This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:24:47
The video discusses a range of modern JRPGs, providing detailed insights into their gameplay mechanics, storylines, and unique features. Starting with "Ys IX: Monstrum Nox," the speaker highlights its confined city setting in Balduq, exciting gameplay, character abilities, and links to previous titles. The turn-based RPG "Monochrome Mobius: Rights and Wrongs Forgotten" is praised for its improvements, exploration elements, and its connection to the "UTA Wu mono" visual novel series.
The discussion moves to "Fire Emblem: Three Houses," noted for its replayability, tactical depth, and character relationships, despite some criticisms. "Xenoblade Chronicles 3" is considered the best in its series due to its comprehensive experience and rich content. "Trails through Daybreak" and its setting in the Calvard Republic are highlighted for innovative combat and storytelling, while "Atelier Sophie 2" is commended for enhancing core mechanics and graphical quality, being a standout in its series.
"Tales of Arise" shines with its aesthetics, accessible combat, and deep character portrayals, overcoming previous series disappointments. The PC version of "Shin Megami Tensei V: Vengeance" offers technical improvements, new mechanics, and story routes, making it a significant upgrade. "Megaton Musashi Wired" stands out for its customization and mech combat but falls short in its conclusion due to budget issues. Finally, “Octopath Traveler 2” is celebrated as a flawless JRPG, praised for its narrative, gameplay, and character integration, setting a benchmark for future games.
00:00:00
In this part of the video, the speaker highlights modern JRPGs worth exploring, beginning with “Ys IX: Monstrum Nox” from the Ys series. They detail their long-standing appreciation for the series and why “Ys IX” stands out, emphasizing its availability on various modern platforms (PS4, PS5, Switch, and PC). Unlike its predecessors, this game centers on protagonist Adol’s adventures within the confined city of Balduq, transforming it into a playground for exploration and gameplay. While it diverges from the series’ traditional expansive adventures, “Ys IX” is praised for its exciting gameplay mechanics and the unique abilities given to the characters, despite some criticism of dungeon design and the soundtrack. The story is noted for being rich and interconnected with previous games but remains enjoyable as a standalone experience. The segment then transitions to discussing the turn-based RPG “Monochrome Mobius: Rights and Wrongs Forgotten,” detailing its announcement and release on PS4, PS5, and PC.
00:03:00
In this part of the video, the speaker discusses the initial technical issues of the game “Monro Mobius” and how patches have improved its current state. Highlighting its connection to the visual novel series “UTA Wu mono,” the game is described as a prequel featuring younger versions of characters and acting as a precursor to “Mask of Deception” and “Mask of Truth.” The speaker emphasizes that the best experience is gained after playing the visual novels, though it can also attract new fans. The game is praised for its exploration elements, equipment management, and turn-based system with four playable characters. The presentation, including CG artwork and an excellent OST, is noted alongside the story and character development as key highlights. Additionally, familiar areas and a slower adventure pacing are discussed, suggesting the game is enjoyable both as a standalone and with prior knowledge of the trilogy. Finally, the speaker briefly mentions “Fire Emblem: Three Houses” as a well-loved and significant title in the Nintendo Switch library.
00:06:00
In this segment of the video, the speaker discusses the strong points of “Fire Emblem: Three Houses” such as its replayability, tactical system, and engaging story. They also mention that despite its strengths, they found the game’s repetitive nature in the monastery section to be a drawback. The significance of social links and the extensive cast of characters are highlighted as key features. Additionally, “Xenoblade Chronicles 3” is praised for being the best overall experience in the series, surpassing its predecessors with fewer weaknesses. The speaker asserts that while the game isn’t perfect, it offers a highly enjoyable experience without any major detrimental elements.
00:09:00
In this part of the video, the speaker discusses the merits of a game within the Zenoblade series, stating that despite not reaching the heights of its predecessors, it offers excellent gameplay and story. The game is praised for its player customization options, vast optional content, captivating land, and superior music and scene direction. Importantly, it is noted that the game can be enjoyed as a standalone experience, although playing previous games enhances the experience.
