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00:00:0000:09:24

The video introduces and thoroughly examines the wandering trader in Minecraft's 19w05a and 19w06a snapshots. Key aspects include the spawning mechanics and behavior, where the trader appears with llamas and has a 2.5% initial spawn chance that increases over time. The trader despawns after 40 to 60 minutes, and while a name tag won't stop this, the llamas will remain. The trader drinks an invisibility potion at night for safety and milk in the morning for visibility. Differences between Java and Bedrock editions are noted, particularly in the number of trades offered and the non-unlocking nature of trades. Trade values differ, with some seen as less valuable, like blue ice for six emeralds, though trades remain consistent across biomes. Llamas defend traders from zombies by spitting. Viewers are encouraged to engage with missed content and subscribe to the channel.

00:00:00

In this segment of the video, Waddles introduces the newly added wandering trader in the Minecraft 19w05a snapshot. He describes the spawning mechanics of the trader, noting that it spawns with one or two llamas tethered by a string in the Bedrock Edition, and clarifies that this also applies to the Java Edition. The trader appears naturally after 24,000 ticks (20 real-life minutes) within a 48 block radius of the player, but the initial spawn chance is only 2.5%. If the spawn attempt fails, the chance increases by 2.5% with each subsequent attempt. Waddles also mentions that once spawned, the trader will remain in the world for 40 to 60 minutes.

00:03:00

In this part of the video, the focus is on the behavior and trades of the wandering trader in the game. It is revealed that using a name tag on the trader will not prevent it from despawning, although the trader’s llamas will remain and can become pets. The 19w06a snapshot introduced a feature where wandering traders drink a potion of invisibility at night to avoid hazards and drink milk in the morning to become visible again.

The video also details the differences in the number of trades between Java and Bedrock editions of the game, where Java allows six trades and Bedrock allows four. Importantly, traders do not unlock additional trades regardless of how many times you trade with them. The segment further breaks down the potential trades and their emerald costs, ranging from pumpkin seeds, sea pickles, and glowstone to saplings and nautilus shells, with commentary on the value of these trades.

00:06:00

In this part of the video, the speaker discusses the wandering trader in Minecraft, focusing on the trader’s trades and behavior. They explain that while some trades, like exchanging six emeralds for one blue ice, are generally not valuable, others might be useful in specific situations. The speaker clarifies that the trades appear to be randomized and not dependent on the biome where the trader spawns. Through extensive testing across various biomes, it was observed that the trades remained consistent regardless of the location. Additionally, once a trade with the wandering trader becomes locked, it cannot be unlocked. The interactions between wandering traders, zombies, and llamas are also highlighted, showing that llamas will defend the trader by spitting at zombies. The speaker concludes by inviting viewers to leave comments with any missed information and to check out additional links and subscribe to their channel.

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