This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:22:58
The video discusses the new necropolis mechanic in Path of Exile, emphasizing the importance of understanding crafting mechanics to create good items in the league. It explains how haunted monsters can yield corpses for crafting, highlighting the significance of using them strategically. The video delves into managing necropolis crafts, modifier weight systems, maximizing elemental damage in bows, and manipulating modifiers to craft powerful items like bows. The speaker details strategies for prioritizing certain modifiers while minimizing unwanted ones and hints at applying similar crafting methods to other items. Additionally, it emphasizes the importance of acquiring valuable modifiers and using external tools for successful crafting.
00:00:00
In this part of the video, Grim discusses the new necropolis mechanic in Path of Exile, which includes golden monster modifiers, all flames, and crafting. Grim emphasizes the importance of understanding the mechanics behind crafting in order to create good items within the league. He mentions the necessity of using external tools like Craft of Exile for successful crafting. Grim explains how haunted monsters in maps can yield unresolved spirits, which can be turned into corpses for crafting. He highlights the significance of properly connecting and utilizing these corpses for crafting multiple items simultaneously.
00:03:00
In this segment of the video, the importance of yellow highlights indicating adjacent graves is discussed. Placing corpses strategically can grant additional effects and modifiers. The UI for managing crafts in the necropolis is explained, including the option to burn unwanted modifiers. Empting coffins can be purchased, acting like craftable orbs for tradable items. The importance of being cautious when removing a corpse is emphasized. The creation of items using necropolis crafting is demonstrated with examples of a bow and chest piece made early in the league. The speaker hints at the potential for creating even better items with more understanding of the mechanics. There’s a mention of possible Min maxing in the future.
00:06:00
In this segment of the video, the speaker discusses necropolis crafts in the game. They emphasize the importance of understanding modifiers and the weight system in crafting items. The main focus is on increasing the chance of specific modifiers based on tags, which impacts the likelihood of rolling certain modifiers on items. The speaker explains how modifiers work with different tiers and how increasing the chance of certain modifiers affects the crafting process. Understanding the weight of modifiers is key to optimizing crafting outcomes.
00:09:00
In this part of the video, the speaker discusses the concept of modifiers in the game. They explain that modifiers can be used to either increase or decrease the weight of specific items, making it easier or harder to roll certain modifiers on items. By adjusting the weight of attack and gem modifiers, players can increase their chances of getting desired modifiers. However, the speaker warns that increasing certain modifiers without considering their tier rating can result in crafting low-quality items. The key to crafting good items lies in understanding the modifier tier rating, which determines the removal of lower-tier modifiers from the pool, leading to better chances of rolling higher-tier modifiers.
00:12:00
In this segment of the video, the speaker explains how scaling up tier modifiers can significantly impact item quality. Break points are crucial as they determine whether an item will be valuable or not due to the weight of certain modifiers. An acceptable bow should have tier three elements at minimum. The speaker introduces a rudimentary calculator to determine how many tiers need to remain to create a valuable item. By manipulating tier ratings judiciously, players can control which modifiers will roll, leading to deterministic crafting outcomes. The speaker then begins theory crafting for a high-tier elemental attack damage bow, walking viewers through the crafting process step by step.
00:15:00
In this segment of the video, the main point discussed is how to improve the effectiveness of bows in the game by maximizing elemental attacks. The speaker emphasizes the importance of boosting attack tag modifiers to enhance all three elemental damage types at once. By focusing on attack tag modifiers instead of individual elemental tiers, they can streamline the process and increase the likelihood of rolling higher-tier elemental modifiers. They explain how cutting out low-tier mods through attack tier increases can significantly reduce the total weight of the item, making it easier to achieve desired outcomes. Utilizing specific calculations and strategies, the speaker demonstrates how to manipulate the modifier weights to increase the chances of rolling higher-tier elemental mods while minimizing unwanted modifiers. The goal is to enhance the potency of specific elemental damage types in bows.
00:18:00
In this segment of the video, the speaker discusses the process of manipulating modifiers to craft a powerful bow in the game. By strategically using different chances and modifiers, they aim to prioritize tier one and tier two fire, cold, and lightning modifiers while minimizing the chances of unwanted modifiers like chaos. The speaker emphasizes the importance of setting up the right corpses, using the correct increases and decreases, and having enough attack tags for the process. They mention the complexity of managing suffixes and suggest focusing on perfecting prefixes before exploring more advanced crafting options. Additionally, the speaker highlights the potential for applying similar crafting strategies to various items in the game beyond just bows, such as scepters and body armors. They note the difficulty of acquiring corpses for crafting and express a desire for more availability in the market.
00:21:00
In this segment of the video, the speaker discusses the importance of buying modifiers that are close to or at the maximum roll when using the mechanic. They explain that it is not efficient to buy low-tier modifiers if you need a high-tier one. The speaker provides ranges for increases, tier ratings, and scarcer modifiers, emphasizing the significance of focusing on maximum ranges when considering what to keep or sell. They mention being willing to pay around 10c for a 500% increase modifier and suggest focusing on meta modifiers that enhance chances of duplicating or corrupting items for potential sales. The speaker encourages viewers to like the video for the algorithm and hints at more informative content to come.