The summary of ‘OP TAVERN BRAWLER Multiclass Build Guide: Baldur's Gate 3’

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00:00:0000:13:39

The video offers a comprehensive guide on creating an optimized Tavern Brawler throwing build in Baldur's Gate 3, focusing on maximizing damage output through a strategic multiclass setup starting with Barbarian's Berserker subclass, followed by Rogue and Fighter classes. Key elements include leveraging the rage and frenzy abilities of the Barbarian, utilizing the Tavern Brawler feat to double strength modifiers for throwing attacks, and selecting proficiencies like Athletics and Acrobatics for enhanced performance.

As the character progresses, essential abilities and spells such as Action Surge, Shield, and Magic Missile, are recommended to enhance combat effectiveness. Additional equipment like the Ring of Flinging, the Helmet of Ball Duran, and various armor options further boost performance, especially in terms of throw damage and defense. Specific items like the Naona trident and Lightning Jabber offer versatile damage options, while the Haste spell maximizes offensive capabilities. The guide emphasizes the importance of strategic item selection, including strength potions and specialized gear, to ensure consistent and high damage output, ultimately showcasing the build's prowess in various combat scenarios.

00:00:00

In this part of the video, the presenter introduces a powerful Tavern Brawler throwing build guide for Baldur’s Gate 3. The build is a multiclass setup aimed at maximizing damage output. The guide starts with a Barbarian class to leverage rage and abilities from the Berserker subclass such as reckless attack and enraged throw, which allow for significant throwing damage and knockback effects. The presenter advises focusing on high constitution and dexterity stats, with an emphasis on using a strength potion to boost strength to 27 in Act 3, allowing for stat redistribution to further enhance constitution.

The build involves combining Barbarian with other classes, starting with choosing the Berserker for its rage and frenzy abilities that enhance throwing attacks. Tavern Brawler is a crucial feat, as it doubles the strength modifier for damage and attack rolls with throwing attacks, ensuring consistent and high damage output. The build also benefits from medium armor for increased movement speed and a feat at level five for an additional attack. The presenter plans to introduce Rogue as the next class to further enhance the build.

00:03:00

In this part of the video, the speaker discusses character progression and abilities in a game. For level one Thief, preferred proficiencies include Athletics and Acrobatics. At level two, the Thief gains actions like Dash, Disengage, and Hide. Level three introduces the Thief subclass for extra bonus actions, facilitating multiple attacks.

The speaker then suggests multiclassing with Fighter for additional benefits: healing with a bonus action, increased armor class, and the crucial Action Surge for more attacks. They debate between Battle Master, Eldritch Knight, and Champion for the Fighter subclass, favoring Eldritch Knight for its weapon bond and ability to retrieve thrown weapons. Recommended cantrips are Ray of Frost, Shocking Grasp, and Minor Illusion, with focus spells including Shield for defense.

00:06:00

In this part of the video, the speaker discusses optimal spell and feat choices for enhancing gameplay. Magic Missile and Shield are recommended due to their utility. For expanded spells, Fine Familiar is favored for added utility, while Long Strider is noted for its ritual benefits. Upon reaching level 12, players receive a bonus feat choice, with Alert (+5 to initiative) and Dual Wielder being highlighted for their advantages in combat. The speaker appreciates Dual Wielder for its ability to enhance armor class and versatility in using different weapons. Specifically, the Naona trident is praised for its returning feature and damage boost. The speaker suggests combining this with the Lightning Jabber for diverse damage types and tactical advantages. The segment concludes with a focus on the benefits of these weapon choices in combat situations.

00:09:00

In this part of the video, the focus is on the various equipment and items that enhance character performance, especially for a build centered on throwing attacks. The “ring of flinging” adds extra throw damage, while the “risky ring” offers advantages on attack rolls but disadvantages on saving throws. The “helmet of ball Duran” provides additional armor class, saving throws, healing, and stun immunity. The “death stalker mantle” grants invisibility after defeating a target. Different armor options like “armor of agility” and “adamantine scale mail” are discussed for their benefits, particularly in increasing armor class and dexterity. Gloves of various types enhance throw damage, and a strength potion boosts strength to 27, significantly increasing damage output. The Titan string bow is also mentioned as an effective weapon when combined with strength potions for maximizing damage.

00:12:00

In this part of the video, the presenter explains the mechanics of a throwing weapon build in Baldur’s Gate 3. The discussed weapon, Nyona, is highlighted for its capability to return to the player and for its high damage output due to twice applying the strength modifier. The presenter details a character build that includes items like the Ring of Flinging and Gloves of Uninhibited Kigo, which further increase damage. Haste is recommended to maximize actions and bonus actions. The build combines physical prowess with magical abilities like Shocking Grasp and Magic Missile, ensuring consistent damage regardless of the situation. The segment concludes with a strong endorsement of the build’s effectiveness and a call to subscribe for more content.

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