This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:08:47
The video discusses the cancellation of Portal 64 due to proprietary software ownership issues with Nintendo. It introduces Lib Dragon as a replacement for Lib Ultra, focusing on its features like font support and 3D graphics. The segment also explores N64 graphics interfaces and the potential of Live Dragon for game development. The creator shares their original game concept involving wizards and unique spells, aiming to differentiate from traditional games. The project's progress, collaboration with an artist, and plans for promoting indie games, including "Let's Revolution," are highlighted.
00:00:00
In this segment of the video, it is explained that Portal 64 was canceled due to the use of lib Ultra, proprietary software by Nintendo leaked in 1999. Valve couldn’t support the project as Nintendo could legally go after them. Lib Ultra is essential for N64 game development but is owned by Nintendo, making it impossible to distribute Portal 64 without it. A replacement for lib Ultra called lib Dragon is discussed, an open-source coding environment with impressive features like font support, 3D graphics, and full motion video. However, the 3D support is still experimental, but it works well with OpenGL 1.1 in the unstable branch. Lib Dragon is recommended for those interested in N64 development.
00:03:00
In this segment of the video, the speaker discusses the graphics interface for the N64, mentioning the alternative API called Tiny 3D that gives more direct control over hardware features. They show a demo utilizing full motion video as a texture on a 3D model. The speaker wanted to continue a project using Live Dragon but was unable to due to tracking concerns. Despite this setback, they plan to continue N64 development using Live Dragon, mentioning its ease of use and debugging features like a dedicated crash screen. The speaker is optimistic about future N64 projects and highlights the potential of Live Dragon for game development.
00:06:00
In this part of the video, the creator discusses their original game concept where players act as a wizard combining runes to create unique spells. The motivation behind the game stems from wanting to capture the essence of wizards creating their own spells, as opposed to predefined ones in other games. The creator expresses confidence in the project’s progress, working with an artist known for low poly art. Additionally, they mention their experience at PAX East and their plan to promote interesting indie games like “Let’s Revolution,” a puzzle game with unique gameplay mechanics. They invite suggestions for other indie games to feature.