This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:13:17
The video primarily focuses on a character build for "Divinity Original Sin 2," specifically an Imperial Inquisitor build, which blends warfare and necromancer abilities to create a powerful melee fighter. The build emphasizes high strength and constitution stats for durability and damage output, with the use of necromancer skills for utility rather than direct damage. The initial setup includes prioritizing strength-based gear, maximizing warfare skills to enhance physical attacks, and balancing attribute points. Important talents mentioned are "Picture of Health," "Mnemonic," "Executioner," and "All Skilled Up," among others, tailored to enhance the gameplay experience.
The strategy revolves around using key abilities like Battle Stomp, Phoenix Dive, Battering Ram, Whirlwind, and Crippling Blow for effective crowd control and maneuvering in combat. Notably, the source ability Onslaught is highlighted for its high physical damage, preferred over some necromancer abilities. The video also covers leveling strategies, recommending a balanced approach to developing necromancer and warfare skills.
Concluding the discussion, the creator invites viewer feedback to refine the build and hints at future content, encouraging viewers to subscribe for more updates. The overall themes focus on strategic build optimization, talent selection, and effective use of abilities in combat.
00:00:00
In this segment of the video, Mortem discusses a build for “Divinity Original Sin 2” focused on a specific preset he finds strong. He explains the late-game skills and walks through initial setup and lower-level details. The build prioritizes strength, constitution, and some memory for extra spell slots, with less emphasis on intelligence. The necromancer abilities are used for utility and summoning rather than direct damage. Key stats include high strength and constitution, with crit chance bolstered by gear. The build uses a two-handed weapon, maxing out the two-handed skill for damage and critical multiplier. Necromancer skill is only raised to three for utility purposes. The build is designed for group play, though it can be adapted for lone wolf with talent adjustments. Mortem showcases late-game gear and emphasizes the effectiveness of the build through the balance of stats and abilities.
00:03:00
In this part of the video, the focus is on maximizing warfare skills to enhance physical attack damage. The speaker emphasizes that while civil abilities are not crucial, talents and gear selection are important. Key talents discussed include “Picture of Health” for increased vitality, “Mnemonic” for extra memory slots, “Executioner” for additional actions after kills, and “All Skilled Up” for extra ability points. The speaker mentions that “Pet Pal” is a personal preference but not necessary. For optimal performance, they recommend focusing on strength-based gear to boost physical armor and warfare-related stats. Additionally, alternative talents like “Opportunist” and “Savage Sortilège” for critical magic skills are suggested for different playstyles.
00:06:00
In this segment of the video, the speaker discusses a combat strategy centered around various warfare and necromancer abilities for a melee character. Key abilities include Battle Stomp, which sets knockdown on enemies without physical armor; Phoenix Dive and Battering Ram, which are crucial for movement and positioning; Whirlwind, an effective AoE attack; and Crippling Blow, which induces a crippled state on enemies lacking physical armor. The source ability Onslaught is preferred for high physical damage, although Overpower is also recommended for breaking physical armor if needed. The speaker expresses a personal preference for Onslaught over necromancer abilities like Totems of the Necromancer, Summon Inner Demon, and Grasp of the Starved, favoring physical combat. Additionally, necromancer skills such as Raise Bloated Corpse are mentioned, but alternatives like Mass Corpse Explosion are suggested for better damage.
00:09:00
In this part of the video, the speaker goes over various necromancer skills and how to use them effectively. Key abilities discussed include dealing damage and restoring vitality, setting bleeding or decay, causing disease, summoning a bone spider, and using “shackles of pain” to transfer received damage to an enemy. The speaker also highlights leveling strategies, recommending prioritizing three necromancer skills early on, alternating between warfare and two-handed skills to boost damage, and balancing attribute points. Additionally, talent recommendations include starting with Executioner or Picture of Health, followed by other talents like Savage Sortilege, All Skilled Up, and Mnemonic. The segment concludes with a promise to demonstrate these strategies in combat.
00:12:00
In this part of the video, the creator wraps up their discussion on the Imperial Inquisitor build, expressing a desire to use this content as a foundation for future builds. They seek feedback and suggestions for improvement from viewers before progressing with new projects, which they express enthusiasm about. Finally, the creator encourages viewers to subscribe if they enjoyed the video and hints at upcoming content.