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00:00:00 – 00:11:25
In the video, Kodiak from Legacy Gaming provides a comprehensive guide for new players of "Helldivers 2" focusing on effective early game builds. Kodiak emphasizes the importance of managing currencies like medals, requisition points, and samples for purchasing and upgrading gear. He recommends using the flexible AR-23 Liberator rifle and the high-damage P-19 Redeemer pistol as primary and secondary weapons, respectively. Key strategems include the machine gun for crowd control, the grenade launcher for elite enemies, the eagle cluster bomb for early-game impact, and the Gatling sentry for versatile combat. Turrets and mortars are discussed as essential tactical tools, highlighting the mortar sentry for its effectiveness in clearing enemy encampments. The video also recommends the c35 trench engineer armor for its recoil reduction and additional grenades, and advises players to focus upgrades on preferred equipment to optimize gameplay. Overall, Kodiak's suggested build aims to balance flexibility and effectiveness across various combat scenarios, suitable for solo or team play, while encouraging viewer interaction for community-driven strategy sharing.
00:00:00
In this part of the video, the speaker, Kodiak from Legacy Gaming, discusses an effective early game build for new players of Helldivers 2. Kodiak acknowledges that starting the game can be overwhelming and aims to provide a straightforward entry-level build. He highlights the importance of managing currencies — medals, requisition points, and samples. Kodiak first recommends sticking with the standard issue AR-23 Liberator rifle due to its flexibility in toggling between fully automatic and semi-automatic firing modes, suitable for various combat scenarios. As a secondary weapon, he suggests the P-19 Redeemer automatic pistol, praised for its high damage and fire rate, proving essential in critical close-quarters combat. For strategems, Kodiak points to the machine gun as an accessible and powerful support weapon, effective for handling groups of enemies and early elite encounters, despite its longer reload time.
00:03:00
In this segment of the video, the speaker discusses weapon and strategem recommendations for new players. They highlight the grenade launcher as a key choice for eliminating elite enemies and imp placements, emphasizing its early-game accessibility. The speaker advises against using the flamethrower and laser cannon due to their inefficiency and potential hazards. Smoke and gas bombardments are similarly discouraged except in niche situations. Instead, the eagle cluster bomb is recommended for its powerful early-game impact, with a caution about managing multiple Eagle strategems due to their shared reload mechanics. Finally, the Gatling sentry is praised for its effectiveness against both small and larger enemies in early game scenarios.
00:06:00
In this part of the video, the speaker discusses strategies for using turrets and mortars effectively in combat. Turrets are useful early on but may not last through heavy enemy attacks, and players should position themselves behind them. The mortar Sentry is highlighted as a top tactical tool for clearing enemy encampments and dealing with pursuing enemies, provided it is used thoughtfully and communicated well with the team.
The importance of collecting samples during missions is emphasized, as they are crucial for purchasing ship modules that enhance strategems. Players are advised to upgrade modules based on their preferred play style, such as focusing on sentry and mortar upgrades if they enjoy using those. Smart investment of resources is crucial early on, as unlocking everything will take significant gameplay time.
Regarding armor, the c35 trench engineer set is recommended for its recoil reduction and additional grenades, although heavy armor is currently ineffective due to a game issue. Lastly, the video suggests starting with the ar23 Liberator as the primary weapon and the P9 Redeemer as an excellent secondary option.
00:09:00
In this segment of the video, the speaker discusses a recommended starter build for “Helldivers 2” that focuses on early game flexibility. The setup includes a machine gun, with the option to unlock a grenade launcher, an ego cluster bomb, a Gatling sentry, and a mortar sentry. This build is designed to be versatile and effective in various scenarios, whether playing solo, in solo matchmaking, or within an organized team. The build’s strengths include support capabilities and offensive potential, but the speaker cautions against overextending early in the game. Viewers are encouraged to share their own builds in the comments, with the possibility of being featured in future videos.