This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:06:03
The video provides a comprehensive guide on transferring game save files from Game Pass to Steam for No Man's Sky. The process begins with downloading the non-num Save Editor from GitHub to auto-detect No Man's Sky save files and export them to Json format. Users then create a dummy save in the Steam version, download necessary tools like the No Man's Sky Save Editor and Java, and use Visual Studio Code to manage file modifications. Key steps include replacing UID, USN, and LED values from the Xbox save file into the Steam save file. Finally, after adjusting these values, users save the modified file into Steam to successfully transfer their game progress, confirmed by opening and checking the game on Steam.
00:00:00
In this part of the video, the presenter explains how to transfer game save files from Game Pass to Steam for No Man’s Sky. They mention an article by Game Pretty and give a step-by-step guide on the process. First, they suggest downloading the non-num Save Editor from GitHub, which helps auto-detect save files from No Man’s Sky. After downloading, you need to export your save file to Json format and locate the latest save file by date modified.
Then, for the Steam version, you create a dummy save and download the No Man’s Sky Save Editor as well as Java. Using the nms save editor.bat file, you open the save editor interface, and with Virtual Studio Code, you drag and drop the Xbox Json file. The key task is to replace the uid values in the save file from Steam with those from the Xbox file, which can be done conveniently using text files in VSC or Notepad. The process involves copying and pasting the values to ensure successful transfer of game save data.
00:03:00
In this segment of the video, the creator provides a step-by-step guide on how to transfer game save data from Xbox to Steam. The process involves copying specific values such as the USN, UID, and LED values from the Xbox save file and replacing corresponding values in the Steam save file. Additionally, XP values are also adjusted in a similar manner. After ensuring that all values are correctly replaced, the modified save file is exported and saved into Steam. The creator then demonstrates opening the game on Steam to confirm that the save data has been successfully transferred, showing that all game items and progress are intact. The video concludes with a thank you and a request for viewers to like the video if they found it helpful.