This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:28:24
The video compares the performance of AMD Radeon RX 6800 XT and NVIDIA RTX 3070 Ti GPUs in various games and scenarios, focusing on resolutions like 4K and 1440p. The discussion touches on features such as DLSS, FSR 2.0, ray tracing, and individual game performance. The 6800 XT generally outperforms the 3070 Ti in rasterized performance at 4K but struggles with ray tracing. Nvidia's strengths lie in upscaling and ray tracing capabilities. In terms of stability and driver support, Nvidia is favored, especially for professional use, while AMD may be preferred for specific applications. The choice between the two GPUs ultimately depends on individual preferences, setup, and game compatibility.
00:00:00
In this part of the video, the content creator addresses the comparison between GPUs of different classes, specifically the 6800 XT and the 3070 Ti. Despite the 6800 XT being more aligned with the RTX 3080, both GPUs are compared due to budget constraints people often face when purchasing graphics cards. The discussion emphasizes that current market pricing, rather than manufacturer’s suggested retail prices (MSRPs), is crucial in decision-making. The presenter highlights the availability and pricing details of both GPUs, indicating that they are priced similarly in the current market, with the 6800 XT available for around $640, which competes closely with the 3070 Ti priced at around $630 to $650.
00:03:00
In this part of the video, the focus is on comparing the performance of the AMD Radeon RX 6800 XT and the NVIDIA RTX 3070 Ti at 4K resolution in God of War. The GPUs have been close price competitors in this generation, with the 6800 XT priced closer to the 3070 Ti than the RTX 3080. The comparison also touches on features like DLSS and FSR 2.0, as well as ray tracing performance. The benchmarks show that the 6800 XT delivers better performance at native 4K resolution, but the 3070 Ti’s DLSS capability is discussed as well. Details about the test system configuration are also provided, including the use of an RX 6800 XT and a stock RTX 3070 Ti, with no overclocking or undervolting applied.
00:06:00
In this segment of the video, the content creator discusses the performance comparison between DLSS and AMD’s FSR 2.0 in games like God of War. They mention that DLSS slightly outperforms FSR 2.0 in image quality, with notable differences in certain features like transparencies and aliasing. Despite this, the AMD 6800 XT shows better performance when using native resolution in 4K gaming scenarios. At 1440p, however, the 6800 XT competes closely with Nvidia’s DLSS on the 3070 Ti, showcasing better native performance. The video also touches on a comparison in a different game, Guardians of the Galaxy, where AMD’s 6800 XT’s overall strength surpasses Nvidia even in typically Nvidia-favored titles.
00:09:00
In this segment of the video, the comparison between AMD and Nvidia GPUs in terms of performance at 4K and 1440p resolutions is discussed. AMD is shown to have an advantage in overall performance, but Nvidia’s ray tracing feature, especially at high settings, gives it an edge. AMD showcases benefits like smart access memory, particularly highlighted in games like Forza Horizon 5, resulting in better 4K performance compared to Nvidia’s 1440p performance. Nvidia offers resize bar support for certain games. In Cyberpunk, both GPUs deliver excellent 1080p ultra experiences, with AMD’s 6800 XT displaying dominant performance at high refresh rate 1440p ultra. Ray tracing and demanding 4K performance in the game are also touched upon.
00:12:00
In this segment of the video, the reviewer discusses the performance of the Nvidia 3070 Ti and AMD 6800 XT GPUs in terms of handling 4k gaming in Cyberpunk 2077. Both GPUs struggle with 4k ultra settings without upscaling, but with some adjustments, they can deliver a good 4k experience. The Nvidia 3070 Ti uses more aggressive upscaling, providing better real-life 4k experience in the game due to its upscaling capabilities. The comparison also covers ray tracing performance, with the 6800 XT slightly outperforming the 3070 Ti in ray traced shadows, while Nvidia excels in ray traced reflections. Specific ray tracing settings work better on AMD architecture than others, leading to variations in performance depending on the settings used.
00:15:00
In this segment of the video, the speaker discusses the performance of the 3070 Ti and 6800 XT GPUs in a game with ray tracing enabled. Both GPUs struggle to deliver a smooth experience at high ray traced settings, especially at native resolutions. Upscaling to 1440p can provide a better experience, with suggestions to use ray traced reflections with DLSS Quality on the 3070 Ti. The 6800 XT with FSR 1.0 Ultra Quality can offer playable performance but struggles to maintain 60 fps even at lower qualities. Overall, the speaker recommends against using ray tracing on either of these GPUs in this game. Moving on to another game without ray tracing like Red Dead Redemption 2, the 1440p performance of the 6800 XT closely matches the 1080p performance of the 3070 Ti, indicating differences in performance without ray tracing and upscaling.
00:18:00
In this part of the video, the speaker compares the performance of the 6800 XT and the 3070 Ti in gaming. They discuss how the 6800 XT outperforms the 3070 Ti in various resolutions, especially in Horizon Zero Dawn, where the 6800 XT even beats the 3070 Ti at 1080p. The video also evaluates ray tracing performance, noting that the 3070 Ti does better in ray-traced reflections but praises AMD’s ray-traced shadows. Additionally, they mention the importance of considering alternatives like the 3070 or the 3080 12GB instead of the 3070 Ti due to pricing considerations.
00:21:00
In this part of the video, the speaker discusses performance comparison between Nvidia GeForce RTX 3070 Ti and AMD Radeon RX 6800 XT at 4K and 1440p resolutions. At 4K, the 6800 XT is recommended due to better rasterized performance and higher VRAM. The 3070 Ti excels in upscaling with DLSS, but the 6800 XT still outperforms in most cases. For 1440p and ray tracing, the 3070 Ti shows a slight advantage, but heavier ray tracing may require stepping up to an RTX 3080 or waiting for the next GPU generation. Overall, at non-raytraced performance, the 6800 XT dominates both at 1440p.
00:24:00
In this segment of the video, the speaker compares the performance of the AMD Radeon 6800XT and NVIDIA 3070 Ti, recommending the 6800XT for almost all use cases. They suggest looking at NVIDIA 3060 Ti or 3080 models instead of the 3070 Ti for better value. The advantages of NVIDIA include upscaling, ray tracing performance, streaming quality with NVIDIA encoder at low bit rates, and better driver stability compared to AMD. The decision between AMD and NVIDIA GPUs may depend on individual PC setup, game selection, and preferences, with the driver stability reputation of NVIDIA potentially slightly overblown.
00:27:00
In this part of the video, it is highlighted that Nvidia’s drivers are considered more stable, which may impact purchasing decisions. Additionally, for productivity and professional use, certain professional apps perform better on Nvidia GPUs due to market dominance. It is recommended to consider AMD support and comparisons for specific software needs. In terms of gaming, the performance may vary based on whether a game favors AMD or Nvidia GPUs significantly, so researching compatibility for specific games is crucial for informed decisions.