The summary of ‘Baldur's Gate 3 – We Finally Got An Update on Patch 7 & It's BIGGER Than We Thought’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:16:19

In the video, Mr. Holton provides an extensive update on the upcoming Patch 7 for Baldur's Gate 3, scheduled for a September release. The key themes include improvements to game mechanics, enhanced content for evil playthroughs, new cinematics, bug fixes, and the introduction of an official modding toolkit. Notable updates include dynamic split-screen for co-op play, "Honor Mode" difficulty enhancements, and new legendary actions for creatures like bullette, malis thorm, and dra Raglin. The modding toolkit will allow players to create and modify various game elements, fostering collaboration with mod authors.

Fixes and enhancements target various aspects of gameplay, such as camera issues, missing visual effects for Dark Urge players, and specific character interactions and reactions. Noteworthy character-specific fixes include enhanced dialogues, romance scenes, and additional behaviors for companions like Asterion, Lae'zel, Karlach, Gale, and Shadowheart. The video also addresses improvements to the Daughter of Darkness Quest and introduces progress on the closed Alpha toolkit for modding support.

Furthermore, the video acknowledges community feedback and ongoing merchandise, hinting at future updates like crossplay and photo mode. Engagement with the community through social media updates and playtesting registration for upcoming patches is encouraged. The conclusion emphasizes continued development and the importance of community input, culminating in a light-hearted reminder to use sunscreen.

00:00:00

In this part of the video, Mr. Holton discusses an update on the next official patch for Baldur’s Gate 3, scheduled to release in September. Key points include the introduction of split-screen updates, new cinematics for evil endings, bug fixes, and an official modding toolkit for consoles. The dynamic split-screen mode will allow co-op players to merge screens when near each other, accessible from the HUD and game settings. Additionally, Patch 7 will enhance difficulty settings with Honor Mode improvements, giving more creatures legendary actions, such as bullette, malis thorm, and dra Raglin, who will now use a new spell called arachnid compulsion to rally spiders in battle.

00:03:00

In this segment, the speaker discusses the upcoming release of an official modding toolkit, highlighting its features and capabilities. The toolkit, available in September, will allow users to create and modify game content including items, cosmetics, classes, abilities, powers, and user interface elements. There are also improvements to the game’s evil endings with new cinematics offering more varied and grand finales for evil playthroughs. The segment mentions ongoing collaborations with mod authors and previews of the new content to be released soon, including bug fixes and enhancements related to dark urge endings.

00:06:00

In this part of the video, the speaker discusses several improvements and bug fixes introduced in the latest patch for the game. Key updates include fixing camera issues and missing visual effects for Dark Urge players, resolving a bug where combat fails to trigger if a companion is murdered, and adjusting character reactions accordingly. A notable change is that a Bard character can temporarily join the party if there is an empty slot. The segment also covers updates to origin character bug fixes, with improvements to endgame dialogues, romance scenes, and clipping issues. Specific fixes for the character Will include better dialogue reactivity, numerous romance-related updates, and additional opportunities for kissing scenes in his epilogue. These updates aim to enhance the overall gameplay experience and address player feedback.

00:09:00

In this segment, the video discusses various tweaks and updates made to the game, specifically focusing on the reactions and interactions of origin characters in cutscenes and other aspects. For example, companions now show more empathy towards Asterion when he loses his ability to withstand sunlight. Lae’zel will remain at recruitment sites longer and has received more idle animations, and a bug affecting her resurrection has been fixed. Karlach now reacts to finding Damon’s dead body, a visual bug during her final scene is fixed, and her dialogue issues after the second romance scene were corrected. Gale’s camera angles and animations have been improved, and his donation UI has been refined, reinstating intended behaviors for denying magical items. Shadowheart had several quest-related issues resolved, such as problems with the Spear of Night and memory issues regarding Vyoniya.

00:12:00

In this segment, several updates and fixes are highlighted for a game. Key points include the resolution of the Daughter of Darkness Quest and adjustments to various romance and kissing scenes involving the character Shadow Heart. Additionally, improvements to party banter in multiplayer mode and the introduction of the closed Alpha toolkit progress for modding support are discussed. The video also mentions a planned closed beta for Patch 7, set to begin on July 22nd, and encourages players to register for playtesting to help identify and report any new issues before the update is officially released.

00:15:00

In this segment of the video, the speaker discusses community feedback opportunities and mentions ongoing merchandise. They highlight that although it’s been almost a year since the launch of Baldur’s Gate 3, the journey continues with more updates, including community-requested features like crossplay and photo mode, which will be released in future patches. The speaker also mentions ongoing enhancements such as gameplay tweaks, quality of life improvements, bug fixes, and performance optimizations, and encourages viewers to stay connected on social media for updates. They conclude by emphasizing the importance of sunscreen, appreciating the in-depth community update, and inviting audience feedback in the comments.