This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:19:07
The video provides an in-depth review and demonstration of the Turtle Beach VelocityOne Flight Stick, emphasizing its compatibility with both PC and Xbox, strong build quality, and user-friendly design. Priced at £120 or $130, it includes features such as a built-in headphone jack, adjustable wrist rest, an OLED display for settings, and various configurable buttons. The flight stick's core functionalities are enhanced by non-contact hall effect sensors, making controls smoother compared to competitors like the Thrustmaster T-Flight HOTAS1.
The presenter highlights the importance of proper setup and firmware updates via the Turtle Beach application, especially noting that updates should be performed in Xbox mode even when connected to a PC. The video also covers customization and sensitivity adjustments within flight simulation software, stressing the importance of creating specific profiles and resolving input conflicts to optimize performance.
The video concludes with the presenter's positive opinion on the flight stick and a new throttle unit by Turtle Beach, praising their value and performance, which make them suitable replacements for existing options in similar price ranges. Overall, the Turtle Beach VelocityOne Flight Stick is presented as a high-quality, versatile, and cost-effective option for flight simulation enthusiasts.
00:00:00
In this part of the video, the presenter reviews the Turtle Beach VelocityOne Flight Stick, which is compatible with PC and Xbox. Priced at £120 or $130, the device is noted for its quality feel and functionality. The flight stick includes a USBC cable for connectivity and has additional ports for future developments. It is designed to stay stable on smooth surfaces, featuring four pads and mounting screw holes. The stick has multiple configurable buttons and dual axes, which may need reconfiguration for ease of use. The unit also includes a quick start guide and a firmware update notice for early models. The presenter appreciates the attention to detail, such as rubber handles on the axes, which can be swapped for different uses.
00:03:00
In this segment, the video discusses the features of the Turtle Beach flight stick. It highlights the built-in headphone jack port and the versatile wrist rest with multiple height positions that can be adjusted for left or right-handed use. The joystick features a small OLED display for settings, controlled via a rotary ring and side buttons. It includes a rotary dial for trim, digital head switches for views, an analog axis, and a trigger configured as brakes for Microsoft Flight Simulator. A unique trackpad for mouse control is also mentioned. The main axes use non-contact hall effect sensors for smoother control. A comparison is made with the Thrustmaster T-Flight HOTAS1, noting the Turtle Beach unit’s superior build quality and better control at a similar price point. Key differences include the throttle mechanism and the electronic rudder lock on the Turtle Beach unit. Despite technical classifications, the video argues that the comparison between these two flight sticks is fair, favoring the Velocity One for its core functionality.
00:06:00
In this segment of the video, the focus is on the enhanced quality and robustness of a flight stick, emphasizing a significant improvement in joystick movement, which justifies an additional cost of 30 pounds. The Turtle Beach website is highlighted as a resource for comprehensive support, downloads, and detailed information for both PC and Xbox users, including quick start setup and firmware updates.
The video demonstrates the menu system of the flight stick, navigating options using a wheel at the base and buttons for selection and navigation. It explains the importance of choosing the correct input mode (PC or Xbox) and offers instructions on managing the rudder controls.
Before using the flight stick with a simulation, the process of performing a firmware update is detailed. This involves downloading a specific Turtle Beach application for the flight stick, ensuring the device is set to Xbox mode during the update process, even when connected to a PC. It’s crucial to reboot the flight stick correctly in Xbox mode to avoid update failures.
00:09:00
In this part of the video, the presenter discusses updating the firmware of a flight stick from version 1 to 1.0.7, mentioning that the process takes about two to four minutes depending on the internet connection and went smoothly for them. They note an anomaly where, on a PC, two default profiles appear identical, while an Xbox has an additional helicopter profile. The video then shifts to configuring and testing the flight stick within a flight simulation on a PC. The presenter adjusts sensitivity settings for various controls and tests the rudder lock functionality, noting the differences and performance of these settings.
00:12:00
In this part of the video, the speaker discusses adjusting control settings for a flight simulation. They recommend not assigning key functions to the top toolbar and instead using other inputs. They address two issues: the inability to look around with the mouse and the issue with the Hat switch not returning to center when looking up. The speaker resolves these by clearing conflicting inputs and creating new profiles. They delete specific assignments, save changes, and verify that the mouse and joystick settings function as preferred. Additionally, they create dead zones in the joystick axes to prevent unintended inputs and check the proper functioning of various controls like parking brakes, throttles, and rudders. Finally, they adjust the Hat switch axes to assign new functions for controlling mixtures and propellers.
00:15:00
In this part of the video, the presenter begins by configuring the mixture settings for a flight stick by assigning actions to the hat switch, since it cannot be directly assigned to an axis. They choose “increase mixture small” for the upward movement and “decrease mixture slow” for the downward movement of the hat switch, and validate these settings. They repeat a similar process for the propeller pitch, assigning “increase propeller pitch small” and “decrease propeller pitch small” to the right and left movements of the hat switch respectively. The presenter tests the configuration to ensure the mixture and propeller levers respond correctly. They note that all assignments on the flight stick are configurable and mention that reverse thrust is included in the default profile. The presenter expresses satisfaction with the flight stick’s performance and value, citing a few limitations such as non-illuminating buttons in Microsoft Flight Simulator and the inability to daisy chain the flight stick and rudder pedals on the Xbox.
00:18:00
In this part of the video, the speaker discusses their positive opinion on a new throttle unit by Turtle Beach, highlighting it as a valuable addition for Xbox aviators. They note the unit’s excellent performance relative to its price and confirm that it will replace their Thrustmaster T-Flight Hotas1 for most situations. They acknowledge that while there are better and more expensive options available, this unit stands out due to its impressive features at an accessible price point. The speaker concludes by thanking viewers for their support and encouraging them to stay well.