The summary of ‘Fallout 4 PC HD Texture pack comparison + How to disable it + MSi overlay running’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:11:51

The video primarily examines the experience of playing Fallout 4 across different platforms, focusing particularly on the technical aspects and performance issues related to the game’s HD texture pack. The creator discusses their setups and adjustments to manage these high system requirements, such as using a GTX 1080 8GB GPU and tweaking settings like God Rays. They note the limitations in the game's visuals due to its older engine, despite added detail from the texture pack.

Other technical challenges addressed include the lack of ultra-wide screen support, issues encountered with the GTX 970 graphics card, and performance differences when running the game on different types of drives, including a planned switch to an SSD for better performance. The creator also explores the impact of VRAM usage and provides a step-by-step guide on disabling the high-resolution textures via Steam to optimize performance. The video concludes with an invitation for further viewer engagement through comments and subscriptions.

00:00:00

In this part of the video, the creator discusses Fallout 4 and their experience with the game on different platforms. They mention completing the game on Xbox One along with all the DLC. The main focus is on revisiting the PC version to test the new HD texture pack. The creator highlights the texture pack’s high system requirements, particularly recommending a GTX 1080 8GB GPU. They share their own setup adjustments, such as turning God Rays to medium due to glitches. They also explain how to disable the texture pack if needed, noting it can’t be done in-game but requires exiting to the main menu. Additionally, the creator plans to compare the HD texture pack to the standard versions by showing footage from PlayStation and Xbox. Though the texture pack adds detail, it doesn’t drastically change the game’s visuals, and the creator remarks on the limitations set by the game’s old engine.

00:03:00

In this part of the video, the speaker discusses their experience with a game, highlighting several technical aspects and limitations. They mention the lack of ultra-wide support and experiments with various mods, some of which did not work as expected. The game was running on a 7200 speed drive, and they plan to test it on an SSD for better performance. The speaker reflects on the game’s visual effects, noting both its appealing and janky elements. They also talk about visiting Diamond City in the game, moving the on-screen display to show GPU usage and memory performance details.

00:06:00

In this part of the video, the speaker discusses the performance issues encountered with the GTX 970 graphics card, particularly related to its memory split and slower memory portion. They mention how these issues cause the textures to load slowly and affect the overall gaming experience. Despite making some adjustments to the settings, only slight improvements are noticed. The speaker plans to switch from HD to non-HD footage to further analyze the performance and mentions the intention to explore additional settings or techniques to optimize the gaming experience.

00:09:00

In this part of the video, the speaker addresses concerns about the game performance, specifically how to disable high-resolution textures that may be consuming too many resources. The speaker provides a step-by-step guide on disabling the feature in Steam: navigating to the local files of Fallout 4, locating the DLC ultra-high resolution TSM in the ‘data’ folder, and renaming the file to effectively disable it. They mention that despite the large file size remaining on the hard drive, this action will stop the high-resolution textures from loading, thus improving game performance. The speaker also discusses the impact of these textures on system resources, particularly VRAM usage, and offers their opinion that disabling them is beneficial for smoother gameplay. The segment concludes with an invitation for viewers to leave comments and subscribe for more videos.

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