This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:10:14
The video delves into the latest game update patch 1.2.3, primarily addressing bug fixes and balance adjustments with minimal major changes. Key themes include weapon and skill tweaks, such as nerfs to Swift Slash's PVP performance and improvements to the Carian sorcery sword at 40 intelligence. Thrusting shields now consume more stamina and block less damage, while the blood fiend's arm weapon sees reduced bleed effectiveness. Issues like heavy attack recovery, unintended high affinities, and various weapon bugs have been fixed, though ongoing performance issues, especially on PS5, persist. The speaker also highlights ongoing problems, like inefficacious blood flaming spells and the unchanged impenetrable Thorns spell. Despite these fixes, the speaker calls for more buffs and anticipates future updates that may introduce significant changes, advising PVE players to focus on intelligence builds. Upcoming content includes a ranking of spirit ashes.
00:00:00
In this segment, the video discusses the release of update patch 1.2.3, which focuses mainly on bug fixes rather than major changes or buffs. Key points include:
– PVP adjustments, such as the PVP Nerf for Swift Slash, without affecting its PVE performance.
– Buffs to the Carian sorcery sword, improving its performance significantly at 40 intelligence, though it remains less effective at higher intelligence levels compared to other best staffs.
– Adjustments to the Smith script dagger and backhanded blades, slightly increasing their range.
– Changes to the placement of certain bosses in refights, though the exact implications are unclear.
– Rolling Sparks skill has been nerfed, resulting in significantly reduced damage.
– Various bug fixes, including issues with skill damage under specific effects, and adjustments to PVP-centric skills like Discus Hurl and Frenzy Flame.
00:03:00
In this part of the video, the speaker discusses various updates and bug fixes for a game. Key changes include the nerfing of thrusting shields, which now consume more stamina and block less damage. Additionally, the ability to cancel heavy attack recovery by rolling for certain weapons has been corrected. The light sting and frenzy flame perfume bottles had a bug that caused double damage, which has been fixed. The Arcane scaling for the blood fiend’s arm weapon has been decreased from B to C, reducing its overall bleed damage, yet still considered effective. The gazing finger weapon’s faith scaling bug was addressed but seems unchanged. Lastly, there were adjustments to the Fire Knight great sword, fixing its damage animations and attack affinities.
00:06:00
In this segment of the video, the speaker discusses various weapon balances and bug fixes in an update. They explain that some weapons had unintended high affinities causing excessive damage, particularly with certain infusions like faith or intelligence-based ones, leading to a subsequent nerf that now makes them perform poorly. Specific heavy attacks are now lackluster, consuming too much stamina and dealing low damage. The segment also covers bug fixes such as enemies healing improperly after a max HP reduction effect, summoned NPC behavior inconsistencies, and adjustments to a boss’s difficult grab attack. The speaker notes the patch provided performance improvements and bug fixes but mentions ongoing lag issues during the final boss fight and unstable performance on PS5. They conclude with overall thoughts, expressing a desire for more buffs alongside the fixes and suggesting that some game elements might intentionally be underpowered to balance future updates.
00:09:00
In this part of the video, the speaker discusses various issues and bug fixes related to a game, highlighting several persistent bugs and balancing issues. Notable points include a blood flaming spell called the Furious Blade of ANS that doesn’t cause bleed, the powerful impenetrable Thorns spell remaining unchanged, and the Carrying Sovereignty ability not being nerfed. While some bugs were fixed in the latest patch, others remain unresolved. The speaker anticipates a future update with significant changes and advises PVE players to focus on intelligence builds. Lastly, they mention upcoming content, including a video on ranking spirit ashes.