previous bundles, would provide better value for the high price. They invite viewers to share their opinions on the bundles and indicate that they will conclude the video. Finally, they encourage viewers to subscribe if they wish to see more bundle reviews in the future.

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