The summary of ‘Cyberpunk 2077 2.0 BEST Settings for FPS & Quality (In-Depth Optimization Guide)’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:16:28

The video focuses on optimizing graphical settings in "Cyberpunk 2077" to boost FPS (frames per second) without significantly affecting visual quality. The speaker provides specific recommendations for various settings. Important points include disabling Vsync and opting for windowed borderless mode for reduced input latency and quicker alt-tabbing. They discuss the benefits of Nvidia DLSS for better FPS and visual fidelity, and recommend balancing DLSS sharpness around 0.8. Recommendations also include turning off film grain, chromatic aberration, and depth of field for better visibility, while keeping lens flare on for aesthetics.

The speaker advises setting texture quality to high for GPUs with 8GB or more, and lower settings for lesser GPUs to prevent severe visual degradation. Anisotropic filtering should be maximized for better textures without performance loss. Medium settings for local shadows and shadows quality are suggested to boost FPS with minimal visual impact. Cascaded shadows and ambient occlusion should be kept high for visual fidelity without significant performance hits.

For volumetric fog and clouds, low and high settings respectively are recommended to balance performance. Screen space reflections should be on medium, and max dynamic decals on ultra due to their minimal FPS impact. Subsurface scattering and ambient occlusion are endorsed at high settings.

Additional recommendations include keeping color precision and level of detail high, while mirror quality and crowd density require balancing based on CPU capability. Ray tracing settings are discussed with a general suggestion to turn off reflections for higher FPS but to keep local shadows on for better visual impact. Path tracing, while visually superior, significantly reduces FPS and is only suggested for high-end 40 series GPUs. The video concludes with encouragement for viewers to share their optimized settings and check another video for additional Nvidia control panel settings.

00:00:00

In this part of the video, the speaker discusses how they managed to boost their FPS in “Cyberpunk 2077” by about 75% without significantly affecting the game’s visuals. They share detailed settings and recommendations starting from the video settings tab, suggesting to turn off Vsync to reduce input latency and opting for windowed borderless mode over full screen for quicker alt-tabbing. Also, they recommend setting the resolution to the monitor’s native resolution and cautioning against using HDR unless you have a suitable HDR screen.

For Nvidia Reflex Low Latency, the choice between ‘On’ and ‘On with Boost’ depends on the balance between the GPU and CPU performance. In the graphics tab, adjusting settings to ‘Custom’ and setting texture quality to high if running an 8GB or higher GPU, can maintain good visuals without affecting FPS. They note that lower-end GPUs may necessitate medium or low texture settings, which can degrade visual quality.

The speaker notes that frame generation is unavailable for their setup (running a 3090 GPU), but recommends it for those with 40 series cards. They discuss various super resolution options (Nvidia DLSS, AMD FidelityFX) that lower internal resolution for better FPS, then upscale the game to maintain visual fidelity. Among these, DLSS is noted as typically the best option.

00:03:00

In this part of the video, the speaker provides recommendations for optimizing graphical settings in a game. They advise against lowering the DLSS Quality setting below a certain point to avoid degrading the visual quality. For DLSS sharpness, they recommend a balance around 0.8. Post-processing effects such as film grain, chromatic aberration, depth of field, and lens flare are discussed; the speaker prefers turning off film grain and chromatic aberration, and depth of field for better visibility, while keeping lens flare on for aesthetic reasons. Motion blur is suggested to be turned off for high-refresh-rate gaming, though it can be on for lower FPS to hide stuttering. In the advanced settings, the speaker talks about turning contact shadows off to gain FPS at the cost of visual depth and keeping improved facial lighting geometry on to enhance character faces with minimal performance impact.

00:06:00

In this part of the video, the speaker provides recommendations for various graphical settings in games to balance visual quality and performance. They advise always maximizing anisotropic filtering as it improves texture appearance at angles without affecting performance. For local shadow mesh quality, they suggest a medium setting to benefit FPS with minimal visual impact. Local shadow quality should be kept on medium or low to enhance FPS while avoiding a horrible game appearance if turned off. Cascaded shadows range, which affects sunlight shadows, should remain high for minimal FPS impact and better visual fidelity. The cascaded shadows resolution can be set to medium for a minor FPS boost without noticeable quality loss. Lastly, distant shadows resolution shows little effect on both FPS and visual quality, implying it can be left at any setting.

00:09:00

In this segment of the video, the presenter discusses various graphics settings that can impact FPS (frames per second) in the game Cyberpunk. They highlight how volumetric fog resolution is a major FPS hog and recommend setting it to low unless using a powerful system. Volumetric cloud quality can be set to high for a good balance since it doesn’t usually affect FPS much. Max dynamic decals should be left at Ultra as it minimally impacts FPS. For screen space reflections quality, the presenter advises setting it to medium to achieve a good balance between FPS and visual quality. The subsurface scattering quality should be left on high as it doesn’t affect FPS. Lastly, ambient occlusion should also be left on high since it doesn’t significantly impact FPS and enhances the game’s appearance.

00:12:00

In this part of the video, the speaker discusses various settings to optimize game performance and visual quality. They recommend keeping Color Precision and Level of Detail on high, as they enhance visuals without significantly impacting FPS. For Mirror Quality, it is suggested to remain on high because it affects FPS only during character customization which is less critical. Crowd Density should be set to high for an immersive experience, provided the CPU can handle it; otherwise, it can be lowered if using an older CPU. Ray tracing options are reviewed in detail: Reflections are advised to be turned off to maintain higher FPS, while turning on Local Shadows (and keeping Sun Shadows off) is recommended for better visuals with minimal performance impact.

00:15:00

In this part of the video, the speaker discusses various lighting settings, pointing out that while some adjustments can change the appearance of the lighting, they do not significantly impact its overall quality. They mention not having experimented much with these settings. The speaker then focuses on path tracing technology, explaining that it offers superior visuals compared to ray tracing but drastically reduces FPS. It’s suggested that only users with high-end 40 series graphics cards should consider using it for optimal visual quality, though it’s not generally recommended. They conclude by encouraging viewers to share their results and specs in the comments after tweaking the settings to compare different outcomes. The video ends with a recommendation to watch another video for further tips on optimizing Nvidia control panel settings for better FPS and visuals.

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