This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:05:47
In this video, Fireman Official delves into the strategic nuances of resource gathering in "Age of Empires 4." He emphasizes the importance of understanding resource collection rates to make informed decisions on how to allocate villagers efficiently for optimal unit production. The key resources discussed include food (from sources like sheep, berries, farms, shore fish, and deer), wood, gold, and stone, with specific collection rates detailed for each.
Additionally, the video highlights civilization-specific bonuses, such as the English faster food collection from farms, the Holy Roman Empire’s Prelate unit boosting villager work speed, the Chinese Yuan Dynasty's speed increase and improved Granary efficiency, and the Abbasid Dynasty’s faster berry gathering.
Fireman Official also touches on the need to consider idle and travel times in resource gathering to ensure continuous production. The content concludes with a teaser for additional strategies and encourages viewer engagement through comments, likes, and subscriptions.
00:00:00
In this part of the video, Fireman Official discusses the importance of understanding resource gathering rates in “Age of Empires 4.” He explains that knowing which resources are more efficient to gather helps in strategic decision-making, such as determining how many farmers and lumberjacks are needed to maintain constant production of specific units for different civilizations. The video covers rates for food resources like sheep, berries, farms, shore fish (using villages and fishing ships), and deer. Although boar hunting and deep-water fishing were not tested, he invites viewers to share their thoughts on their efficiency.
He reviews the collection rates, finding that shore fish collected by villagers is the fastest at 47.5 food per minute, followed by shore fish with fishing ships and deer at 45 food per minute, sheep at 40 food per minute, and farms and berries jointly at 35 food per minute. For wood, gold, and stone, villagers gather 40 resources per minute, with a note that wood collection has a delay at the start.
00:03:00
In this part of the video, the speaker discusses the efficiency of resource gathering in “Age of Empires 4,” particularly focusing on civilization bonuses. The English have a 15% faster food collection from farms around the mill. The Holy Roman Empire has the Prelate unit, which boosts villager work speed by 40% for 30 seconds. The Chinese benefit from the Yuan Dynasty, increasing villager and unit speed by 15%, and have the Granary building which improves nearby farms’ gather rates by 15%, stacking with other granaries. The Abbasid Dynasty gathers from berry bushes 25% faster.
The speaker also explains that current calculations on the number of villagers needed for resource gathering must account for idle times and travel times between resource points and drop-off locations. Adjustments may be needed to maintain constant production. Finally, the video hints at additional content and build orders, encouraging viewers to comment, like, and subscribe for more strategies and insights.