This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:44:00
The video provides an extensive review of various boss weapons, items, and abilities in Elden Ring, including new additions from DLCs. Key themes revolve around evaluating the effectiveness, usability, and strategic value of these elements in both PvE and boss fights. Notable terms include the "Regal Omen Baron," "Enraged Divine Beast Talisman," "Blessed Blue D Talisman," "Death Lightning," and "Waves of Darkness," each discussed for their pros and cons. Weapons such as the "Giant's Red Braid," "Winged Great Horn," "Light and Lord Swords," "Axe of Godric," and "Pole Blade of the Bud" are critiqued for their performance, with some like the "Blasphemous Blade," "Sacred Relic Sword," and "MN Spear" highlighted for their superior abilities like "Taker’s Flame" and "Waves of Gold."
Significant conclusions include:
– Many abilities and weapons, while visually appealing, often fail in practical effectiveness.
– Certain items are situationally useful but not recommended for general PvE due to their niche applications.
– Top-tier weapons provide a balance of high damage output and additional benefits like health restoration, making them standout choices despite new additions.
Overall, the video serves as a comprehensive guide for players to understand the strengths and weaknesses of various game elements, emphasizing practical utility over mere aesthetics.
00:00:00
In this segment of the video, the creator is examining the best and worst Elden Ring boss weapons and items, including new additions from the DLC. The focus is initially on formulating a comparison between items, ashes of war, and incantations before evaluating weapons. The “Regal Omen Baron” from Morgott’s remembrance is deemed ineffective for PvE. The DLC’s “Enraged Divine Beast Talisman” is considered niche and situationally useful. The “Regal Horn Talisman” from Ancestral Spirit restores 3 FP per kill but isn’t recommended for boss fights. The “Blessed Blue D Talisman” is preferred for consistent FP regeneration. “Death Lightning” incantation from Fortissax is labeled as one of the worst abilities due to its low damage and inconsistency. The “Waves of Darkness” ash of war from Astel is visually appealing but not practical. Other items discussed include the frost-building “Divine Beast Frost Stomp” and “Blades of Stone,” which requires a high intelligence stat but is not very effective.
00:05:00
In this segment, various spells and incantations are reviewed for their usability in the game. The “Vortex of Putrescent” is noted for its visual appeal and ability to be cast from Torrent, but is deemed largely ineffective due to high intelligence and faith requirements. “Lightening Spear” offers decent damage and protection but requires close proximity to be effective. “Burn O Flame” casts quickly and provides good area protection, making it useful in multi-enemy scenarios. “Reichard’s Rancor,” a sorcery rather than an incantation, is useful for stationary bosses but less so against mobile targets. “Bale’s Lightning,” an arcane-based incantation, is described as average but consistent and accessible for arcane builds. “Mida’s Flame of Frenzy” is effective and fun in certain contexts, particularly against NPCs, but quickly procs madness in the user. Lastly, “Rana’s Twin Moons” has great visual impact but falls short on expected range and effectiveness compared to its in-game depiction.
00:10:00
In this part of the video, the speaker reviews and compares various abilities in a game. They discuss the multi-hit move that, while fun to use, lacks super armor and is less impactful compared to when Rana uses it. The speaker then critiques the “Rotten Butterflies from Romina,” noting it is inferior to “Scarlet Aonia” in both damage and super armor, and recommends skipping it. The “Bal’s Tyranny” is seen as a solid Arcane-based ability with decent damage and stun capabilities but could use a larger area of effect. “Ral’s Full Moon” is praised for its intelligence-based requirements and debuffing effects when used with the appropriate scepter. However, “Placu Sax’s Ruin,” though visually appealing and potentially powerful, suffers from awkward aiming and lack of scaling with the dragon communion seal. Lastly, they evaluate “Land of Shadow,” lauding it as a reliable, multi-hit holy damage move, and mention “Blood Boon” for its quick and cheap casting with effective damage over time and blood loss buildup. The segment ends with a brief mention of “Mesmer’s Orb,” a DLC incantation known for its excellent tracking and damage.
00:15:00
In this part of the video, the narrator discusses several abilities and weapons in a game. Key points include:
1. **Incantations and Abilities:**
– An orb ability which requires full charging for optimal damage, noting the frustration of being interrupted by enemies.
– “Horarlou’s Earth Shaker” as an Ash of War that deals solid damage, is versatile, and effective for strength-based builds.
– “Scarlet Aeonia” as the best incantation for proccing scarlet rot with great AoE and super armor, though costly to cast.
– “Light of Micha,” obtained from Promised Consort Redan, has a high Faith requirement and deals significant holy damage with potential improvements.
2. **Superior Incantation:**
– “Black Blade” from Malakith is highlighted for its immense power, dealing holy damage and reducing enemy health by 10% quickly, making it highly effective against bosses.
