The summary of ‘All Shotguns Ranked Worst to Best in Cyberpunk 2077 2.1’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:27:59

The video provides an in-depth analysis of various shotguns in Cyberpunk 2077, particularly focusing on their performance under the game's 2.0 update. It covers the mechanics, strengths, and weaknesses of shotguns like the Palica, Zhuo, Carnage, Bloody Maria, Pozhar, Alabai, MOX, Testera, Sovereign, Crusher, Amstaff, Headsman, and unique ones from special editions or missions. Key points include the strategic use of the "Kneel!" mod for increased power, the significance of perks and cyberware like Sandevistan, and the effectiveness of different shotguns in various combat scenarios, from close-quarters to long-range engagements. Noteworthy locations such as Ebunike, North Oak, and Dogtown are mentioned for acquiring some of these weapons. The video emphasizes the importance of mods and weapon customization, considering potential future updates. Finally, the speaker encourages viewer interaction and support for the content.

00:00:00

In this segment of the video, the reviewer discusses the power and mechanics of shotguns in Cyberpunk 2077, specifically under the game’s 2.0 update. The main focus is on testing and evaluating the best and worst aspects of different shotguns to help players decide which one to use. The primary build for testing included body and Tech perks with some reflexes, and cyberware such as Chrome compressor and Sandevistan to balance armor and healing. The reviewer starts with the Palica, a Smart variant of the double-barrelled Igla, detailing its inconsistent performance despite its high damage. The Zhuo, another Smart shotgun, is critiqued similarly for its lack of efficiency and weaker performance compared to manual shotguns. The discussion emphasizes how the Kneel! mod can make shotguns overpowered but is less effective with Smart guns due to their targeting system, which diminishes their overall effectiveness.

00:03:00

In this segment, the video discusses the double-barrel shotgun and its various variants: Satara, Palica, and Testera Igla. Despite its average range and power, it was traditionally used for duck shooting, though ducks are extinct by 2077. The shotgun is not popular in Night City due to its noise production, but attaching a Kneel! mod transforms it into a powerful weapon. The Carnage shotgun is highlighted for its high power and effectiveness with a Kneel! mod, though it is slow to fire and reload. Finally, Bloody Maria is introduced as a reward for completing all of El Capitan’s gigs, featuring unique bonuses such as increased dismemberments, bleed, and knockdown chances, making it a fun and powerful weapon.

00:06:00

In this part of the video, the discussion revolves around various aspects of shotguns in a game, particularly highlighting the Pozhar shotgun variants. The Alabai, part of the Techtronika weapon set, is noted for its burning effect and crit damage, making it highly effective for close quarters. The video also mentions the best strategy to utilize this weapon, primarily favoring it over switching to a sniper for distant foes. A notable point includes finding the Alabai at an airdrop location and a narrative involving a factory worker’s desperate note for help, adding depth to the game’s storyline. The segment concludes by comparing different shotgun models, emphasizing the utility of the Kneel! mod, especially in making the Barghest variant a powerful choice due to its enhanced armor penetration and spread of projectiles.

00:09:00

In this part of the video, the speaker discusses the merits and drawbacks of various shotguns in the game. They highlight that weapons can be bought from vendors and emphasize the usefulness of dual-wielding to mitigate long reload times. The “Kneel!” ability is mentioned as potentially overpowered and subject to change in future updates. Specific shotguns like the MOX and the Rostovich Testera are reviewed for their handling, reload times, and general effectiveness. The MOX, though light and steady, is considered weaker compared to others post-rework and is best used for specific scenarios like handling Max Tac. Retrieval of MOX involves completing Judy’s quest line. The Testera’s powerful dual-shot capability and synergy with builds like Sandevistan are noted, especially under time-slow effects where reload speeds can be significantly improved.

