This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:12:39
Capcom's plans for Dragon's Dogma 2 updates, including improvements for frame rates and features like DLSS and motion blur settings, are discussed in this video. The importance of valuable items, earning gold, and using catapults for exploration strategies in the game is highlighted. There is debate about fast travel and mounted travel, with the game director focusing on immersive world design. Viewer comments show mixed experiences across platforms. The video also emphasizes the game's vocation system, exploration elements, and lack of handholding, encouraging viewer engagement and promising more content related to Dragon's Dogma 2 and open-world games.
00:00:00
In this segment of the video, updates from Capcom regarding the future of Dragon’s Dogma 2 are discussed. The game currently has 140,000 concurrent players on Steam. Capcom is testing updates for Dragon’s Dogma 2 through QA branches, with plans to release patches including various updates and fixes soon. The updates will offer features such as starting a new game when save data already exists, increasing the number of metamorphosis items available, and making the quest for players to get their own dwelling easier. Specific updates for PlayStation 5 and Xbox Series X and S are also mentioned, including the option to switch motion blur and ray tracing on and off in the options menu. The goal is to potentially improve frame rate performance, with the hope of reaching around 40 frames per second without ray tracing.
00:03:00
In this segment of the video, the focus is on upcoming updates planned for improving frame rates in the game. Specific improvements for Steam include enhancing quality when utilizing DLSS super resolution, fixing modeling quality issues, and addressing performance concerns. There is mention of the increasing popularity of gaming on Steam Deck, prompting developers to consider optimization for this platform. Additionally, a story is shared about a GameStop employee going on a rant against microtransactions, with contrasting views on the issue highlighted. A tip is provided about not selling certain items in inventory for gold, as they may have other functions beyond just being vendor fodder.
00:06:00
In this part of the video, the speaker discusses upgrading Mage gear by visiting the elf town for magic bonuses, emphasizing the importance of keeping valuable items rather than selling them. They also mention a strategy in Dragon Dogma 2 to earn gold by setting Pawn quest rewards to 10,000 gold and repeating the process. Additionally, the video shares a tip on using catapults to unlock new areas on the map in Dragon Dogma 2. The speaker hints at comparisons between Dragon Dogma 2 and Elden Ring, highlighting a key traversal feature in Elden Ring that Dragon Dogma 2 currently lacks.
00:09:00
In this segment of the video, the discussion revolves around the lack of fast travel in Dragon’s Dogma 2 and the debate within the community regarding the inclusion of horses for traversal. The game director has stated that adding mounts may not be necessary due to the engaging world design that is currently in place. The dialogue explores whether adding horses may affect the immersive gameplay experience centered around exploration and campfire navigation. Viewer comments highlight both positive and negative experiences with the game across different platforms like PS5, PC, and Xbox Series X. The discussion emphasizes the enjoyment players find in the game despite potential technical issues.
00:12:00
In this part of the video, the speaker discusses the game’s vocations and exploration, highlighting the sense of discovery and lack of handholding compared to other recent games. They express their enjoyment of the game’s emphasis on mental figuring out and exploration. The speaker encourages viewers to share their own experiences and promises more content related to Dragon Dogma 2 and open world games.