The summary of ‘Parrying Has a GODLIKE Secret in Elden Ring – Destroy Every Boss – BEST Parry Ash of War Explained!’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:11:47

The video provides an in-depth analysis of parrying mechanics in "Elden Ring," focusing on changes from previous games like "Dark Souls III." The speaker, Holo, details how the "Ashes of War" system introduced new parrying options and altered the timing and frames for effective parrying. Various shields, including the buckler, small shields, and medium shields, are compared in terms of their parry frames, with the buckler being deemed superior due to its longer parry duration.

Holo discusses several "Ashes of War" skills, such as "Golden Parry," "Storm Wall," and "Carian Retaliation," highlighting their specific advantages and trade-offs. For instance, "Storm Wall" and "Thopp's Barrier" offer unique defensive capabilities against projectiles and spells, while "Carian Retaliation" and "Golden Parry" provide additional offensive benefits and broader hitboxes.

Despite the detailed mechanics, Holo emphasizes the importance of experimentation with different shields and skills to match player preferences and styles. Ultimately, the video concludes by underscoring the strategic benefits of parrying, such as creating attack opportunities and increasing damage in boss fights. Viewers are encouraged to share their own tips and experiences for further discussion.

00:00:00

In this part of the video, Holo discusses parrying mechanics in “Elden Ring” compared to earlier games like “Dark Souls III.” He acknowledges that initially, parrying in “Elden Ring” felt off due to changes in its mechanics, which are now linked to the Ashes of War system. These changes have provided new parrying options and altered parry frames and timings, making parrying different but ultimately better. There are various shields with different parrying windows, including the classic buckler shield, small shields, and medium shields. Moreover, weapons like rapiers, fist weapons, and curved swords can also be used to parry. Holo emphasizes the importance of choosing the right shield and Ash of War for effective parrying, acknowledging that the number of parry frames and startup times can influence performance based on player preference.

00:03:00

In this part of the video, the speaker discusses the different types of parry frames and their effectiveness in the game. They start by explaining the buckler, which has 19 frames for its unique parry animation, with the actual parry starting on the eighth frame and lasting for 12 frames. The buckler is considered superior due to its longer parry duration. Small shields are next, offering a standard parry animation but with fewer and slower parry frames than the buckler. Parrying daggers are similar to small shields but also have slower start-up animations, making them less effective.

The medium shields are highlighted as the least effective, with only five parry frames starting on the 13th frame, making it extremely difficult to execute successful parries. The speaker advises against using medium shields for parrying in “Elden Ring” unless one is exceptionally skilled, instead recommending Ashes of War for better results. These can be applied to shields and weapons, offering enhanced parrying options like Golden Parry, Storm Wall, and Carian Retaliation.

For instance, adding a parry to a curved sword such as a scimitar changes its usual attack to a parry with five frames, which starts on the 11th frame—slightly better than the medium shield. Enhanced parries provided by Ashes of War are deemed more interesting and effective.

00:06:00

In this part of the video, the creator discusses various parry techniques and their effectiveness when applied to medium shields. They explain how the “Storm Wall” parry can knock projectiles like arrows out of the air and has 11 parry frames, making it much better than the standard medium shield parry, though it costs FP to use. They compare it to “Thopp’s Barrier,” an anti-magic parry that only costs FP when a spell is successfully parried, making it highly recommended.

Next, they detail “Carrion Retaliation,” an anti-magic parry that generates magical swords to attack after absorbing a spell. This parry has 13 frames and starts at the ninth frame, making it superior to the buckler parry in both effectiveness and additional damage output.

Finally, the “Golden Parry” is introduced, which creates a yellow line enhancing the hitbox and allows for the parrying of distant or multiple enemies, including magical attacks. It has 14 parry frames and the quickest activation in the game on the eighth frame. The creator notes that, despite its quick activation and versatility, they do not consider it the best overall option.

00:09:00

In this segment, the speaker discusses the effectiveness and trade-offs of using different types of parries in the game Elden Ring. They highlight that using a medium shield with the “Golden Parry” skill is the most reliable and fastest option, albeit at the cost of Focus Points (FP). However, for those accustomed to slower parries, this speed might be problematic. It is recommended to experiment with different shields and “Ashes of War” skills to find what suits the player best. “Buckler” is suggested as the best general option for lightweight parrying. The speaker emphasizes the benefits of parrying, including increased damage in boss fights, creating safety windows, and overall better control during fights. They conclude by encouraging viewers to share their tips and thanking them for watching.

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