This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:17:53
The video extensively covers the capabilities and strategic use of a new champion, Nox the Paralyzer, in the game Raid: Shadow Legends. Nox, described as a legendary Dark Elves HP-based champion, excels in dealing significant damage, especially through poison and sleep debuffs, and possesses remarkable self-sustainability and healing abilities.
Key abilities of Nox include "Haze of Pain" for single-target debuffs, "Dreamer's Demise" for AOE sleep and poison debuffs, and a passive ability that enhances ally protection and healing. Optimal builds for Nox involve using reflex sets to reduce cooldowns, and other sets like Immortal or Relentless for boosting healing and damage mitigation. Masteries in the defensive tree and those that extend debuffs significantly enhance Nox’s efficacy.
Showcasing Nox in various high-level challenges, such as Faction Wars Stage 21, Nightmare Campaign, Dragon’s Lair Stage 24, and the hard version of the Doom Tower at stage 100, the video illustrates Nox's multipurpose role. Despite some inconsistencies in specific scenarios, Nox demonstrates immense value, especially for solo farming and contributing to poison-centered strategies.
Overall, Nox is highlighted as a versatile champion capable of transforming gameplay for early to mid-game accounts, particularly through his self-sustain, debuff application, and synergy with other champions like Snake Track and Corvus in poison explosion teams.
00:00:00
In this part of the video, the presenter focuses on a new champion named Nox, the Paralyzer, in the game Raid: Shadow Legends. The video showcases Nox soloing Faction Wars Stage 21, emphasizing his ability to deal significant damage (2.5 million) and manage poisons and heals. Nox is described as a legendary, HP-based Dark Elves champion.
Key abilities discussed include:
– **Haze of Pain:** A single-target attack with up to an 80% chance of applying a 50% decrease accuracy debuff for two turns.
– **Dreamer’s Demise:** An AOE attack with a 100% chance of placing a sleep debuff for one turn and poison debuffs, with additional poisons applied when the sleep debuff is removed or expires.
– **Passive Ability:** Provides ally protection, continuous heal buffs, and heals allies based on poison ticks, which can be substantial given Nox’s propensity to apply multiple poisons.
The segment concludes by highlighting the potential insane value of the healing effect, especially when combined with other poison sources.
00:03:00
In this part of the video, the speaker discusses the capabilities and optimal build strategies for a specific champion in a game. The champion provides powerful ally protection and has the potential to place a sleep debuff on attackers. Synergy with another character called Snake Track is highlighted, maximized by combining reflect damage and ally protection skills.
The speaker expresses a preference for building the champion with reflex sets to reduce cooldowns, similar to another character, Bad Alcazar. Alternative sets such as Immortal, Star War, Defiance, and Relentless are also discussed to enhance various aspects like healing and damage mitigation.
For the showcase, reflex sets combined with accuracy, resistance, and speed are used. Detailed gear choices include HP percentage gauntlets, resistance chest plates, and speed boots, aiming for a balance between survivability and efficiency. They achieved around 70-90k HP, 2.8k defense, 242 speed, 400+ resistance, and 300+ accuracy, particularly beneficial for high-level challenges like the Doom Tower.
00:06:00
In this part of the video, the speaker discusses various strategies and considerations for building the character Knox in a game. They mention that the effectiveness of the build is subjective and depends significantly on the specific strategy being employed, such as a solar strategy or using multiple champions. Key masteries highlighted include the defensive tree to access Harvest Despair, which places a leech debuff in conjunction with sleep debuffs, utilizing Knox’s healing abilities effectively. Other important masteries include extending the value of debuffs and strategies for solo play.
The speaker then showcases Knox in the nightmare campaign mode, using him as a solo farmer. They explain the mechanics of Knox’s abilities, particularly focusing on his sleep and poison debuffs. They demonstrate how the debuffs work together, showing that when enemies wake up from sleep, they receive additional poison debuffs. They also illustrate the substantial healing Knox receives from these debuffs, highlighting the efficacy of his kit, which allows him to heal without relying on special gear sets for regeneration. The segment concludes with the speaker emphasizing Knox’s ability to self-sustain and control the battlefield through his abilities.
00:09:00
In this segment of the video, the speaker highlights a champion’s ability to self-sustain without gear sets, demonstrating its impressive performance in a one-minute Nightmare Campaign run. The champion proves valuable by executing quick, efficient turns. The speaker then tests the champion’s solo strategy in Stage 24 of the Dragon’s Lair, noting the challenges posed by affinities and the reliance on poison ticks for healing. Despite demonstrating some inconsistencies, especially in Stage 25 against the boss, the champion achieves significant damage and completion times, emphasizing the advantages and limitations of using this champion in different stages.
00:12:00
In this part of the video, the player is battling a dragon, noting that they won’t receive weak hits due to sufficient accuracy, making the encounter consistent. They achieve a time of 2 minutes 19 seconds and deal 6.9 million damage. Next, they switch to fighting the Ice Golem with a four-man poison explosion team, featuring Corvus, a new legendary champion. The team focuses on poison application and health regeneration, with Corvus extending poison effects and healing allies. Despite some setbacks, they finish the Ice Golem fight in 1 minute 36 seconds and Corvus deals 2.9 million damage, outperforming the rest of the team.
00:15:00
In this part of the video, the creator tests a champion’s ability to solo the hard version of the Doom Tower at stage 100. Despite doubts, the champion demonstrates remarkable healing and survival skills, achieving significant progress and speed farming, although ultimately not surviving the entire stage. The creator emphasizes the champion’s value, especially for players struggling with the Doom Tower, and suggests that pairing the champion with others like provoke, burn, and stun champions can make clearing the Doom Tower easier. The video concludes with a discussion of the champion’s potential uses in Faction Wars, Doom Tower, dungeon progression, and poison explosion teams, highlighting that the champion can significantly impact early to mid-game accounts.