The summary of ‘The Real Fastest Weapons In Elden Ring’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:11:00

In the video, Fire Spark 81 provides an in-depth analysis of weapon speeds and builds in the game Eldon Ring. He initially highlights the fastest weapons, ranking them from daggers to katanas and addressing the minimal yet impactful frame differences in attack speeds. He dispels misconceptions about whips, emphasizing the superiority of katanas and large curved swords like the Bloodhound's Fang in terms of speed and effectiveness. The speaker clarifies the role of the dexterity attribute, noting its effects on casting speed, horse stability, and fall damage, while stressing that strength tends to offer slightly better defenses and damage scaling.

The analysis extends to specific weapons such as the Uchigatana, Lord's Sworn's Straight Sword, and Curved Swords. Tests reveal that while some weapons perform better with maximum dexterity, others like the Cleanrot Knight's Sword and Twinned Knight Swords favor strength builds. The video suggests that blood build-up in katanas and curved swords can offset the direct damage loss in strength builds.

Ultimately, weapon selection is presented as a matter of personal preference, with Fire Spark 81 encouraging players to explore various build options to enhance their enjoyment of the game. The video concludes with gratitude to Patreon supporters and a call to action for viewers to engage with the channel.

00:00:00

In this part of the video, Fire Spark 81 discusses the fastest weapons in Eldon Ring, addressing feedback from a previous video on hard-hitting dexterity weapons that were deemed too slow. He clarifies that daggers are the absolute fastest weapons, able to hit six times in the duration it takes katanas to hit five times. Claws, which have similar attack speeds to thrusting swords, are also mentioned. Following daggers, the weapons are ranked by speed: smaller thrusting swords and claws are the fastest, curved swords next, then katanas, and finally, twin blades and short swords. He explains the frame differences between these weapons, noting that while the differences are minimal, they can still impact gameplay. He also acknowledges the slight inconsistencies in determining speeds based on frame data due to potential variations.

00:03:00

In this part of the video, the speaker compares weapon speeds and effectiveness in the game. They clarify that contrary to popular belief, whips are slower and less effective compared to katanas, as whips only manage three hits in the time it takes katanas to hit five times. The speaker advises dexterity players to avoid whips, highlighting that katanas and large curved swords like the Bloodhound’s Fang are faster options. The discussion spans various weapon types such as daggers, claws, katanas, curved swords, thrusting swords, twin blades, and short swords, pointing out that the term “dexterity weapons” is often misinterpreted to mean fast weapons.

Additionally, the speaker explains that the dexterity attribute does not increase attack speed but casting speed, and it also makes it harder to be knocked off a horse and reduces fall damage. For increased defenses, the strength attribute is more beneficial, albeit the difference is minimal. Their tests showed a 22 damage difference in favor of strength over dexterity when hit by arrows, suggesting strength enhances defenses slightly more. The takeaway is that many weapons scale better with strength than dexterity.

00:06:00

In this part of the video, the speaker discusses the comparative damage values of various weapons in a game, specifically highlighting the differences between dexterity and strength builds. They test weapons like the Uchigatana, Lord’s Sworn’s Straight Sword, Bandit’s Curved Sword, Cleanrot Knight’s Sword, and Twinned Knight Swords under max dexterity and max strength setups. The analysis shows that the Uchigatana, straight sword, and curved sword perform slightly better with dexterity, while the Cleanrot Knight’s Sword and Twinned Knight Swords favor strength. They mention that the negligible damage difference for straight swords makes them versatile for both builds. Additionally, the speaker advises that strength builds offer better defense, which is more useful in non-horseback boss fights. They also discuss the impact of blood build-up in katanas and curved swords, suggesting that the additional bleed damage can compensate for the loss in direct damage when opting for a strength build.

00:09:00

In this segment of the video, the creator discusses weapon scaling in a game, explaining that certain weapons scale better with dexterity than strength. For instance, while the Hand of Malenia requires high dexterity, the Uchi Katana offers similar performance with much lower requirements. Ultimately, choosing a weapon comes down to personal preference and playstyle, as players have succeeded in the game with various unconventional methods. The creator’s goal with these videos is to help viewers enjoy the game more by informing them about different build options. The segment concludes with a thank you to Patreon supporters and a call to action for viewers to subscribe, like, and comment.

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