The summary of ’10 Best Modern RPGs That Are Always IGNORED’

This summary of the video was created by an AI. It might contain some inaccuracies.

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The video explores a curated list of ten underrated RPGs, primarily from the 2010s, that deserve more recognition. It begins with "Kingdoms of Amalur: Reckoning," noted for its hybrid gameplay elements and unique combat system, followed by "Alpha Protocol," an espionage RPG with impactful dialogue choices but flawed combat mechanics. The video also highlights critically acclaimed but underappreciated titles like "Divinity: Original Sin II" and "Grim Dawn," the latter being a spiritual successor to "Diablo II."

The discussion then shifts to games with distinct features, such as "Outward," which blends RPG mechanics with survival elements, and "Kingdom Come: Deliverance," celebrated for its historical accuracy and complex combat. "Battle Chasers: Nightwar" combines JRPG and dungeon-crawler characteristics, while "GreedFall" offers a thought-provoking colonial fantasy setting. "Dragon's Dogma: Dark Arisen" stands out for its deep gameplay despite dated graphics.

Later, "Child of Light" is praised for its side-scrolling play and JRPG-inspired battle system, and "To the Moon" is commended for its narrative-driven experience with minimal combat. Overall, these games are unified by their quality and the unique experiences they offer, despite being overshadowed in a market dominated by big titles. The speaker encourages viewers to reassess these games and stay updated with daily content.

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In this part of the video, Falcon from Game Ranks introduces a list of the ten best RPGs that are often overlooked. He mentions a few ground rules: the games aren’t in any particular order, they are mostly from 2010 onwards, and JRPGs will be covered in a future video. The video starts with “Kingdoms of Amalur: Reckoning,” which combines elements from Elder Scrolls and God of War, featuring a unique combat system with fate points and reckoning mode. Despite its quality, the game was underappreciated due to poor marketing and company bankruptcy. Recently, THQ Nordic acquired the rights and plans a remaster release. The next game discussed is “Alpha Protocol,” an espionage RPG with a good story and engaging role-playing systems, despite some flaws in combat mechanics. Dialogue choices in “Alpha Protocol” are time-sensitive and significantly impact the game’s outcomes.

00:03:00

In this part of the video, the speaker discusses several video games worth revisiting or gaining more recognition. They highlight the charm and potential of “Alpha Protocol” and suggest Microsoft could benefit from a sequel or remake now that they own Obsidian. They then talk about “Divinity: Original Sin II,” praising its customization, freedom, and strong storyline, despite it not being widely known. Following this, “Demon’s Souls” is mentioned as a precursor to its more well-known successor, “Dark Souls,” and the excitement around its upcoming remake. Lastly, “Grim Dawn” is described as a spiritual successor to “Diablo II,” notable for its unique mechanics and apocalyptic fantasy setting.

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In this segment, the video discusses several post-apocalyptic and RPG games that stand out for their unique elements:

1. **A Post-Apocalyptic Game**: In this game, players aim to rebuild a civilization on the brink of extinction by rescuing people and securing resources. The gameplay involves a mix of structure rebuilding and resource management, set against a backdrop resembling a large narrative quest similar to Diablo 2.

2. **Outward**: This open-world RPG integrates significant survival elements and is noted for its distinctive color schemes and character styles. It features an in-depth spell casting system and offers co-op gameplay options, both online and split-screen. It’s praised for its unique take on typical RPG mechanics.

3. **Kingdom Come: Deliverance**: Set in the Roman Empire era, this game strives for historical accuracy while ensuring engaging gameplay. The combat and story are highlighted for their depth, but the game’s difficulty may have limited its mainstream appeal. It’s recognized as a labor-intensive project that’s both frustrating and captivating.

4. **Battle Chasers: Nightwar**: This game, despite its low profile, is a visually stunning and unique dungeon crawler with turn-based combat. It blends elements of JRPGs and C-RPGs, with influences from D&D and Diablo in its dungeon design, delivering a familiar yet distinct experience.

00:09:00

In this part of the video, the focus is on describing three underrated role-playing games (RPGs) that deserve more recognition. The first game discussed is “Battle Chasers: Nightwar,” praised for its colorful graphics and engrossing gameplay, blending JRPG and dungeon-crawler elements. The second game, “GreedFall,” is highlighted for its unique colonial fantasy setting and complex moral decisions, providing a rich and thought-provoking experience. The final game is “Dragon’s Dogma: Dark Arisen,” a hack-and-slash action RPG from Capcom, known for its deep gameplay mechanics and interesting story, despite its dated graphics. There is also a brief mention of “Dragon Age: Inquisition,” noting its success and subsequent fade from public discourse.

00:12:00

In this part of the video, the speaker reflects on a period when many big titles were released, possibly overshadowing some notable games. They discuss “Child of Light,” an intriguing side-scrolling game that integrates a JRPG-derived active time battle system, reminiscent of “Grandia.” Another highlighted game is “To the Moon,” which, unlike typical JRPGs, focuses on narrative and adventure with minimal combat, centering around fulfilling an elderly man’s dream. The speaker prompts viewers to consider these games’ merits, encourages feedback, and reminds viewers to subscribe and enable notifications for daily content updates.

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