The summary of ‘COMPLETE Guide to Getting End Game Weapons | Darktide 101’

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00:00:0000:25:14

The video serves as a comprehensive 101-style guide for acquiring, upgrading, and optimizing weapons in the game "Dark Tide." It introduces the key vendors, including the Armory Exchange, the Peddler, and rewards from missions, as primary sources for weapon acquisition. Key strategies include leveraging vendors' offerings and understanding the variability of weapon stats, such as the importance of stability for auto guns and the relative insignificance of mobility for most weapons. Perks such as Flack, Maniac, unyielding, and tailored blessings like Blaze Away and Brutal Momentum are highlighted for their effectiveness.

The video stresses the significance of understanding and utilizing weapon perks and blessings, recommending high-tier blessings for optimal weapon performance. It explains the weapon consecration process, which involves upgrading weapons through various rarity tiers, and emphasizes starting with lower-tier weapons for better modification flexibility. The process of refining and re-blessing weapons is explored, including the strategic surrender of weapons to earn blessings for cross-character use.

The speaker advises on assessing weapons' potential without initial modifications, methodically refining and consecrating promising weapons, and continually monitoring vendor offerings for new and better options. The guide aims to equip players with the knowledge to build a strong armory efficiently, concluding with a call to action for community engagement.

00:00:00

In this segment of the video, Swigs introduces a 101-style guide for new and returning players, focusing on acquiring and upgrading weapons in the game “Dark Tide.” Swigs explains that the video will cover two main parts: gathering weapons and crafting/improving them. The essential sources for obtaining weapons include three vendors: the Armory Exchange, the Peddler (after bounties), and rewards from missions. The Armory Exchange, the most crucial vendor, offers weapons through requisitions and Bruns Armory. The requisitions section functions as a standard shop with items ranging from Gray to Blue Rarity tiers, refreshing every hour. Bruns Armory operates like a gacha game, providing random Gray Rarity weapons but allowing players to select specific weapon types. Swigs emphasizes using a coordinated approach to maximize resources and improve weapon selection.

00:03:00

In this part of the video, the focus is on different vendors available to players for acquiring new gear. The “Sour Milkman” vendor offers a bounty system with two acquisition types: a limited-time storefront and a mystery acquisition system. The mystery acquisition is criticized for being too unreliable and costly due to its broad range and limited currency, suggesting players avoid it. The limited-time acquisition is deemed better, providing visibility and generally higher rarity gear, though its perks and stats may still be poor.

Another vendor tied to the god Emperor provides unique items based on the difficulty of completed missions, incentivizing riskier gameplay with the potential for better loot, although results can vary significantly. Lastly, the importance of appraising items correctly is highlighted, focusing on the weapon base rating and its individual stats, which cannot exceed certain thresholds and play a critical role during the crafting process.

00:06:00

In this part of the video, the focus is on the importance and variability of stats on different weapons. The speaker advises experimenting with different weapons to understand which stats are crucial based on community feedback or personal experience. For instance, stability is vital for auto guns but negligible for shotguns, and mobility is often a less impactful stat that’s safe to ignore. Early on, upgrading weapons without overthinking is suggested because progression is rapid, making any new weapon generally better than the last. As players gain experience, targeting balanced stats in higher ranges becomes beneficial.

The segment also discusses weapon perks, suggesting some to avoid due to insufficient bonuses, such as crit chance, crit damage, and specialist damage perks. Instead, it’s better to use those slots for perks that offer more substantial benefits. Stamina, block, and sprint efficiency are highlighted as better achieved through other means rather than weapon perks. Lastly, infected damage perks are deemed useful only in specific scenarios, pointing out their limited applicability.

00:09:00

In this segment of the video, the speaker discusses which perks are beneficial for optimizing weapon performance in-game. The key perks highlighted are Flack, Maniac, unyielding, terrace, and unarmored damage increases. Flack and Maniac are emphasized for their ability to handle common threats effectively, with Flack being useful against armored enemies and Maniac against specific tough enemies like drag ragers and mutants. Unyielding is suggested for dealing significant damage to large enemies, ideal for heavy weapons like Thunder Hammers and plasma guns. Unarmored is mentioned as less crucial since many weapons already handle unarmored targets well, but it can be useful for certain builds. The importance of selecting high-tier perks and avoiding weapons with undesirable pre-attached perks is also stressed. Finally, the segment touches upon blessings as a complex but critical element for enhancing weapons and encouraging players to experiment with different setups.

