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00:00:00 – 00:08:15
In the video, Firespark81 delves into the mechanics of blood loss buildup in a game, focusing on how certain weapon attributes and player stats influence this effect. Blood loss, a passive effect found on many weapons like katanas and daggers, starts with a base value, typically 45, which can be increased through consecutive hits before accounting for target resistances. This buildup can be amplified by investing in the arcane stat and using features like the black wet blade to add blood affinity and alter weapon scaling. The speaker illustrates how weapon stats, particularly blood loss, change when selecting different abilities within "Ashes of War." For instance, choosing a blood-based ability can raise blood loss points significantly, which can be enhanced further by weapon upgrades at the blacksmith. The video shows by upgrading a weapon to higher levels, such as a dagger to level nine, blood loss buildup increases notably, aiding in faster application depending on the target’s resistance. The blood loss ability's versatility is demonstrated as it can be applied to various weapons using specific tools. The video ends with the speaker thanking supporters and encouraging viewers to subscribe to the channel.
00:00:00
In this part of the video, Firespark81 discusses the mechanics and scaling of blood loss buildup in a game. He explains that the blood loss buildup is a passive effect present on many weapons, particularly katanas and daggers, and includes a base damage value, typically 45, which increases with hits before target resistances apply. He reveals that this number can be scaled using the arcane stat. To demonstrate, he mentions using the black wet blade to add blood affinity and alter weapon scaling. Despite the arcane rating changes, the blood loss buildup increase depends solely on having arcane. Additionally, he clarifies that while arcane affects the bleed ability, it does not impact other affinities for ashes of war. He demonstrates this by respeccing his character to allocate 85 points into arcane and assessing the changes on a katana.
00:03:00
In this part of the video, the speaker demonstrates how different selections within the “Ashes of War” in the game affect the weapon’s stats, specifically focusing on blood loss buildup. Initially, when a blood-based ability is selected, the blood loss increases significantly. The speaker shows this by selecting “Determination” with a blood attribute, raising the blood loss points from 45 to 73. By upgrading the weapon at the blacksmith, the blood loss buildup increases further, reaching 115 at weapon level 24. The speaker also points out that reverting to the original settings brings the blood loss back to 45, but re-selecting a blood attribute restores it to 115. Additionally, the impact of arcane scaling on blood loss for weapons with native arcane attributes is explained, showing an increase in blood loss buildup as the arcane stat is maximized.
00:06:00
In this part of the video, the speaker explains the process and benefits of leveling up a dagger to level nine, which significantly increases blood loss build-up to 97. This higher level allows for faster application of the blood loss effect on targets. The speed of application depends on the target’s resistance to blood loss; bosses generally have higher resistance. Additionally, the speaker highlights that the blood loss effect can be added to any weapon using ashes of war and a specific whetstone. Examples are given using a harpoon and a katana, demonstrating the application of the blood loss ability. The segment concludes with a brief thanks to supporters and an encouragement to subscribe and engage with the channel.