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00:00:00 – 00:05:57
The video discusses the world of luzum in Remnant 2, highlighting two distinct storylines starting from Morrow Parish and Palace Courtyard. The Luzum world consists of main areas crucial for the storyline and sub-areas for gathering experience, unique items, and boss fights. Secrets are hidden in these sub-areas, each containing special items obtained by solving mysteries. Players can explore different main sections like Cotton's Kiln, great sewers, and encounters with characters like Nimu, Magister Dull Line, and the Red Prince, leading to the final boss. The video emphasizes the randomness, puzzle-like nature, and excitement of exploring the varied sections in Remnant 2.
00:00:00
In this segment of the video, the focus is on the world of luzum in Remnant 2. There are two distinct storylines in luzum, with one starting from morrow parish and the other from Palace Courtyard. The world of luzum has two main sections – main areas crucial for completing the storyline and sub-areas for gathering experience, special items, and unique boss fights. The game’s secrets are hidden in these small sub-areas, each containing special items obtained by solving mysteries. The video emphasizes the randomness and puzzle-like nature of exploring different areas in Remnant 2.
00:03:00
In this segment of the video, the main points covered include the different main sections of the world in Remnant 2. Starting from Moro Parish, players have two options: Cotton’s Kiln or the great sewers leading to the hospital where they meet Nimu. Nimu reveals the story of her sister who holds the key to the final boss. The world has two sections, possibly leading to The Forsaken Quarter or Brockwith Quarter, before entering the castle where different encounters like battles with Magister Dull line or the Red Prince occur. The sub-areas and secrets are random, with main sections possibly appearing as sub-areas in the second storyline. The importance of discovering secrets and items in different sections is emphasized, showcasing the variability and excitement in the game.