The summary of ‘The State Of Unreal GDC 2024 in Under 10 Minutes!’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:09:56

The video showcases the State of Unreal 2024 event at GDC, noting Tim Sweeney's absence due to legal issues. Highlights included Unreal Engine usage in an Oscar-winning film, Marvel's 1943 game trailer, and Unreal Engine 5.4 updates like nanite tessellation and animation tools. Further discussions covered Unreal Engine build improvements, audio advancements, and updates from Chrono Studio. Epic Games announced the use of Unreal Engine for the next Fortnite season, emphasizing UFN subset integration and collaboration features. The video provided a comprehensive overview of Unreal Engine developments within a ten-minute timeframe.

00:00:00

In this segment of the video, the focus is on the recent State of Unreal event at GDC 2024. Initially, it’s mentioned that Tim Sweeney was absent due to legal issues between Apple and Google Play. The event highlighted Unreal Engine’s use in an Oscar-winning film created by WETA effects using Unreal Engine. Additionally, a trailer for a new game, Marvel’s 1943: The Rise of Hydra, was shown. The features showcased included the nanite Adaptive Dynamic tessellation system, layered textures, geometries, and volumetric effects using Open VDB. Machine learning setup with Houdini, metahuman models, and ultra-high detail models were demonstrated. Unreal Engine 5.4 updates were also discussed, focusing on improvements like nanite tessellation, heterogeneous volumes, global fog volumes, quicker loomin, and Ray tracing. Animation tools like u motion matching were highlighted as production-ready.

00:03:00

In this segment of the video, the speaker highlights key updates for Unreal Engine 5.4. They mention a rewind debugger for animations and the release of 500 AAA quality animations in a library that is also compatible with Metahuman rigs. The video discusses improvements in build times with the Unreal Engine build accelerator and fewer shader compilations to speed up the process. Additionally, advancements in the audio side, procedural content generation, and a new open-world survival game created with Unreal Engine are showcased. The segment concludes by mentioning the availability of Unreal Engine 5.4 preview with a full release expected in about a month.

00:06:00

In this segment of the video, the Korean MMO RPG studio Chrono Studio presented Chrono Odyssey, an action MMO created using World partition with Unreal Engine. The Unreal Engine store manager, Steve Allison, discussed keeping 100% revenue from in-app purchases. Epic’s programs include Epic first run and new on Epic, offering revenue benefits for games on their store. The Epic Games store will be available on iOS and Android mobile before the year’s end, retaining Fortnite’s mobile presence. Unreal Engine for Fortnite updates include $320 million paid out to developers, new game creation options, FPS camera addition, Fall Guy assets, and more. The introduction of Verse with a new scene graph system impacts both Unreal Engine and ufn, with confirmation of Verse’s integration into Unreal Engine. The segment also mentions Lego Fortnite physics, a discovery system for UFN, and collaboration features for creators and fans in Unreal Engine for Fortnite.

00:09:00

In this segment of the video, Epic Games announced that the next season of Battle Royale will be created using Unreal Engine’s UFN subset. They highlighted the integration of Metahumans and a tool for creating clothing in Unreal Engine. Additionally, new Lego templates were introduced for content creation, with age restrictions for users. Overall, the video summarized the latest updates on Unreal Engine within ten minutes.

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