00:12:00

In this part of the video, the focus is on evaluating different shotguns in a game, highlighting their unique characteristics and how they perform in various scenarios. It starts with discussing the Carnage gun’s explosive feel and then moves to the Testera, which is noted for its ease of use and powerful effects. The Sovereign double-barreled shotgun is highlighted next, known for its high armor penetration and buffs to player speed and reload speed with each torso hit. Following this, the Crusher shotgun is discussed, emphasizing its speed, handling, and quicker reloads compared to heavier models. The segment also briefly mentions the strategic use of the Kneel mod, which enhances the shotguns’ effectiveness by allowing insta-kill shots to the knees.

00:15:00

In this part of the video, the speaker discusses the ranking and details of various shotguns in the game. The Amstaff, originally a Prime gaming award gun, is highlighted for its red spray aesthetic and its self-perpetuating ability which increases movement speed and damage with each kill, making it effective in close-quarters combat. The Crusher stands out for its stability and is considered the best variant without needing the Kneel! mod. The Headsman is discussed as a modified Tactician that fires a single slug, making it a precise, long-range shotgun ideal for a tactical build but less effective in delivering splash damage. The crafting spec for the Headsman can be looted from a mech in North Oak. Lastly, Gut’s Rebecca’s shotgun from CyberPunk EdgeRunners is noted for its sentimental value, higher speed, better range, and six-shot capacity. Its ability to send enemies flying, though lacking the Kneel! mod, makes it a powerful choice.

00:18:00

In this segment of the video, the speaker discusses the chaotic yet reliable nature of the ‘guts’ gun compared to the regular Carnage shotgun. The ‘guts’ shotgun stands out for its aesthetics, reduced need for reloading, and the ability to perform higher jumps using the “gut super jump” technique with fortified ankles. Despite some initial skepticism about smart guns, the speaker praises this smart shotgun as an exceptional endgame or postgame weapon, likening it to a rocket launcher that unleashes explosive napalm projectiles, suitable for dealing with groups of enemies. The gun, obtained from the Ebunike’s locked room, has several benefits such as targeting multiple enemies, decent damage output, increased crit chance, and significant damage reduction that makes surviving easier. The unique benefits make it a prime choice for a Smasher build or an explosive gameplay style, and the speaker considers integrating it into a Microcyber contagion build due to its smart weapon capabilities tied to intelligence.

00:21:00

In this segment of the video, the focus is on two powerful shotguns in a game. The first, the “dezerter variant,” is likened to a nuke that harms everyone, including the user. It sets the bearer on fire, making it unsuitable for weaker builds. However, it can benefit players with high health provides bonus movement speed and damage mitigation. To get this gun, one must complete the “man who killed Jason foreman” mission in Dogtown and accept Leon Rinder’s deal.

The second shotgun, a special variant called “order,” needs to be purchased for 120k. It can charge three times higher than a regular shotgun and inflict massive EMP damage, with visuals of blue numbers and barbed wire adding to its appeal. It can also shoot through cover or release a bolt shot with the right perks, making it a highly potent weapon.

00:24:00

In this segment, the discussion focuses on powerful weapon mods in a game, highlighting the strategic advantage of self-immolation for quick demon-like elimination, despite its delay. The VST 37 Pozhar gun, praised for its automatic firing, quick reload, and leg shot insta-kills, is recommended for “Phantom Liberty” owners. The upgraded XMOD2 variant offers enhanced performance, faster reloading, and consistent projectile spread, making it a superior, modifiable choice. Lastly, the Satara tech shotgun’s ability to fire electromagnetic spikes through solid walls and its practical instakill capability without precise aiming is emphasized as a top choice for combat.

00:27:00

In this segment of the video, the speaker discusses dealing with enemies in laser Mech suits, highlighting the strategic advantage of using tech capabilities to maintain a barrier while still attacking. They also mention the importance of a specific crafting spec available at a weapon vendor in Vista Del Rey and express a desire for future updates to include additional customization options. The speaker concludes by inviting viewers to share their opinions, encouraging subscriptions to reach a goal of 100K, and thanking patrons for their support.