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00:00:00 – 00:06:55
The video explores hidden classic pictures within anniversary maps in Halo Reach. These images are references to original maps from previous Halo games and are found in various locations on different maps. The content creator discusses challenges in spotting these classic pictures due to lighting and reflections, highlighting specific locations on maps such as Battle Canyon, Breakneck, High Noon, Penance, Ridgeline, and Solitary. They emphasize the enhanced graphics on the Xbox One X and the nostalgia factor of Halo Reach being based on iconic maps from Halo 1 and 2. The speaker also addresses the importance of experimentation and utilizing filter effects to enhance visibility.
00:00:00
In this segment of the video, the content creator discusses hidden classic pictures on anniversary maps in Halo Reach. These pictures are found on every map except for installation 04. The first map shown is Battle Canyon, a remake of Beaver Creek from Halo 2, where the original version of the map can be seen on top of a building. The next map, Breakneck, is a remake of Headlong from Halo 2, with the original map location being tricky to see due to brightness issues on the Xbox One X console. Finally, the map High Noon features a classic picture that is not hidden but may be challenging to spot, located on a platform in the room.
00:03:00
In this segment of the video, the speaker discusses finding images of original maps within different Halo Reach maps. The first map, Penance, requires flying to the top of some pipes to find the image taped to the wall. The next map, Ridgeline, has its image inside a building on a grab lift. Lastly, the map Solitary has the image under a ledge, requiring close observation to see in the reflection. The speaker notes the enhanced graphics on the Xbox One X and mentions that Halo Reach is based on iconic maps from Halo 1 and 2.
00:06:00
In this part of the video, the speaker discusses the central pillar in the room and mentions the challenge in discerning details due to reflection and lighting. They suggest using different filter effects to enhance the view. The speaker also notes the absence of secret pictures in certain map packs. They encourage viewers to experiment and thank them for watching.