00:12:00

In this segment of the video, the speaker provides a detailed list of recommended blessings for new players. These blessings are not categorized by weapon class but are instead highlighted for their overall effectiveness and utility. The ideal blessings discussed include:

– **Blaze Away**: Ideal for weapons with high ammo consumption like flamers and auto pistols.
– **Brutal Momentum**: Enhances performance against hordes and adds weak spot damage.
– **Can Opener**: Elevates weapons’ effectiveness by adding brittleness.
– **Confidence Strike**: Offers sustainability in melee combat, catering to tankier play styles.
– **Deadly Accurate**: Rewards precise shooting and enhances marksman weapons.
– **Death Blow**: Works like Brutal Momentum, advantageous in crowded arenas.
– **Death Spitter**: Boosts weapon damage with easy stackable buffs.
– **Dum Dum**: Similar to Death Spitter, beneficial for high-rate fire weapons.
– **Full Bore**: Great for penetrating tough targets like ogrens.
– **Hand Cannon**: Exceptional for revolvers, negating armor effectively.
– **Haymaker**: Suitable for bully clubs, aiding in crowd control.
– **Headhunter**: Rewards accurate kill shots, especially potent with Deadly Accurate.

The segment emphasizes recognizing good blessings and understanding their benefits to make informed choices in the shop later in the game.

00:15:00

In this segment of the video, the speaker discusses various weapon perks and their benefits in detail. They mention that some perks, like “no respite” and “rampage,” are effective for shotguns and autocannons due to their high stagger ability. “Runing shock wave” on a trauma staff supports teammates by applying armor degradation. “Savage sweep” enhances performance in crowd control, especially for weapons like the eviscerator. They highlight that “shatter impact” provides armor negation for the team and “skull crusher” benefits lower damage weapons. “Slaughterer” offers a stackable damage buff on kills, while “serge” and “surgical” are great for critical hits, though “serge” is harder to obtain. “Thrust” is recommended for Thunder hammers, and “uncanny strike” is beneficial for achieving high rending against armored enemies.

00:18:00

In this segment of the video, the speaker discusses the benefits of various psychic blessings for weapons, highlighting how they synergize with certain playstyles and builds. They emphasize the importance of targeting high-tier blessings (preferably tier three and up) for optimal weapon performance. The segment also covers how to evaluate and upgrade weapons by focusing on base rarity and raw stats, rather than initial perks or blessings. The speaker explains the weapon consecration process, which involves upgrading weapons through different rarity tiers and adding perks or blessings. They suggest starting with gray or green items for better flexibility in modifications and aim to achieve a fully upgraded weapon with two desirable aspects.

00:21:00

In this part of the video, the discussion focuses on the mechanics of refining and re-blessing weapons. Refining previously involved random perks, but now allows selective tier and perk choices with costs scaling by tier. Re-blessing, however, remains labor-intensive and restricted to pre-earned blessings. To earn blessings, weapons must be surrendered to Hron, keeping one blessing while destroying the weapon. These blessings can be used across characters on weapons of similar class tiers. Multiple weapon classes cannot share blessings.

The approach to optimizing weapons includes gathering as many blessings as possible, either through consecration or deliberately buying weapons for extraction. Consecration processes involve continuously appraising, upgrading, or surrendering weapons based on the success of the upgrades and the desirability of the earned perks or blessings. Important tips include not refining items before full upgrades since it can be counterproductive.

00:24:00

In this part of the video, the speaker discusses the strategy of handling weapon upgrades and emphasizes the importance of allowing a weapon to perform without modifications initially to assess its full potential. The process involves routinely checking shops for new weapon rolls, considering purchasing undiscovered blessings, and potentially consecrating good rolls with Hron. If the weapon passes consecration, it should be refined for use; if not, the player should either filter a blessing or sell it. The speaker underscores the value of this knowledge for efficiently building a strong armory and concludes the video with a call to like, comment, and have a great day.

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