The summary of ‘Damned Warlock Actually Felt Fresh in Last Epoch’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:23:19

The video covers a Last Epoch build focused on a Warlock character utilizing a Fisher Warlock Mastery build for high damage output efficiently. The speaker discusses key talents, nodes, mechanics, and gear optimizations emphasizing necrotic damage, damage over time effects, and ward generation. They highlight the simplicity of a one-button build and stress the importance of specific passive points and unique items to optimize the build's efficiency. The build also focuses on survivability through ward generation and spell Lee for higher corruption content. The overall build is described as enjoyable, automated, and satisfying in terms of performance and gameplay experience.

00:00:00

In this segment of the video, the speaker talks about their unique build in the game Last Epoch, emphasizing that they intentionally avoided using any build guides or online knowledge to create a fun and engaging playstyle. They express their excitement for the game and share that Last Epoch has become one of the best ARPGs on the market. The speaker showcases their Warlock character, which is a one-button build centered around stacking damage over time effects. They demonstrate how all five skills are triggered by a single ability, making the gameplay streamlined and efficient.

00:03:00

In this segment of the video, the speaker discusses the chaotic Fisher Warlock Mastery build in a game. The build involves stacking three stacks of “damned,” a necrotic damage over time ability. The player uses chaos bolts and specific talents in the Warlock tree to optimize damage output. The speaker highlights key talents and mechanics, such as releasing spirits more frequently and casting two fishes instead of one. The importance of proper level allocation and maximizing chaos bolt damage is emphasized. Overall, the segment focuses on building the character for high damage output efficiently.

00:06:00

In this segment of the video, the speaker discusses various nodes and their importance in the build. They mention the significance of Health gain on hit and Mana gain on hit for sustainability due to the build’s high Mana usage. Additionally, the curse duration being refreshed on hit ensures a constant uptime of curses. Chaos bolts hit against cursed enemies and trigger the casting of Bone Curse at their location. The speaker also explains the utility skills of Rip Blood and Harvest triggered by intelligence and dexterity respectively. They note the minimal impact of having 11 dexterity over higher values and suggest keeping Dex rolls for balance. Finally, the utility skills like Bone Curse are highlighted for their AoE effects and automatic application in the build.

00:09:00

In this part of the video, the speaker discusses the application of “Mark for Death” as an additional curse to extend its duration. They highlight the benefits of converting damage to necrotic type and reducing enemy armor with the Bone Curse. The importance of acquiring two travel nodes for additional armor upon killing enemies affected by Bone Curse is emphasized. The speaker mentions allocating points for healing and addressing mana efficiency with a focus on necrotic damage scaling. They explain the utility of Rip Blood in converting physical damage to necrotic damage and generating Ward for additional healing. The utility of Rip Blood is acknowledged, with the speaker noting that, if needed, it could potentially be replaced. Harvest is also discussed, particularly its capability to trigger automatic kills when an enemy reaches 12% health, emphasizing its effectiveness in the build. The speaker mentions allocating extra points to damage and bleed chance, recognizing that changes might be needed in the future.

00:12:00

In this part of the video, the speaker discusses the mechanics of gaining mana with every 13 stacks obtained and how Harvest interacts with multiple mobs, granting more stacks accordingly. They mention not facing mana issues during single target attacks due to mana on hit effects. Additionally, they highlight the inclusion of flat ward gain and health as ward on hit with Harvest. The speaker chose specific passive points to optimize Harvest’s effects and efficiency. They also mention using a specific unique item to enhance the build and emphasize the simplicity of the build being focused on just one skill. The importance of another unique item that provides critical stats is discussed, along with the speaker’s experiences with trying to craft a specific legendary item.

00:15:00

In this segment of the video, the speaker discusses the optimization of their gear for a necrotic damage and damage over time build in the game. They focus on acquiring affixes for necrotic damage, damage over time, and necrotic penetration on their gear. The speaker mentions the importance of replacing a chest mod for faster spirit release rate for increased damage output and emphasizes the significance of this change over minor damage bonuses. They also touch on ring usage for crit avoidance and mention their resistances being well-balanced except for fire, fizz, poison, and void resists. The speaker acknowledges that their gear setup is not perfect but functional for their current build.

00:18:00

In this part of the video, the speaker discusses the importance of gear choices, highlighting a focus on life and resistance caps. They mention utilizing support skills for various damage types such as ignite or bleed. Moving on to passive nodes, the emphasis is on maximizing raw stats and specific nodes like Ward retention and armor bonuses. The significance of duration increases for Damned skills is highlighted for maximizing damage output. Witchfire is also mentioned as a significant source of damage. Testing has shown that investing four points in a particular node provides near-100% uptime during gameplay.

00:21:00

In this segment of the video, the speaker discusses the importance of a node that provides a significant amount of Ward for survivability purposes when he goes below 35% life, acting almost like a cheat death mechanic. They prioritize putting 10 points early into a specific node for this Ward boost. The speaker mentions opting for a bit of spell Lee for higher corruption content, emphasizing the benefits of increased damage and INT for their build. They highlight the efficiency, automation, and smoothness of their build, expressing satisfaction with its performance and fun factor. Additionally, they mention one unique item they are currently wearing for increased damage, noting it can be easily replaced with a rare item. The overall build is described as enjoyable, automated, and easy to play.

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