This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:24:34
In the video, LegendofTotalWar evaluates a Dwarf "doomstack" army composition called the Grudge Raker doomstack in a battle against Dark Elf armies. The Grudge Raker skill boosts missile strength but greatly reduces range, making these units less effective in prolonged engagements and more prone to engaging in melee quickly. Throughout the battle, the speaker tests different strategies to handle high-priority threats like Hydras and single-entity monsters. Despite efforts to optimize unit positioning and tactics, the performance of the Grudge Raker doomstack falls short, particularly against resilient units like the Blood Wreck Shrine and mobile threats like cold one dreadnoughts.
The video highlights issues such as the limited utility of certain abilities and units, the challenges of dealing with unbreakable and regenerating enemies, and the importance of unit synergy within an army. The speaker expresses frustration with the doomstack's effectiveness and its resource demands, ultimately rating it poorly (2 out of 10). The recommendation is to avoid using this specific composition and instead opt for a more balanced army that includes a variety of units like organ guns and thunderers for better performance.
00:00:00
In this part of the video, LegendofTotalWar is rating a Dwarf Master Engineer “doomstack” named the Grudge Raker doomstack, which has been equipped with the Grudge Raker skill. This skill significantly reduces the unit’s range to 55 but considerably increases their missile strength. Each unit deals 75 damage per projectile, fires five projectiles, and has an 8.3-second reload time. The Grudge Raker also improves the units’ health and melee stats. Despite the short range, the units might engage in melee quickly, nullifying their high ammunition advantage.
The video shows a battle against two Dark Elf armies, where the Dwarf units’ magic resistance will be advantageous against the Dark Elves’ magic attacks. However, physical resistance abilities are useless here. The strategy involves camping near the enemy’s reinforcement point to eliminate them early, staggering forces to allow some to engage in melee while others shoot. Despite skepticism regarding the effectiveness of this doomstack, LegendofTotalWar is testing it based on feedback suggesting it’s overpowered, potentially attributed to smaller unit scales or varying definitions of overpowered.
00:03:00
In this part of the video, the focus is on evaluating the damage output and strategies for dealing with enemy units. The narrator notes that a specific ability reduces melee defense, but what’s really needed is a reduction in melee attack. There’s skepticism about the damage capability of certain units, observing that 45 melee attack is not very impressive. Attention shifts to a hydra which quickly regenerates, making it a high-priority target. The narrator aims to neutralize missile units by engaging in melee and expresses more concern about tougher enemies like the Black Guard of Naggarond. They discuss tactical positioning, such as moving damaged units to the back and keeping healthy ones in front, and end with an attempt to use a cinder blast shell against a hydra to see if it can be eliminated.
00:06:00
In this segment of the video, the narrator experiences some confusion between the Hydra and Blackout courses, eventually realizing the mistake. The team assembled to battle is not performing well, particularly in dealing with the Hydras, leading to frustration. The narrator points out that the team isn’t coordinating effectively and suggests that missile units should be positioned further apart for optimal performance. As the battle goes on, the narrator’s disappointment grows, especially as the Hydras remain alive despite continuous attacks. Management of damaged units is highlighted, suggesting that they be moved off the battlefield to prevent further loss, while also ensuring they are not placed too far back to remain effective. The segment ends with a focus on attempting different strategies to improve performance against the Hydras.
00:09:00
In this part of the video, the focus is on dealing with single-entity monsters which are more threatening than the enemy infantry. The speaker emphasizes the importance of eliminating a specific monster to stop an annoying noise. They note that the enemy’s short-range disadvantage limits their effectiveness, even up close, and that having multiple of a specific unit might not be beneficial. The speaker attempts various methods to disable the disruptive noise, including adjusting settings, but faces challenges with ensuring they are confirming their actions due to muted feedback sounds. There’s a need to reposition troops to effectively combat a hydra, although it remains challenging.
00:12:00
In this segment of the video, the speaker discusses the difficulty of targeting hydras due to their constant movement and the strategic decision to focus on infantry instead, to avoid an ammunition penalty. The speaker notes that cavalry poses a significant threat but should be easier to eliminate. There is a mention of frustration with the effectiveness of certain units and abilities in melee combat, particularly against the cold one dreadnoughts and single-entity threats. The commentary continues with updates on the battlefield status, noting damaged units and tactical adjustments in response to the ongoing challenges.
00:15:00
In this segment, the speaker expresses frustration with their army’s performance in a challenging battle, noting they have some fight left. The enemy possesses strong units, including a resilient Blood Wreck Shrine, making it difficult to gain an advantage. The speaker attempts various tactics, like keeping one enemy in melee while others shoot, to optimize the battle outcome. Despite frustrations and the perception that their hero dream stack should perform better, the speaker acknowledges their army hasn’t lost any units and has a slight advantage. They emphasize focusing on weaker single entities and celebrate small victories as their forces gradually gain control. With dwindling ammunition and acknowledging some AI inefficiencies, the speaker concludes that their eventual victory is tough but achievable.
00:18:00
In this part of the video, the speaker discusses the challenges and strategies related to dealing with unbreakable units, noting that certain units, like the grudge raker, underperform against single entities and have short range limitations. The usefulness of these units in siege scenarios is considered, though sieges are generally not problematic, making their utility less impressive. The speaker highlights that using an Iron Drake can effectively deal with entire armies. They review the performance and damage output, comparing it unfavorably to quarrelers, and also discuss character leveling strategies, emphasizing the limited utility of certain skills and the importance of ‘stand your ground’ for extra melee defense. They also point out equipment allocation and the impact of requisition on missile units, clarifying that some heroes don’t benefit from these bonuses.
00:21:00
In this segment, the speaker evaluates the effectiveness of a particular “doom stack” composition in a game. They highlight that the units in question, while good support units, should not form the backbone of an army. The speaker notes that a more balanced army, incorporating different types of units like organ guns and thunderers, would have performed better. They criticize the composition as a hero army that failed to live up to expectations, giving it a low score of 2 out of 10. The speaker advises against using this setup due to its poor performance and excessive resource demands. The recommendation is to avoid building this doom stack in favor of more effective strategies.
00:24:00
In this part of the video, the speaker concludes their evaluation of a particular strategy or “doom stack” army in a game, rating it poorly with a two out of ten. They advise against building this army due to its ineffectiveness, despite acknowledging the effort involved. The speaker mentions that they did not enjoy using this strategy in the battle, indicating that it is subjective. They close the video by thanking viewers and reiterating the recommendation not to use this army.