The focus then shifts to “Trails through Daybreak,” described as a brilliant experience and a soft reboot for the Trails series. The speaker highlights the game’s new setting in the Calvard Republic, fresh characters, and hybrid combat system, which mixes action and turn-based gameplay. Despite critiquing the soundtrack’s quality, the game’s world-building, story, and new protagonist, Van Arride, are highly praised. Finally, the speaker mentions the upcoming sequel, expressing a less enthusiastic but hopeful opinion about its reception.
00:12:00
In this part of the video, the speaker discusses and praises various video game titles in the “Daybreak” and “Atelier Sophie” series. They highlight that the second “Daybreak” title, although new, can serve as a good entry point for newcomers who can later explore the earlier games. They also commend “Atelier Sophie 2,” considering it a standout game that encapsulates the modern Atelier experience, even more so than the widely recommended “Riser Trilogy.” The speaker notes that “Atelier Sophie 2” upgrades its predecessor’s mechanics, particularly in its exploration, alchemy systems, and story development. The game’s graphics and character models receive special praise for their smooth and vibrant look and the integration of weather effects. Overall, the speaker expresses great enthusiasm for how enjoyable and well-executed “Atelier Sophie 2” is.
00:15:00
In this segment, the reviewer discusses “Tales of Arise,” acknowledging that while it’s not perfect, it’s still an excellent game that stood out in 2021. The game had to compensate for the disappointment caused by “Tales of Esperia” and succeeded in doing so. “Tales of Arise” is praised for its outstanding aesthetics and graphical quality, though the exploration aspect was somewhat limited. The combat is described as well-paced and accessible from the start, allowing players to experiment early on. Characters are highlighted for their humor and emotional depth, contributing to the overall top-tier presentation. Despite criticism, the reviewer maintains that “Tales of Arise” is one of the best games of its release year, despite some flaws. The segment concludes with a mention of “Shin Megami Tensei V: Vengeance,” noting it as a significant improvement over its base version and one of the best JRPGs of the year.
00:18:00
In this segment, the speaker discusses the benefits and improvements of playing the game Shin Megami Tensei V on PC instead of on the Switch, highlighting features like 4K resolution, 120 FPS, and enhanced graphics options. They praise the game’s Press Turn system, new passive skills, improved navigation, and the ability to save anywhere. Additionally, new mechanics and story routes are highlighted, with a preference for the Vengeance route over the original. The speaker then critiques the poor marketing and handling of the game Megaton Musashi Wired by Level 5, noting its strong story, characters, and customization. They emphasize the unique mech classes and the importance of customization through mission-acquired parts.
00:21:00
In this part of the video, the speaker highlights the game’s mechanics, such as the variety of weapons and body parts available, which range from common to legendary. The game allows players to install mods in mechs, add CPUs and cooling fans in a motherboard layout, and customize combat that is smooth and action-centric. Players can switch between mechs and pilots, each bringing unique skills. Although the maps are linear and reused, they serve their purpose. Exploration is straightforward, involving character control, shopping, side quests, and finding hidden items. The game’s story is praised for its art style and presentation but criticized for its lackluster conclusion due to budget constraints. The speaker then discusses “Octopath Traveler 2,” deeming it a flawless 10 out of 10 JRPG, praised for its freedom, world-building, deep lore, unique characters, and engaging combat. Each character’s skills contribute to a unique experience both in the battlefield and the story, which interweave into a cohesive narrative.
00:24:00
In this part of the video, the speaker praises Octopath Traveler 2 for its exceptional gameplay and narrative, calling it a gold standard JRPG that will be fondly remembered and used as a benchmark for other games. The speaker expresses amazement at the achievements of the game and concludes by encouraging viewers to like, subscribe, and consider joining their Patreon for more JRPG content.