This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:13:01
The video thoroughly reviews the Turtle Beach VelocityOne Flight Stick, focusing on its features, functionality, and performance. The joystick is suitable for both PC and Xbox and includes advanced elements such as Hall effect sensors, numerous programmable buttons, and a detailed Flight Management Screen. The presenter explains various settings accessible from the flight management home screen, such as input selection, performance settings, audio adjustments for Xbox users, and customizable lighting.
The flight stick stands out due to its ergonomic, ambidextrous design with customizable hand rests, though its stiff spring tension may be challenging without mounting. The Bluetooth capability pairs with phones or tablets, and a desktop companion application is necessary for firmware updates.
The presenter's experience using the flight stick in different simulators like Microsoft Flight Simulator, X-Plane 12, and DCS underscores its compatibility and highlights the advantages of the mini control stick for precision maneuvers. Despite some mapping issues, particularly in DCS, and calibration issues with the mini stick, the overall user experience is positive, especially with X-Plane 12.
The flight stick is compared with competitors like the Thrustmaster T16000m, Airbus line, and VKB Gladiator, all of which offer softer springs. Priced at $129, the VelocityOne Flight Stick is recommended for its innovative features but may require a trial to ensure it meets user preferences, especially concerning its stiffness and suitability for desk use.
00:00:00
In this segment of the video, the speaker reviews the Turtle Beach VelocityOne Flight Stick, a joystick designed for air combat and space simulators, suitable for both PC and Xbox. They discuss their background in using various joysticks, noting that this is their fourth personal joystick and they’ve tried around ten different models.
The packaging is described as efficient and easy to handle, containing a detailed map, a pre-assembled stick, a USBC cable, and M5 screws. The joystick employs Hall effect sensors for axis control, includes swappable rubber handles on the axis levers, and features 12 programmable buttons on the base.
The base of the stick includes menu buttons, a headphone jack, and additional USBC ports for tethering other Turtle Beach hardware. The joystick itself boasts multiple controls such as X, Y, and twist axes, several buttons, an eight-way POV hat switch, pushable analog stick, pushable scroll wheel, and a small touchpad intended to be useful in VR settings.
Additionally, the speaker describes the Flight Management Screen, navigated via a center ring on the base, which presents 10 different pages of information through its turning mechanism.
00:03:00
In this part of the video, the speaker explains various functionalities and settings accessible from the flight management home screen. Right-clicking on this screen starts the Chrono timer, while left-clicking resets it to zero. The first option on the screen is the input page, allowing users to select between Xbox or PC settings for their stick input.
The stick performance page provides performance settings and includes a test page to view sensor movements on the X and Y axes. Different profiles such as standard, precision, and fast can be tested here, showing varying sensitivity levels. The audio page enables adjustments to microphone settings with different EQ modes, especially useful for Xbox users.
The fourth page offers trim wheel settings and includes a Rudder lock feature to lock or unlock the aircraft Rudder. Pro aim settings reduce stick sensitivity when an assigned button is held, aiding in precise maneuvers, like approaching an air tanker boom.
Orientation settings allow users to set the grip logic for left or right-handed use. Touchpad sensitivity settings are adjustable with a range of 10 notches, useful for different monitor sizes. Lastly, the stick’s lighting can be customized with various color profiles and brightness adjustments.
00:06:00
In this segment, the presenter discusses various features and functionalities of a flight stick. The stick has options to adjust the LED brightness and boasts Bluetooth connectivity, which pairs with phones or tablets, not headphones. The Bluetooth feature includes pairing and status screens, but the functionality seems limited beyond being an interesting feature. Additionally, there is a desktop companion application, essential for firmware updates, which involves setting the stick to Xbox input.
The flight stick’s ergonomics are highlighted, noting the ambidextrous design with adjustable hand rests. However, the stick’s spring tension is notably stiff, making it challenging to keep it flat on a desk unless mounted, which can be done using the provided screws or handheld during use. Despite this, the presenter has adapted to the tension over time. Lastly, the presenter mentions using the stick for various simulation types, including different aircraft models from Boeing and Airbus.
00:09:00
In this segment of the video, the speaker discusses their experience using a particular flight stick across various flight simulation software, including Microsoft Flight Simulator, X-Plane 12, and DCS (Digital Combat Simulator). They highlight the comfort of the grip, despite any initial awkwardness in pressure application, and underscore the importance of adjusting the hand rest for optimal comfort. The flight stick is praised for its compatibility with these simulators, although some mapping issues were noted, particularly with DCS where twist axis and other controls were incorrectly mapped.
A standout feature of the flight stick is its mini control stick, which enhances the experience, especially with precise movements needed in combat scenarios in DCS. The speaker found the mini stick useful in Microsoft Flight Simulator for camera control, although there were minor calibration issues. X-Plane 12 offered the best user experience, with an almost perfect native control profile, though the mini stick’s performance was less smooth in this simulator.
The current retail price of the flight stick is $129, and the speaker suggests looking for a softer stick for children, noting that their toddler could easily handle other flight sticks but found this one more challenging.
00:12:00
In this segment, the speaker discusses various flight sticks for PC and Xbox, including the Velocity One Flight Stick and its competitors like the Thrustmaster T16000m, Airbus line, and VKB Gladiator sticks, which all offer softer spring options. They mention the Thrustmaster T-Flight Hodus as an alternative for Xbox but note they haven’t tried it. The Velocity One Flight Stick is highlighted for its numerous innovative features, adjustability for different hand sizes, and left/right grip customization. The speaker points out a personal preference against using it on a desk unless it is bolted down and suggests trying a demo to see if it suits the user’s needs.