The summary of ‘Cyberpunk 2077: Ultimate Beginner's Build – Update 2.01’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:06:19

The video provides a comprehensive guide for creating a flexible, beginner-friendly character build in Cyberpunk 2077, enabling players to experiment with different play styles such as combat, stealth, hacking, and crafting. It recommends an initial attribute setup with one point in Body, three in Reflexes, and three in Intelligence, and emphasizes the importance of allocating points in Reflexes and Cool to enhance mobility and damage mitigation. The suggested perks include Slippery, Painkiller, Speed Junkie, and Glutton of War, with an additional focus on health benefits and the adrenaline rush ability. The video advises players to try different skills and sub-skills, as they can be refunded, but cautions that attribute points are limited to one refund per playthrough. The strategy includes making manual saves to test various skill trees and finding an optimal play style by mid-game, emphasizing the importance of adaptability and careful planning in developing a robust character build.

00:00:00

In this segment, the video discusses building a beginner-friendly character in Cyberpunk 2077 that allows players to experiment with different play styles and game mechanics, such as combat, stealth, hacking, and crafting. The aim is to provide a flexible build that helps players discover their preferred approach before committing to a specialized build. The recommended stat allocation for starting attributes includes one point in Body, three in Reflexes, and three in Intelligence. As players level up, they should focus on enhancing Reflexes to unlock mobility perks and health regeneration abilities. Specific perks like Slippery, Painkiller, and Speed Junkie are recommended to improve survivability and health regeneration. Additional points should be invested in Reflexes and Cool to further enhance mobility and damage mitigation.

00:03:00

In this segment of the video, the speaker discusses strategies for allocating attribute and skill points in a game. They recommend increasing the tech attribute to four and using available skill points to acquire the “Glutton of War” perk, which reduces the cooldown of health items and grenades with each enemy defeated. They suggest adding attribute points to the body for health benefits and adrenaline rush ability, and allocating perk points in the weapon line of choice (assault rifles, SMGs, or blades). The speaker advises experimenting with different skills and sub-skills as they can be refunded without a downside, though attribute points are limited to one refund per playthrough and should be used wisely. By mid-game (around level 20), players are encouraged to test different skill trees by making manual saves before reallocating points, enabling the reload and retry tactic if the new build doesn’t fit their play style. This approach helps players find their preferred play style and optimize their character without making permanent mistakes.

00:06:00

In this part of the video, the speaker explains how the initial build in the game allows players to experience various play styles. This helps players become familiar with different styles before choosing one to commit to. Additionally, it enables the accumulation of attribute and perk points, which will be essential once a player decides on their preferred play style.

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