This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:20:42
The video provides an overview of the experience of playing Warcraft 3: Reforged, highlighting issues like disconnects, matchmaking problems, and glitches. It also discusses bug fixes, the return of missing features, new additions like automated tournaments, and the loss of legacy accounts. The video touches upon planned features for the original Warcraft 3, such as additional races and missions. There is mention of potential UI improvements, customization, and the Achievement System in Warcraft 3 Reforged. Additionally, the video mentions the missed opportunity to remaster Warcraft 1 and 2 within Warcraft 3 Reforged. The speaker expresses concerns about the game's polish and suggests it may not be a finished product. The video ends with insights into early prototypes and upcoming changes for the game, along with a call to action for viewers to engage with the channel.
00:00:00
In this segment of the video, the narrator discusses the experience of playing Warcraft 3 reforged 4 years later. They mention Blizzard quickly releasing a patch to fix the game, but players were still facing issues with disconnects and matchmaking problems. The narrator highlights frustrations with the game mechanics and shares clips of glitches and errors encountered while playing, pointing out the challenges players faced. Ultimately, the segment emphasizes the ongoing issues and erratic gameplay experiences in Warcraft 3 reforged.
00:03:00
In this segment of the video, the discussion focuses on bug fixes in Warcraft 3: Reforged. The creators express the importance of distinguishing between bugs and features, emphasizing that the game was not fundamentally broken. A call to action is made for viewers to support the video. The video also highlights the return of missing features in Warcraft 3: Reforged, such as ranked ladder leaderboards, player profiles, Zoom, Clans, and custom campaigns. A new Observer mode is introduced, showcasing improvements in watching games and replays, with detailed descriptions of the interface layout and features. The segment humorously references Neo as an expert in optimizing the Observer mode.
00:06:00
In this part of the video, the speaker discusses the return of automated tournaments in Warcraft 3, which will run daily with different rules and maps, offering unique portraits as rewards. Players can now save and load online games, although this feature does not apply to ranked matches. The removal of campaign updates from patch 1.33 due to issues like crashes and difficulty adjustments is also highlighted. Additionally, the loss of legacy Warcraft 3 accounts and profiles for classic Battle.net players is mentioned, with concerns raised about merging or converting these accounts for long-time players with significant history in the game.
00:09:00
In this segment of the video, grubby discusses an issue where players were promised to have their old Warcraft 3 stats safeguarded for later integration into Warcraft 3: Reforged but ended up losing access to their accounts. The original Warcraft 3 was revealed to have had planned features such as additional races like dragons, dwarves riding spiders, and cut missions, including a night elf mission after the battle with Arimon. Developers also considered adding a new neutral hero, more neutral buildings, and World of Warcraft-style maps. There were ideas for tutorials to teach multiplayer tactics and training systems for new players to understand base-building and resource management concepts.
00:12:00
In this segment of the video, the speaker discusses the potential for additional unit skins and variants in Warcraft 3 Reforged. They mention that the game being 3D-based allows for more options compared to Starcraft, which was 2D. The speaker also talks about the Achievement System in the game, noting its deeper implementation compared to Warcraft 3. Additionally, they touch upon UI improvements and customization, stating that the UI showcased at BlizzCon was not final and that feedback is welcome. The video also mentions the possibility of a reconnect feature being added to the game in the future.
00:15:00
In this part of the video, the speaker discusses the missed opportunity to remaster Warcraft 1 and 2 in Warcraft 3 Reforged, focusing on a playable Warcraft 1 campaign within the game. They mention the initial plans to recreate the Warcraft 1 campaign with updated features and elements from the movie. The speaker also talks about being involved in the project but it was eventually scrapped. They express mixed feelings about whether Warcraft 3 Reforged is worth buying, mentioning that while the game is playable, it lacks polish and is not a finished product in their opinion. The video also mentions the game going on sale in the summer of 2023.
00:18:00
In this segment of the video, the speaker references their early prototypes using Warcraft 3 and World of Warcraft models. They discuss the changes happening at Blizzard, mentioning the removal of certain individuals and a potential soft relaunch for Warcraft 3: Reforged. The speaker ends by thanking viewers and encouraging them to subscribe, like, and share the video.