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00:00:00 – 00:23:24
The YouTube video discusses upcoming changes in Dead by Daylight, focusing on issues with perks and killers. The speaker addresses concerns about specific perks such as Decisive Strike, Hangman's Embrace, and Ultimate Weapon, advocating for balance improvements. Various killers like the Skilled killer, Hillbilly, Hag, Pig, Huntress, Deathslinger, Clown, Doctor, Twins, Myers, and Freddy are analyzed for potential adjustments needed to maintain game balance. The future of the game is uncertain, with optimism and concern for potential missteps in upcoming updates.
00:00:00
In this segment of the video, the speaker discusses the roadmap for upcoming changes in the game. They highlight quality of life improvements to the blood web, the removal of the FOV slider dependency on Shadowborn, and a solution for the three-gen strategy. The solution for three-gen gameplay aims to address killers who stall the game indefinitely. The speaker expresses concern about potential negative impacts on normal gameplay if these changes are not implemented carefully to target specific behaviors.
00:03:00
In this segment of the video, the speaker discusses strategies survivors can use to play aggressively and push killers into a certain playstyle. The concept of pushing killers to camp and tunnel is highlighted as potentially harmful to the game if not executed correctly. The discussion also touches on the Mangold status effect, suggesting it may need a nerf to balance gameplay for survivors. The lack of mention of solo queue improvements is noted as a disappointment. Perk changes are mentioned, specifically the perk “Save The Best For Last,” which is criticized for being more beneficial for lower-tier killers than higher-tier ones.
00:06:00
In this segment of the video, the speaker discusses issues with the perk “Decisive Strike,” emphasizing how it encourages killers to hook survivors quickly and power through health states, leading to unenjoyable end-game scenarios. They suggest that adjustments may be needed to make it less effective, especially around on-hooks. The speaker also talks about the perk “Hangman’s Embrace,” highlighting its potential to block all generators for a short time when hooking all survivors, but expressing concerns about balancing this mechanic to encourage strategic play. Additionally, the speaker touches on perks like “Quick Gambit,” “Shadowborn,” “Monitor & Abuse,” and “Sloppy Butcher,” suggesting that changes are necessary to improve their viability and balance. They express dissatisfaction with “Ultimate Weapon” as a perk, deeming it overpowered and unhealthy due to its impact on weaker and stronger killers alike.
00:09:00
In this segment of the video, the speaker discusses the prevalence of the Ultimate Weapon perk, making other information perks useless as many players opt for Distortion and even Comm Spirit to counter it. They touch on Decisive Strike as a formerly powerful anti-tunneling perk that was nerfed, now offering only 3 seconds of stun on the killer. The speaker expresses the need for survivor systems to combat tunneling beyond relying on specific expensive DLC perks. Concerns are raised about the lack of mention of certain strong perks like Balab, Endurance, Adrenaline, Pop, and others. The video highlights a disconnect in addressing both top-tier and bottom-tier perks in the game’s meta.
00:12:00
In this segment of the video, it is discussed that there are many perks on both sides, about 20 on each side, that are considered poor and are not being changed. There is disappointment due to no mention of common perk reworks. Characters are now getting their own unique perks back as teachable, which may disadvantage new players who lack valuable perks. The reworked killer, Ono Sato, is considered strong but possibly unbalanced, with predictions of a forthcoming correction patch to adjust her abilities. The Blight is highlighted as one of the best killers in the game due to powerful addons that significantly enhance his abilities.
00:15:00
In this segment of the video, the discussion focuses on changes to various killers in Dead by Daylight. The discussion mentions that the Skilled killer is expected to consistently kill all survivors, even against highly coordinated teams. There is mention of changes to his add-ons. The Hillbilly has declined in performance due to changes and additions like the overheat mechanic. The Hag’s strengths and potential improvements are touched upon, with caution against making too many changes. The Pig is predicted to receive a nerf, particularly to her add-ons affecting her abilities. Ideas for balancing the Pig’s chase power, dashing capabilities, and kill potential are suggested.
00:18:00
In this segment of the video, the creator discusses various Dead by Daylight killers and their potential for changes. The Huntress is considered a well-beloved killer with only minor issues. The Deathslinger’s odd add-ons related to teleportation are highlighted. The Clown, despite not being the best killer, is seen as fairly okay but could use adjustments to the yellow bottles and the instadown add-on. The Doctor is described as a complex killer that doesn’t require significant changes, especially after recent adjustments. The Twins are identified as highly problematic due to their sluggishness and numerous bugs. However, they are set to receive changes in the future. Surprisingly, Myers and Freddy are not mentioned for potential changes, with Myers considered weak and needing a redesign, and Freddy having mostly useless add-ons and variable performance levels.
00:21:00
In this segment of the video, the speaker discusses potential changes to Pyramid Head, Nemesis, and The Wraith in Dead by Daylight. They express concern over the lack of focus on Pyramid Head and Nemesis despite their weak add-ons, particularly highlighting The Wraith’s need for quality of life improvements. The speaker envisions two possible outcomes for the game’s future, one where balance changes are positive and another where potential missteps lead to community uproar. They ponder scenarios where popular killers like Huntress and Doctor are altered, potentially upsetting players. Overall, the speaker expresses uncertainty and a mix of optimism and concern for the game’s future updates.