3. **Transition to Weapons:**
– The narrator introduces the worst boss weapon, “Giant’s Red Braid,” a whip with poor damage and mediocre scaling, calling out players for using a fire-based whip.
– The “Winged Great Horn” got from the Ancestral Spirit boss is described as an average weapon with a debuffing Ash of War ability, which is less effective compared to self-buffing.
The segment ends with a humorous transition where the narrator’s girlfriend takes over to continue ranking weapons.
00:20:00
In this part of the video, the speaker discusses several weapons in a game, critiquing their effectiveness and unique attributes:
1. **Light and Lord Swords**: Both have identical scaling stats and deal magic damage, but lack physical damage compared to the Star Scourge. The Light Sword’s ash of war is deemed mediocre, whereas the Lord Sword’s multi-hit attack with holy damage is slightly better.
2. **Shadow Sunflower Blossom**: A plant weapon from the Shadow Tree Avatar. It requires high Faith and has a multi-hit ash of war that is considered ineffective compared to its charged heavy attacks.
3. **Gazing Finger**: A colossal weapon from the Metor Mother of Fingers remembrance. It has a unique follow-up heavy attack and a good ash of war dealing holy damage. However, it lacks a distinct niche and is deemed unattractive.
4. **Axe of Godric**: A great axe with average scaling. It is a decent early-to-mid-game weapon that gets outclassed later. Its ash of war, “I Command the Neil,” delivers impressive damage but is challenging to fully execute in combat.
5. **Pole Blade of the Bud**: A halberd from Romina’s remembrance with good mobility and some super armor. It can cause scarlet rot buildup but has a slow swing rate, making it less potent overall.
00:25:00
In this segment, the video discusses various weapons in a game, evaluating their strengths, weaknesses, and practical uses. The Scarlet Aonia is highlighted for its heavy rot proc capability, but the associated pole blade is deemed less effective. The Lion Great Bow is praised for its Ash of War, which allows great arrows to rain down on targets, but its practical use in 2024 is questioned. Godric’s Grafted Dragon is considered cool but limited, with great Ash of War for fire damage but otherwise mediocre utility. The Putrescence Cleaver suffers from split damage but has an impressive Ash of War animation. Ranni’s Twin Blades offer versatility, excelling in dungeon clearing with a blend of magic and fire damage, but less effective in boss fights. The Axe of Godfrey is a solid choice for melee builds, valued for its straightforward power and physical damage. The Dragon King’s Crag Blade from Placidusax combines unique moves and Ash of War with a mix of physical and lightning damage, though it primarily scales with dexterity.
00:30:00
In this part, the video discusses several weapons in detail, including their recent nerfs, their unique features, and their effectiveness in different scenarios. The first weapon mentioned has infinite super armor and benefits from multi-hit talismans but has been outclassed by better options. The sword Lance from Commander Gas is highlighted for being the only remembrance weapon that can be infused and upgraded with regular smithing stones, offering versatility with its unique move set. The great sword of Damnation is noted for its impressive appearance but is flawed in PVE due to holy damage being ineffective against many bosses. Bastard Stars, a flail weapon, is praised for its design and fun use but is outclassed by Wing of Aelle. The hand of Melenia, a katana, has a powerful Ash of War but is easily interrupted and has stamina issues, limiting its effectiveness in boss fights. Finally, Malak’s Black Blade is discussed for its strong AOE effect and scaling with strength, faith, and dexterity, despite being split with holy damage.
00:35:00
In this part of the video, the speaker evaluates several weapons from the game “Elden Ring” based on their effectiveness and fun factor. The first weapon discussed is extremely powerful but has a downside of limited super armor, making the wielder prone to interruptions. Next, they highlight America’s Hammer, which has significant super armor and good tracking, making it robust despite the split damage with holy. They also praise Morgot Cursed Sword for its large hitbox, bleed buildup, gap-closing attack, and extra critical damage. The Star Scourge Great Sword is recommended for its superior damage and synergy with various Talismans despite being overshadowed by the Redon DLC version. Finally, the speaker celebrates Mesmer Spear for its impressive scaling and unique projectile attack, though it demands high Faith and has tracking issues.
00:40:00
In this segment of the video, the speaker discusses the top three boss weapons in Elden Ring. The Sacred Relic Sword is praised for its Waves of Gold ability, which excels in dungeon and room clearing due to its high faith-based damage. Despite its average appearance, it is devastatingly effective. The second weapon mentioned, MN Spear, is noted for its Blood Boon Ritual ability that can lock down and drain enemy HP despite its long animation time, making it extremely powerful. Finally, the Blasphemous Blade is highlighted as the best boss weapon, excelling in both dungeon clearing and boss fights due to its weapon skill, Taker’s Flame, which deals massive damage and heals the player. The speaker concludes by noting that recent updates have not dethroned the Blasphemous Blade, and other DLC weapons have not surpassed it in terms of effectiveness.