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00:00:00 – 00:19:46
The video discusses the abilities and skills of the Druid class in Diablo IV beta, including basic attacks, core skills, defensive skills, companion skills, and ultimate skills. Various passives, abilities, and upgrades for skills like Earth Spike, Wind Shear, and Storm Strike are detailed. The speaker emphasizes the importance of enhancing damage output and effectiveness with specific upgrades. The Druid class is described as having a tank/support role with self-heal, fortify, debuff, and damage reduction abilities, making it excel in group settings but challenging for solo play at low levels without proper support.
00:00:00
In this part of the video, the speaker discusses the abilities that Druids have in Diablo IV beta. They go through basic attacks such as Earth Spike, Wind Shear, and Storm Strike. They also cover core skills like Lightning Storm, Tornado, Pulverize, Shred, and Landslide. Defensive skills like Earth and Ball Work, Cyclone Armor, Blood Howl, and Debilitating Roar are explained. Companion skills are also mentioned, including Wolves and Vine Creeper. The video provides descriptions and demonstrations of each ability and skill.
00:03:00
In this part of the video, the speaker discusses different skills of the Druid class in a game, such as an immobilizing skill that deals poison damage, a Raven skill for damage, hurricane skill that deals damage over time in an area, Boulder skill for knocking back enemies, rabies skill that spreads poison among enemies, trample skill for charging and knocking back enemies, and ultimate skills like petrify, cataclysm, lacerate, and grizzly rage with various effects and damage boosts. Each character can only equip one ultimate skill. Additionally, storm skills grant spirit and increased damage against vulnerable enemies.
00:06:00
In this segment of the video, the speaker discusses the Earth and Storm skills in the context of triggering free skills. They highlight specific abilities such as Lucky Hit, Beastial Rampage, Lupine Ferocity, and Spirit Boons. The speaker then provides a demo build focusing on Wind Shear for spirit restoration, Landslide for consistent damage, Bloodhound for healing, and Vine Creeper and Ravens for AOE damage. They emphasize the importance of certain upgrades to enhance damage output and effectiveness, particularly in large AOE scenarios.
00:09:00
In this part of the video, the speaker discusses various passives and abilities for different skills in the game. They go over the effects and options for skills like Earth Spike, Winch, Storm Strike, Claw, Maul, as well as passives like movement speed in werewolf form, damage reduction in werebear form, maximum speed boost, and Spirit cost adjustments for core and basic skills. Additionally, they touch on abilities like Lightning Storm, Tornado, Pulverize, Shred, and Landslide, detailing their effects and alternate choices for each.
00:12:00
In this segment of the video, the core skills and defensive skills of the character are detailed. Core skills include abilities like Terror Mode for guaranteed Critical Strikes and Earth Pillar formation on striking immobilized enemies. Defensive skills include passive effects like increased resistances and damage reduction, as well as active abilities like Earth and Bulwark providing fortify and damage bonuses. Companion skills grant bonuses against specific enemy conditions, like wolves dealing increased damage to immobilized enemies. Wrath skills focus on healing bonuses in bear form and damage amplification against specific enemy statuses.
00:15:00
In this segment of the video, various passive and active abilities are explained for different skills in the game. Some key points include increases in damage for specific skills, chances to make enemies vulnerable, lightning strike effects, immobilization chances, and upgrades for abilities like Hurricane and Boulder. Additionally, there are details on fortify gains, damage reductions, and healing aspects, as well as unique effects when transforming into different forms. The video also touches on bonuses for specific enemy conditions, such as stun, immobilize, or knock back, and synergy effects between skills like Storm, Earth, and Nature magic.
00:18:00
In this segment of the video, the speaker discusses the skills of the Druid class in Diablo 4. The Lightning Strikes and Cataclysm abilities make enemies vulnerable for two seconds. The Last Rite skill heals for a percentage of maximum life on a Critical Strike and guarantees that the initial strike is critical. Grizzly Rage grants unstoppable status and life regeneration while active. The class is described as being designed for tank/support role with self-heal, fortify, debuff, and damage reduction abilities. It is emphasized that the Druid excels in a group setting due to its crowd control and defensive capabilities, making it a challenging choice for solo play at low levels without proper party support.