The summary of ‘This PORTFOLIO Got Me HIRED in the GAME INDUSTRY’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:09:24

The YouTube video discusses how the speaker's portfolio secured a game developer position for Sea of Thieves. The portfolio, containing a website, CV, and GitHub page, showcased various projects such as the Mapex query language and Mirage game, accentuating coding skills and problem-solving abilities. The speaker emphasized their dedication and versatility in working on projects, spending extensive hours on game technology projects. Academic achievements, including high grades in math and computing, also played a crucial role. The speaker stresses humility in self-assessment, the importance of portfolio contents, and how it initiated conversations showcasing their skills. Moreover, they mention plans for a game development guide and a game jam event with a substantial prize pool in 2022.

00:00:00

In this segment of the video, the speaker discusses the portfolio that helped them get hired as a game developer for Sea of Thieves. The portfolio consists of a website, CV, and GitHub page. They showcase projects like the Mapex query language and the game Mirage, demonstrating coding skills, adherence to coding standards, and problem-solving abilities. The portfolio’s thoroughness and demonstration of coding standards stood out to employers and led to engaging interview conversations. The projects were completed during the speaker’s undergraduate and master’s degrees, showcasing a progression of skills and experiences.

00:03:00

In this segment of the video, the speaker discusses three key projects from their portfolio relevant to game development roles. The first project is the “Lithium Puzzles,” a modern C++ project simulating combinatorial strategies. The second project is a C++ API-agnostic graphics engine showcasing rendering techniques like shadow mapping. The final project involves implementing various game technology techniques, including a physics engine and AI engine. The speaker emphasizes their dedication and versatility in working on these projects, spending up to 16 hours a day for three weeks on the game technology project. They recommend resources for those interested in similar projects. Additionally, the speaker briefly mentions a team project for PlayStation code under NDA and the Vulcan Pipeline Assistant project, showcasing group work and agile methodology.

00:06:00

In this part of the video, the speaker discusses their academic background, mentioning high grades in math, further math, computing, and physics. They highlight their experience with further maths and the importance it had in interviews. The speaker also talks about their first-class honors in undergraduate and master’s degrees, as well as work experience as a mixologist and in computer vision/AI security systems. They stress the importance of humility in self-assessment and discuss the contents of their portfolio, which included a self-evaluation of skill levels. The speaker emphasizes the significance of their portfolio in landing interviews and starting conversations to showcase their knowledge, interests, and skills.

00:09:00

In this segment of the video, the speaker mentions an upcoming complete guide to becoming a game developer that is suitable for all experience levels. They also highlight a game jam event in 2022 with a significant prize pool, inviting viewers to join by participating in their Discord server. The speaker encourages viewers to ask questions and express love before signing off.

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