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00:00:00 – 00:05:05
The video provides an update on the performance improvements in *Dragon's Dogma 2*, particularly addressing CPU overload issues that previously caused frame rate drops in densely populated areas like town centers. Initially tested at 1440p on high settings without advanced features, the creator notes an improved but still imperfect performance, with GPU usage over 95% and frame rates around 100 FPS. They observe that enabling DLSS in quality mode doesn't significantly alter the frame rate, indicating a CPU bottleneck. However, recent patches reintroduced DLSS 3 frame generation, which markedly boosts the frame rate to 150 FPS and enhances overall gameplay performance, especially with an AX 40 series GPU. This improvement makes the game more fluid and playable despite some minor imperfections in frame times. The video concludes by encouraging viewers to like and subscribe for more updates.
00:00:00
In this part of the video, the creator discusses an update to Dragon’s Dogma 2, focusing on fixing CPU overload issues that impacted frame rates in areas densely populated with NPCs, like town centers. They test the game at 1440p resolution with high settings but without enabling advanced features like DLSS super resolution or ray tracing. Initial tests show improved performance in a previously problematic area, with GPU usage over 95% and frame rates around 100 FPS, though it’s still not perfect. Enabling DLSS in quality mode doesn’t significantly change the frame rate, reinforcing the presence of a CPU bottleneck. They also mention a previously removed feature, DSis 3 frame generation, which had issues and led to using imperfect mods that caused occasional crashes.
00:03:00
In this part of the video, the presenter discusses the reintroduction of DLSS 3 frame generation through recent patches and its impact on gameplay performance. They enable this feature and observe a significant improvement in frame rate, reaching 150 frames per second, compared to previous low performance levels. The frame time graph also shows considerable improvement, making the game more playable, especially in towns, despite some imperfections in the lows. The presenter emphasizes the necessity of using frame generation with an AX 40 series GPU for a decent experience and concludes with a brief update on Dragon’s Dogma 2 performance, encouraging viewers to like and subscribe.