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00:00:00 – 00:17:42
The video by SP King is a comprehensive guide on playing as the character Dark in Baldur's Gate 3, emphasizing character creation, strategic gameplay, and abilities optimization. Dark, an origin character starting as a Sorcerer and White Dragonborn, can switch classes while maintaining a Haunted One background, making Charisma-based classes like Sorcerer, Warlock, Paladin, or Bard ideal. SP King covers recommended ability distributions for these classes to ensure balanced builds and highlights key items like the Stalker Mantle cloak, which grants invisibility post-kill, advantageous for mages.
The guide delves into various combat strategies, emphasizing the use of attack roll spells for mages and the benefits of invisibility in combat. Specific tactics for Paladins, optimizing smite effects, and Bard techniques using dual-wielding crossbows are also discussed. Furthermore, it introduces the Slayer form ability, available in later game acts, which significantly boosts hit points and allows powerful multi-attacks, though it has transformation constraints and limited use per rest.
Effective use of the Slayer form is demonstrated, showcasing abilities like Relentless Lunge to knock enemies prone, Blood Boss to inflict bleeding and regain health, and "Let the Slaughter Begin" to daze enemies and gain defensive bonuses. The guide stresses the importance of preparing for battle with strategic attacks and maintaining health through short rests and potions. While cautioning against starting fights in Slayer form to conserve its potency, SP King reassures players that returning to normal form restores full health, enabling continued effective combat. The video aims to equip players with the knowledge to maximize Dark’s potential in combat and teases additional content for the future.
00:00:00
In this part of the video, the SP King introduces how to play as the character Dark in Baldur’s Gate 3. He outlines the video into three parts: character creation tips, details about a secret dark item, and how to use a secret dark ability. Dark is an origin character with a unique story, and SP King recommends keeping the character’s initial story elements. Dark starts as a Sorcerer and White Dragonborn but can change class and race, though the background remains Haunted One, giving proficiencies in Medicine and Intimidation. For best results, he suggests choosing a Charisma-based class such as Sorcerer, Warlock, Paladin, or Bard. He delves into race options, advising against Dragonborn due to weaker bonuses, and recommends Half Orc for melee-focused builds, Half Elf for rogue-like builds with protection and speed benefits, and Drow or Tieflings for their dark, demonic traits fitting for Dark.
00:03:00
In this part of the video, the speaker provides a recommended ability distribution for building a Warlock and Paladin character, suggesting 16 points in Charisma, with additional points in Dexterity, Constitution, and Wisdom to ensure a balanced character. For Paladins, the focus shifts to higher Strength and a similar spread in Charisma, Constitution, and Wisdom. The Bart class (likely a typo for Bard) should prioritize Dexterity over Strength. The speaker mentions a useful item, the Stalker Mantle cloak, which grants invisibility after killing an enemy. This ability is especially beneficial for mages, as it helps them evade enemies and gain the advantage in combat by attacking from an invisible state. The speaker emphasizes prioritizing spells with attack rolls to maximize this advantage, using Fireball as an example.
00:06:00
In this part of the video, the focus is on strategies for optimizing the use of spells and abilities in different character classes. It discusses the effectiveness of attack roll spells like Eldritch Blast and Scorching Ray, emphasizing the importance of maintaining distance for higher hit rates and leveraging critical hits as an assassin Mage. The segment also covers Paladin tactics, highlighting the benefits of using Smite to become invisible, which creates confusion among enemies and capitalizes on gaining advantage from invisibility. Additionally, it explores Bard strategies with dual-wielding crossbows, despite a noted bug, and suggests other dual-wielding builds. Lastly, it introduces the Slayer form ability available in Act Two for “bad” characters and Act Three for “good” characters, detailing its significant hit point boost and its transformation constraints, with the caveat of limited use per long rest.
00:09:00
In this part of the video, the presenter demonstrates using the Slayer form, highlighting its high strength, dexterity, and constitution but relatively low armor class. Key abilities include Slayer’s improved extra attack, allowing two additional attacks after the main hand weapon attack, which deals significant damage and results in critical hits if the target is prone. Targets that are bleeding become poisoned, potentially leading to a super poisoned state. If a target is both bleeding and prone, they become vulnerable to all damage types, receiving double damage. The Slayer can perform multiple powerful attacks in one turn, with additional damage if the target is bleeding. Moreover, the video covers key techniques: using Blood Boss to make targets bleed and regain hit points, Relentless Lunge to knock enemies prone, and the ability “Let the Slaughter Begin” to mark and daze enemies, gaining armor class bonuses when they die.
00:12:00
In this part of the video, the speaker explains strategies for starting battles in a game, particularly when facing multiple targets. For weak targets like goblins, using the “Let the Slaughter Begin” ability can be effective to kill a few enemies and improve the player’s Armor Class. For fewer, stronger targets, the “Blood Buff” is recommended as it allows for higher damage per turn and inflicts poison, which decreases the enemy’s accuracy. The ability “Relentless Launch” is highlighted as a must-use each turn since it only requires a bonus action and can make targets prone, leading to strategic advantages. Proper usage of normal and multi-attacks based on the enemy’s condition (prone or bleeding) is also detailed to maximize damage and armor benefits.
00:15:00
In this part of the video, the speaker provides detailed strategies for maximizing damage and efficiency while playing as a Slayer. They emphasize making targets prone through lunges to increase damage output and suggest using the blood bus to cause bleeding if the target is not prone. It’s important to use normal attacks, which are powerful, and to leverage the tactical view for better targeting. The speaker highlights the utility of short rests and potions for health replenishment to maintain Slayer form longer. They caution against starting fights with an attack from Slayer form to avoid wasting the opportunity for multiple attacks. The video concludes with reassurance that losing Slayer form is not critical, as players return to normal form with full health, allowing them to continue combat effectively. The speaker encourages viewers to engage with the content and provides a tease for future guides.