This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:21:00
The video provides a comprehensive roundup of the top 10 zombie games available on the Xbox Series X, reflecting the evolution and popularity of zombie games. Titles discussed include "Stubs the Zombie" for its humor and unique mechanics, "The Last Stand: Aftermath" for its challenging roguelike nature, and "Dead Rising" for its iconic mall setting and comedic tone. "Zombie Army 4 Dead War" and "World War Z" are praised for their engaging gameplay and updates like a first-person mode.
"State of Decay 2" receives commendation for significant improvements and new DLC. The "Resident Evil Origins Collection" is cherished for its classic, maze-like environment, while expectations are high for the "Resident Evil 4" remake. "Back 4 Blood" is discussed for its strategic card system and superior graphics over "Left 4 Dead," despite criticisms about its difficulty. The "Resident Evil 2" remake excels in creating a tense atmosphere with fewer but more persistent zombies. Finally, "Dying Light 2" is deemed the best zombie game on Xbox, highlighted for its enhanced open-world experience, parkour mechanics, and dynamic day-night cycle. The overall themes are the innovation in gameplay mechanics, nostalgia for classic settings, and optimism for future updates and releases.
00:00:00
In this part of the video, the creator reflects on their history of making top 10 zombie game lists since the Xbox 360 era. They express relief that zombie games have grown in popularity rather than fading into obscurity, and emphasize the advancements in creating the perfect zombie simulation. The video is introduced as their best zombie game list yet, featuring 10 top picks for the Xbox Series X. They note the abundance of zombie games on the Series X and begin with some honorable mentions, recommending 16 additional titles for zombie game fans. The list starts with a lighthearted entry, “Stubs the Zombie,” highlighting its humorous approach and unique gameplay where players build an army of zombies. The game’s mechanics involve turning killed humans into allies, which is particularly useful in levels like the police station, where distraction and strategy play key roles in progressing through the game.
00:03:00
In this segment, the speaker discusses “The Last Stand: Aftermath,” a game created by the indie developer Con Artist Games from Australia. The game features a unique mechanic where players control infected characters who gather resources and knowledge for their community before eventually dying, at which point the player takes over a new randomly generated survivor. The game is a roguelike with ever-changing locations to keep the gameplay fresh. The speaker highlights that the game does not automatically reload weapons, adding to its challenge and immersion. Despite some familiar mechanics from other games, “The Last Stand: Aftermath” stands out with its purposeful gameplay and variety, making it a recommended experience. The segment concludes with an expression of hope for more similar zombie games from Con Artist Games in the future.
00:06:00
In this part of the video, the speaker discusses the ranking and qualities of two zombie games: “Dead Rising” and “Zombie Army 4 Dead War.” “Dead Rising,” despite dropping in rank, remains a favorite due to its unique setting in a shopping mall reminiscent of the movie “Dawn of the Dead.” The speaker notes that the game’s comedic elements and extensive weapon choices distinguish it. They also express a desire for more exploration of the mall scenario and dissatisfaction with later games moving to small towns.
The segment then transitions to “Zombie Army 4 Dead War,” highlighting its origin as a spin-off of the “Sniper Elite” series. This game features characters from “Left 4 Dead” and offers a slow-paced, yet challenging, zombie-shooting experience suitable for both offline single-player and online co-op modes. The speaker appreciates the game for its extensive content and rewarding gameplay, justifying its position at number seven.
00:09:00
In this part of the video, the speaker discusses significant updates to two zombie-themed games: World War Z and State of Decay 2. World War Z received a surprising first-person mode update, enhancing the fast-paced shooting experience. The game excels in balancing regular and special infected zombies, such as the “bull,” to maintain gameplay flow without overwhelming players. This balance is praised over other games like Back for Blood, which the speaker feels overemphasizes special infected.
For State of Decay 2, the speaker narrates a journey from initial excitement to frustration due to bugs, and then to renewed interest after updates improved the game. The pivotal addition was the Homecoming DLC, which introduced a remastered version of an open world from the first game. This revitalized the speaker’s enthusiasm, leading them to praise the game’s improved state and express hope for a more polished release of State of Decay 3.
00:12:00
In this part of the video, the presenter discusses their favorite zombie games, highlighting the “Resident Evil Origins Collection,” which includes “Resident Evil HD Remastered” and “Resident Evil 0 HD.” They appreciate the maze-like environments that keep the gameplay fresh and add replay value. The presenter also mentions the rumored “Resident Evil 4” remake, noting it will differ significantly from the originals. They express happiness that these fixed-camera games are available on modern consoles like the Xbox Series X, allowing continued enjoyment regardless of future series directions. Additionally, they address potential criticism of listing two games as one by asserting their right to do so.
Transitioning to “Back 4 Blood,” the presenter acknowledges its criticisms but defends its high placement on their list. They find it overly difficult, echoing the developers’ own admissions, but hope for future updates to balance this. While “Back 4 Blood” may lack the realistic physics of “Left 4 Dead” due to different engines and higher polygon models, the presenter believes it compensates with significantly better graphics, despite the trade-off.
00:15:00
In this part of the video, the speaker discusses the expectations surrounding Turtle Rock Studios and their use of the Unreal Engine as compared to the Source engine. They find it amusing that people anticipated a replication of the Source engine experience. They remark positively on “Back 4 Blood,” highlighting its enhancements to the “Left 4 Dead” formula, particularly the strategic and replay value added by the card system. The environments and level designs are praised, and there’s hope for continued updates to improve the game.
The focus then shifts to the “Resident Evil 2” remake, which the speaker considers superior to other recent Capcom zombie and survival horror titles. They emphasize the game’s ability to evoke a sense of dread with a few zombies, as opposed to the mass hordes in “World War Z.” The persistence and realistic behavior of the zombies in “Resident Evil 2” remake contribute to its immersive atmosphere, as the zombies remain in the game environment consistently, unlike other games.
00:18:00
In this part of the video, the speaker discusses “Dying Light 2” as the best zombie game on Xbox at the time. They highlight its significant improvements over the first game, including gameplay and soundtrack. Despite not being a realistic zombie simulator, it’s praised for its addictive open-world experience, fun parkour mechanics, and the innovative park glider which enhances exploration. The game features both slow-moving zombies and fast, aggressive virals, creating diverse gameplay dynamics between day and night. The game’s replay value is emphasized due to its day-night cycle, offering different challenges. The speaker is optimistic about the game’s future, noting Techland’s commitment to support it for the next five years.