The summary of ‘I Made Lethal Company Monsters REAL In Photoshop’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:07:01

The video revolves around the process of transforming monsters from the horror game "Lethal Company" into highly detailed, realistic versions. The creator, focusing initially on the Coil Head—an enemy characterized by attacking when unnoticed—details the step-by-step artistic process, including masking, texturing, and fine-tuning to achieve a grotesque and menacing appearance. They use a mix of stock images and painting techniques, drawing inspiration from zombie imagery, notably from "The Walking Dead," to enhance the creature's terrifying aesthetic.

The creator then shifts focus to another monster, the Bracken, described for its behavioral traits, and begins the design by using a rusty metal texture and incorporating shadows and white glow to the eyes. They meticulously mask and adjust leaves on the Bracken’s back, adding significant amounts of blood and incorporating a foggy background to amplify the horror atmosphere.

Throughout the video, the creator emphasizes the importance of lighting, exposure, and hue adjustments to enrich the eerie effect of the artwork. The final scenes integrate various enhancements, including a bright light source, red highlights, and detailed imperfections to achieve a sinister ambiance. The video concludes with a display of the final products, a prompt for viewer comments, and a festive farewell.

00:00:00

In this part of the video, the creator discusses the horror game “Lethal Company” and its retro art style, before embarking on a project to recreate one of the game’s monsters, the Coil Head, in a more realistic style. The Coil Head is described as an enemy that attacks when not being looked at. The creator first masks the monster’s body and uses a tan color placeholder, then applies concrete textures and shadows for shape. They utilize a blend of stock images and painting techniques to add detailed cracks, red markings, and screws to the creature. For the face, the creator incorporates elements from zombie images, blending and adjusting them to achieve a menacing look. The eyes are rendered completely black to match the in-game appearance. The body, including torso and legs, is given additional texture using images of zombies from “The Walking Dead,” resulting in a gruesomely detailed final design.

00:03:00

In this part of the video, the creator adds more blood to their artwork using a multiply blend mode and masking out unnecessary parts. They connect the head to the coil and introduce a background, utilizing a brick wall and adding pipes, followed by adjustments to the color and blur to integrate them into the scene. They enhance the coil head with a bright white light and fine-tune it with a camera raw filter, changing the highlight color to yellow for a better tone. The final product, capturing the essence of “Lethal Company” while retaining a unique touch, is highly detailed and gory.

Shifting focus to the Bracken, the creator describes its behavior and begins by scaling a reference photo, masking out shapes, and using a rusty metal texture with the warp tool to achieve a curved look. Shadows are added for depth, and new textures are applied for a less perfect appearance. Eyes are added as white dots, enhanced with shadowing and a white glow. Leaves are meticulously masked and adjusted on the Bracken’s back, followed by shadows to each leaf. A substantial amount of blood is added, concentrating on the leaves, and the background is enriched with significant fog to complete the scene.

00:06:00

In this part of the video, the creator discusses adding visual elements to an image to enhance its creepy ambiance. They added a bright light source at the top and chose red for the highlights to increase the eerie effect. They used an exposure layer for base highlights and a hue/saturation layer on top of that. The creator also incorporated a brick hallway in the background and darkened it to blend well. Additional details included making small cuts on leaves to add imperfections. To wrap it up, they applied a camera raw filter, adjusting numerous sliders to achieve the final look. The creator concludes by showing the final product, which they describe as quite creepy, encourages viewers to comment, and bids them farewell, wishing them a Merry Christmas.

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