This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:12:01
The video outlines an advanced Necromancer build in a game, focusing on maximizing minion damage, survivability, and efficiency—especially in high-tier end-game content. The build revolves around the strategic use of new malignant hearts like the Great Feast and Sacrilegious hearts to enhance minion DPS and automate corpse skills, respectively. Essential items include gear that prioritizes cooldown reduction, critical strike chance, and damage mitigation, with specific roles for the helmet, body armor, gloves, pants, boots, and weapons.
Key skills employed are Bone Storm, Corpse Tendrils, and aspects like Shadow Blight to enhance lucky hits and overall effectiveness. The setup includes precise skill point allocations such as Grim Harvest and Death’s Embrace, with adjustments based on defensive needs and utilizing the necrotic carapace for extra protection. For optimal performance, the Paragon board emphasizes "control" and "flesh eater" glyphs to boost damage output.
Overall, the broad goal is to maintain high minion efficiency and battlefield control through a balanced approach, leveraging critical stats and sophisticated aspects while providing viewers with ample customization and further resources for in-depth optimization.
00:00:00
In this segment, the creator discusses completing a minion-focused Necromancer build, highlighting the significant role of the Ring of Mendel and new malignant hearts introduced in season one. This build revolves around maximizing minion damage and survivability for end-game content. Key items include the Great Feast heart, which boosts minion DPS at the cost of draining Essence, and the Sacrilegious heart that auto-activates corpse skills for continuous corpse tendrils and explosions. The strategy involves initiating battles with bone storm and using corpse tendrils to let minions handle damage, applying decrepify for crowd control and cooldown resets. The build emphasizes high damage output, maintaining battlefield control, and ensuring the player’s survivability.
00:03:00
In this segment of the video, the speaker discusses a specific build centered around maximizing cooldown resets for defensive skills and Corpse Tendrils. Initially used to clear high-tier nightmare dungeons before season one, this build remains effective post-nerf, capable of handling up to tier 100 dungeons with proper optimization and attention to defense. Key points include:
– **Helmet**: Focus on cooldown reduction, lucky hit chance, increased maximum health, and armor, with an aspect that boosts Skeletal Mages.
– **Body Armor**: Emphasize damage reduction, maximum life, and minion damage, using the Aspect of Disobedience or a basic skills aspect for better damage reduction.
– **Gloves**: Prioritize Critical Strike chance, lucky hit, dexterity for crit chance, and attack speed.
– **Pants**: Damage reduction and Intelligence, preferably with increased armor, and the aspect to gain a barrier from Bone Storm.
– **Boots**: Movement speed, ranks of Corpse Tendrils, dexterity, and their main focus on reducing Corpse Tendrils’ cooldown.
– **Weapon and Offhand**: One-handed sword with vulnerabilities, all stats, vulnerable and Critical Strike damage, damage to crowd-controlled enemies, and incorporating grasping veins for increased Crit chance and damage with Corpse Tendrils. Offhand should focus on maximum minion life and cooldown reduction.
The build aims for a strategic balance of armor, damage reduction, and maximizing minion effectiveness through critical stats and aspects.
00:06:00
In this segment of the video, the speaker emphasizes the importance of converting the Bone Storm skill into a Darkness skill to boost damage reduction and damage over time, which in turn enhances lucky hits benefitting minions. The speaker discusses the preference for Critical Strike chance, damage, and vulnerability for rings, though mentions the challenge of acquiring good rings and a strong Shadow Blight aspect. For necklaces, the focus is on damage reduction and increasing minion damage with aspects like the Shadow Blight one.
The speaker shares their current setup: using minion-enhancing aspects, considering alternatives like increased attack speed, and requesting viewer suggestions for replacing certain aspects. The Book of the Dead setup includes Reapers for corpse generation, Bone Mages for high damage despite their fragility, and sacrificing the Golem for efficiency. Skill investments are detailed, such as Reap for corpse creation, Corpse Explosion as a Darkness skill, and Blood Mist for sustained corpse generation. The speaker’s build is centered around maximizing damage and efficiency through selective aspect and skill choices.
00:09:00
In this part of the video, the speaker discusses optimizing a character build for a game. They detail various skill point allocations, focusing on cooldown reduction, damage increases, and various mastery points. Important skills and points mentioned include Grim Harvest, Fueled by Death, Death’s Embrace, Death’s Reach, Amplified Damage, and Corpse Tendrils, among others. The speaker emphasizes that certain points can be swapped based on the player’s needs, especially for defensive purposes using the necrotic carapace. They also mention the Paragon board setup, recommending starting with the “control” glyph for substantial damage increase and proceeding with the “flesh eater” board for increased damage when consuming corpses. Lastly, the speaker directs viewers to a full guide on Mobolytics for more detailed information.